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authorEugene Sandulenko2019-09-02 22:12:57 +0200
committerEugene Sandulenko2019-11-13 22:07:08 +0100
commit128f852b2742592293bb1c5e97301db25912cdd1 (patch)
tree8717a7eebe09ff243bafc5edd73fdb93f49d5d82
parent297fd21e76dd74717a63ecb536bc3fe68d761e0d (diff)
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GRIFFON: Some function renames
-rw-r--r--engines/griffon/engine.cpp12
-rw-r--r--engines/griffon/griffon.h12
-rw-r--r--engines/griffon/saveload.cpp6
-rw-r--r--engines/griffon/sound.cpp46
4 files changed, 38 insertions, 38 deletions
diff --git a/engines/griffon/engine.cpp b/engines/griffon/engine.cpp
index 0cfffac761..5d64bfb54a 100644
--- a/engines/griffon/engine.cpp
+++ b/engines/griffon/engine.cpp
@@ -4372,7 +4372,7 @@ void GriffonEngine::game_main() {
game_saveloadnew();
}
-void GriffonEngine::game_newgame() {
+void GriffonEngine::newGame() {
float xofs = 0;
float ld = 0, add;
int cnt = 0;
@@ -4714,7 +4714,7 @@ void GriffonEngine::game_saveloadnew() {
}
// NEW GAME
if (currow == 0 && curcol == 0)
- game_newgame();
+ newGame();
// LOAD GAME
if (currow == 0 && curcol == 1) {
@@ -4731,7 +4731,7 @@ void GriffonEngine::game_saveloadnew() {
if (lowerlock == 1 && curcol == 1 && tickpause < _ticks) {
- if (state_save(currow - 1)) {
+ if (saveState(currow - 1)) {
_secstart = _secstart + _secsingame;
_secsingame = 0;
lowerlock = 0;
@@ -4741,7 +4741,7 @@ void GriffonEngine::game_saveloadnew() {
}
if (lowerlock == 1 && curcol == 2 && tickpause < _ticks) {
- if (state_load(currow - 1)) {
+ if (loadState(currow - 1)) {
_player.walkspd = 1.1f;
_animspd = 0.5f;
attacking = false;
@@ -4819,7 +4819,7 @@ void GriffonEngine::game_saveloadnew() {
// read it only when needed!
for (int ff = 0; ff <= 3; ff++) {
- state_load_player(ff);
+ loadPlayer(ff);
if (_playera.level > 0) {
char line[256];
@@ -7752,7 +7752,7 @@ void GriffonEngine::sys_initialize() {
_playerattackofs[3][i][1] = -sin(3.14159 * 2 * (i + 1) / 16) * 2;
}
- sys_setupAudio();
+ setupAudio();
}
void GriffonEngine::sys_line(Graphics::TransparentSurface *buffer, int x1, int y1, int x2, int y2, int col) {
diff --git a/engines/griffon/griffon.h b/engines/griffon/griffon.h
index ca4d98cbb8..88372fef88 100644
--- a/engines/griffon/griffon.h
+++ b/engines/griffon/griffon.h
@@ -280,7 +280,7 @@ private:
void game_handlewalking();
void game_loadmap(int mapnum);
void game_main();
- void game_newgame();
+ void newGame();
void game_playgame();
void game_processtrigger(int trignum);
void game_saveloadnew();
@@ -304,14 +304,14 @@ private:
void sys_LoadTriggers();
void sys_LoadObjectDB();
void sys_print(Graphics::TransparentSurface *buffer, const char *stri, int xloc, int yloc, int col);
- void sys_progress(int w, int wm);
- void sys_setupAudio();
+ void drawProgress(int w, int wm);
+ void setupAudio();
void sys_update();
Common::String makeSaveGameName(int slot);
- int state_load(int slotnum);
- int state_load_player(int slotnum);
- int state_save(int slotnum);
+ int loadState(int slotnum);
+ int loadPlayer(int slotnum);
+ int saveState(int slotnum);
void setChannelVolume(int channel, int volume);
int getSoundHandle();
diff --git a/engines/griffon/saveload.cpp b/engines/griffon/saveload.cpp
index f0911fceed..ae2656768a 100644
--- a/engines/griffon/saveload.cpp
+++ b/engines/griffon/saveload.cpp
@@ -58,7 +58,7 @@ Common::String GriffonEngine::makeSaveGameName(int slot) {
return (_targetName + Common::String::format(".%02d", slot));
}
-int GriffonEngine::state_load(int slotnum) {
+int GriffonEngine::loadState(int slotnum) {
Common::String filename = makeSaveGameName(slotnum);
Common::InSaveFile *file;
if (!(file = _saveFileMan->openForLoading(filename)))
@@ -129,7 +129,7 @@ int GriffonEngine::state_load(int slotnum) {
}
/* fill PLAYERTYPE _playera; */
-int GriffonEngine::state_load_player(int slotnum) {
+int GriffonEngine::loadPlayer(int slotnum) {
Common::String filename = makeSaveGameName(slotnum);
Common::InSaveFile *file;
@@ -182,7 +182,7 @@ int GriffonEngine::state_load_player(int slotnum) {
return 0; // fail
}
-int GriffonEngine::state_save(int slotnum) {
+int GriffonEngine::saveState(int slotnum) {
Common::String filename = makeSaveGameName(slotnum);
Common::OutSaveFile *file;
diff --git a/engines/griffon/sound.cpp b/engines/griffon/sound.cpp
index 27ba2b3dc4..b27f13c899 100644
--- a/engines/griffon/sound.cpp
+++ b/engines/griffon/sound.cpp
@@ -110,7 +110,7 @@ DataChunk *cacheSound(const char *name) {
return res;
}
-void GriffonEngine::sys_progress(int w, int wm) {
+void GriffonEngine::drawProgress(int w, int wm) {
long ccc = _videobuffer->format.RGBToColor(0, 255, 0);
rcDest.setWidth(w * 74 / wm);
@@ -122,7 +122,7 @@ void GriffonEngine::sys_progress(int w, int wm) {
g_system->getEventManager()->pollEvent(_event);
}
-void GriffonEngine::sys_setupAudio() {
+void GriffonEngine::setupAudio() {
// FIXME
//Mix_OpenAudio(22050, MIX_DEFAULT_FORMAT, 2, 1024);
@@ -153,48 +153,48 @@ void GriffonEngine::sys_setupAudio() {
rcDest.setHeight(8);
_mboss = cacheSound("music/boss.ogg");
- sys_progress(1, 21);
+ drawProgress(1, 21);
_mgardens = cacheSound("music/gardens.ogg");
- sys_progress(2, 21);
+ drawProgress(2, 21);
_mgardens2 = cacheSound("music/gardens2.ogg");
- sys_progress(3, 21);
+ drawProgress(3, 21);
_mgardens3 = cacheSound("music/gardens3.ogg");
- sys_progress(4, 21);
+ drawProgress(4, 21);
_mgardens4 = cacheSound("music/gardens4.ogg");
- sys_progress(5, 21);
+ drawProgress(5, 21);
_mendofgame = cacheSound("music/endofgame.ogg");
- sys_progress(6, 21);
+ drawProgress(6, 21);
_mmenu = cacheSound("music/menu.ogg");
- sys_progress(7, 21);
+ drawProgress(7, 21);
_sfx[0] = cacheSound("sfx/bite.ogg");
- sys_progress(8, 21);
+ drawProgress(8, 21);
_sfx[1] = cacheSound("sfx/crystal.ogg");
- sys_progress(9, 21);
+ drawProgress(9, 21);
_sfx[2] = cacheSound("sfx/door.ogg");
- sys_progress(10, 21);
+ drawProgress(10, 21);
_sfx[3] = cacheSound("sfx/enemyhit.ogg");
- sys_progress(11, 21);
+ drawProgress(11, 21);
_sfx[4] = cacheSound("sfx/ice.ogg");
- sys_progress(12, 21);
+ drawProgress(12, 21);
_sfx[5] = cacheSound("sfx/lever.ogg");
- sys_progress(13, 21);
+ drawProgress(13, 21);
_sfx[6] = cacheSound("sfx/lightning.ogg");
- sys_progress(14, 21);
+ drawProgress(14, 21);
_sfx[7] = cacheSound("sfx/metalhit.ogg");
- sys_progress(15, 21);
+ drawProgress(15, 21);
_sfx[8] = cacheSound("sfx/powerup.ogg");
- sys_progress(16, 21);
+ drawProgress(16, 21);
_sfx[9] = cacheSound("sfx/rocks.ogg");
- sys_progress(17, 21);
+ drawProgress(17, 21);
_sfx[10] = cacheSound("sfx/swordhit.ogg");
- sys_progress(18, 21);
+ drawProgress(18, 21);
_sfx[11] = cacheSound("sfx/throw.ogg");
- sys_progress(19, 21);
+ drawProgress(19, 21);
_sfx[12] = cacheSound("sfx/chest.ogg");
- sys_progress(20, 21);
+ drawProgress(20, 21);
_sfx[13] = cacheSound("sfx/fire.ogg");
- sys_progress(21, 21);
+ drawProgress(21, 21);
_sfx[14] = cacheSound("sfx/beep.ogg");
}