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author | Eugene Sandulenko | 2019-09-02 22:12:57 +0200 |
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committer | Eugene Sandulenko | 2019-11-13 22:07:08 +0100 |
commit | 128f852b2742592293bb1c5e97301db25912cdd1 (patch) | |
tree | 8717a7eebe09ff243bafc5edd73fdb93f49d5d82 | |
parent | 297fd21e76dd74717a63ecb536bc3fe68d761e0d (diff) | |
download | scummvm-rg350-128f852b2742592293bb1c5e97301db25912cdd1.tar.gz scummvm-rg350-128f852b2742592293bb1c5e97301db25912cdd1.tar.bz2 scummvm-rg350-128f852b2742592293bb1c5e97301db25912cdd1.zip |
GRIFFON: Some function renames
-rw-r--r-- | engines/griffon/engine.cpp | 12 | ||||
-rw-r--r-- | engines/griffon/griffon.h | 12 | ||||
-rw-r--r-- | engines/griffon/saveload.cpp | 6 | ||||
-rw-r--r-- | engines/griffon/sound.cpp | 46 |
4 files changed, 38 insertions, 38 deletions
diff --git a/engines/griffon/engine.cpp b/engines/griffon/engine.cpp index 0cfffac761..5d64bfb54a 100644 --- a/engines/griffon/engine.cpp +++ b/engines/griffon/engine.cpp @@ -4372,7 +4372,7 @@ void GriffonEngine::game_main() { game_saveloadnew(); } -void GriffonEngine::game_newgame() { +void GriffonEngine::newGame() { float xofs = 0; float ld = 0, add; int cnt = 0; @@ -4714,7 +4714,7 @@ void GriffonEngine::game_saveloadnew() { } // NEW GAME if (currow == 0 && curcol == 0) - game_newgame(); + newGame(); // LOAD GAME if (currow == 0 && curcol == 1) { @@ -4731,7 +4731,7 @@ void GriffonEngine::game_saveloadnew() { if (lowerlock == 1 && curcol == 1 && tickpause < _ticks) { - if (state_save(currow - 1)) { + if (saveState(currow - 1)) { _secstart = _secstart + _secsingame; _secsingame = 0; lowerlock = 0; @@ -4741,7 +4741,7 @@ void GriffonEngine::game_saveloadnew() { } if (lowerlock == 1 && curcol == 2 && tickpause < _ticks) { - if (state_load(currow - 1)) { + if (loadState(currow - 1)) { _player.walkspd = 1.1f; _animspd = 0.5f; attacking = false; @@ -4819,7 +4819,7 @@ void GriffonEngine::game_saveloadnew() { // read it only when needed! for (int ff = 0; ff <= 3; ff++) { - state_load_player(ff); + loadPlayer(ff); if (_playera.level > 0) { char line[256]; @@ -7752,7 +7752,7 @@ void GriffonEngine::sys_initialize() { _playerattackofs[3][i][1] = -sin(3.14159 * 2 * (i + 1) / 16) * 2; } - sys_setupAudio(); + setupAudio(); } void GriffonEngine::sys_line(Graphics::TransparentSurface *buffer, int x1, int y1, int x2, int y2, int col) { diff --git a/engines/griffon/griffon.h b/engines/griffon/griffon.h index ca4d98cbb8..88372fef88 100644 --- a/engines/griffon/griffon.h +++ b/engines/griffon/griffon.h @@ -280,7 +280,7 @@ private: void game_handlewalking(); void game_loadmap(int mapnum); void game_main(); - void game_newgame(); + void newGame(); void game_playgame(); void game_processtrigger(int trignum); void game_saveloadnew(); @@ -304,14 +304,14 @@ private: void sys_LoadTriggers(); void sys_LoadObjectDB(); void sys_print(Graphics::TransparentSurface *buffer, const char *stri, int xloc, int yloc, int col); - void sys_progress(int w, int wm); - void sys_setupAudio(); + void drawProgress(int w, int wm); + void setupAudio(); void sys_update(); Common::String makeSaveGameName(int slot); - int state_load(int slotnum); - int state_load_player(int slotnum); - int state_save(int slotnum); + int loadState(int slotnum); + int loadPlayer(int slotnum); + int saveState(int slotnum); void setChannelVolume(int channel, int volume); int getSoundHandle(); diff --git a/engines/griffon/saveload.cpp b/engines/griffon/saveload.cpp index f0911fceed..ae2656768a 100644 --- a/engines/griffon/saveload.cpp +++ b/engines/griffon/saveload.cpp @@ -58,7 +58,7 @@ Common::String GriffonEngine::makeSaveGameName(int slot) { return (_targetName + Common::String::format(".%02d", slot)); } -int GriffonEngine::state_load(int slotnum) { +int GriffonEngine::loadState(int slotnum) { Common::String filename = makeSaveGameName(slotnum); Common::InSaveFile *file; if (!(file = _saveFileMan->openForLoading(filename))) @@ -129,7 +129,7 @@ int GriffonEngine::state_load(int slotnum) { } /* fill PLAYERTYPE _playera; */ -int GriffonEngine::state_load_player(int slotnum) { +int GriffonEngine::loadPlayer(int slotnum) { Common::String filename = makeSaveGameName(slotnum); Common::InSaveFile *file; @@ -182,7 +182,7 @@ int GriffonEngine::state_load_player(int slotnum) { return 0; // fail } -int GriffonEngine::state_save(int slotnum) { +int GriffonEngine::saveState(int slotnum) { Common::String filename = makeSaveGameName(slotnum); Common::OutSaveFile *file; diff --git a/engines/griffon/sound.cpp b/engines/griffon/sound.cpp index 27ba2b3dc4..b27f13c899 100644 --- a/engines/griffon/sound.cpp +++ b/engines/griffon/sound.cpp @@ -110,7 +110,7 @@ DataChunk *cacheSound(const char *name) { return res; } -void GriffonEngine::sys_progress(int w, int wm) { +void GriffonEngine::drawProgress(int w, int wm) { long ccc = _videobuffer->format.RGBToColor(0, 255, 0); rcDest.setWidth(w * 74 / wm); @@ -122,7 +122,7 @@ void GriffonEngine::sys_progress(int w, int wm) { g_system->getEventManager()->pollEvent(_event); } -void GriffonEngine::sys_setupAudio() { +void GriffonEngine::setupAudio() { // FIXME //Mix_OpenAudio(22050, MIX_DEFAULT_FORMAT, 2, 1024); @@ -153,48 +153,48 @@ void GriffonEngine::sys_setupAudio() { rcDest.setHeight(8); _mboss = cacheSound("music/boss.ogg"); - sys_progress(1, 21); + drawProgress(1, 21); _mgardens = cacheSound("music/gardens.ogg"); - sys_progress(2, 21); + drawProgress(2, 21); _mgardens2 = cacheSound("music/gardens2.ogg"); - sys_progress(3, 21); + drawProgress(3, 21); _mgardens3 = cacheSound("music/gardens3.ogg"); - sys_progress(4, 21); + drawProgress(4, 21); _mgardens4 = cacheSound("music/gardens4.ogg"); - sys_progress(5, 21); + drawProgress(5, 21); _mendofgame = cacheSound("music/endofgame.ogg"); - sys_progress(6, 21); + drawProgress(6, 21); _mmenu = cacheSound("music/menu.ogg"); - sys_progress(7, 21); + drawProgress(7, 21); _sfx[0] = cacheSound("sfx/bite.ogg"); - sys_progress(8, 21); + drawProgress(8, 21); _sfx[1] = cacheSound("sfx/crystal.ogg"); - sys_progress(9, 21); + drawProgress(9, 21); _sfx[2] = cacheSound("sfx/door.ogg"); - sys_progress(10, 21); + drawProgress(10, 21); _sfx[3] = cacheSound("sfx/enemyhit.ogg"); - sys_progress(11, 21); + drawProgress(11, 21); _sfx[4] = cacheSound("sfx/ice.ogg"); - sys_progress(12, 21); + drawProgress(12, 21); _sfx[5] = cacheSound("sfx/lever.ogg"); - sys_progress(13, 21); + drawProgress(13, 21); _sfx[6] = cacheSound("sfx/lightning.ogg"); - sys_progress(14, 21); + drawProgress(14, 21); _sfx[7] = cacheSound("sfx/metalhit.ogg"); - sys_progress(15, 21); + drawProgress(15, 21); _sfx[8] = cacheSound("sfx/powerup.ogg"); - sys_progress(16, 21); + drawProgress(16, 21); _sfx[9] = cacheSound("sfx/rocks.ogg"); - sys_progress(17, 21); + drawProgress(17, 21); _sfx[10] = cacheSound("sfx/swordhit.ogg"); - sys_progress(18, 21); + drawProgress(18, 21); _sfx[11] = cacheSound("sfx/throw.ogg"); - sys_progress(19, 21); + drawProgress(19, 21); _sfx[12] = cacheSound("sfx/chest.ogg"); - sys_progress(20, 21); + drawProgress(20, 21); _sfx[13] = cacheSound("sfx/fire.ogg"); - sys_progress(21, 21); + drawProgress(21, 21); _sfx[14] = cacheSound("sfx/beep.ogg"); } |