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author | Martin Kiewitz | 2009-11-12 13:01:35 +0000 |
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committer | Martin Kiewitz | 2009-11-12 13:01:35 +0000 |
commit | 1351703dc0f911cb94d73275371007132295bbdd (patch) | |
tree | 3eba029a4fbae2499c454b6ee61dd44ed84a72a6 | |
parent | d1dc586aa39cbcc2b1f8136f50494d0bb5fc9757 (diff) | |
download | scummvm-rg350-1351703dc0f911cb94d73275371007132295bbdd.tar.gz scummvm-rg350-1351703dc0f911cb94d73275371007132295bbdd.tar.bz2 scummvm-rg350-1351703dc0f911cb94d73275371007132295bbdd.zip |
SCI/newgui: SciGuiMenu adjustment, when no right aligned text is available at all (makes lsl6 menu pixel perfect)
svn-id: r45860
-rw-r--r-- | engines/sci/gui/gui_menu.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/sci/gui/gui_menu.cpp b/engines/sci/gui/gui_menu.cpp index 34e6394329..21845ffbfb 100644 --- a/engines/sci/gui/gui_menu.cpp +++ b/engines/sci/gui/gui_menu.cpp @@ -491,6 +491,8 @@ void SciGuiMenu::drawMenu(uint16 oldMenuId, uint16 newMenuId) { } _menuRect.right = _menuRect.left + 16 + 4 + 2; _menuRect.right += maxTextWidth + maxTextRightAlignedWidth; + if (!maxTextRightAlignedWidth) + _menuRect.right -= 5; // Save background _menuSaveHandle = _gfx->BitsSave(_menuRect, SCI_SCREEN_MASK_VISUAL); @@ -513,6 +515,7 @@ void SciGuiMenu::drawMenu(uint16 oldMenuId, uint16 newMenuId) { _text->Draw_String(listItemEntry->textRightAligned.c_str()); } else { // We dont 100% follow sierra here, we draw the line from left to right. Looks better + // BTW. SCI1.1 seems to put 2 pixels and then skip one, we don't do this at all (lsl6) pixelPos.y = topPos + (_gfx->_curPort->fontHeight >> 1) - 1; pixelPos.x = _menuRect.left - 7; while (pixelPos.x < (_menuRect.right - 1)) { |