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author | Paul Gilbert | 2018-11-05 22:13:14 -0800 |
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committer | Paul Gilbert | 2018-12-08 19:05:59 -0800 |
commit | 135c3adc94fdb29241b8bf6b4828a68136ca4a40 (patch) | |
tree | 9c126311242664b0322010cd2a427fba28b21b95 | |
parent | 6b39263dab79ab20118bc2bb17677a0c5b14e84c (diff) | |
download | scummvm-rg350-135c3adc94fdb29241b8bf6b4828a68136ca4a40.tar.gz scummvm-rg350-135c3adc94fdb29241b8bf6b4828a68136ca4a40.tar.bz2 scummvm-rg350-135c3adc94fdb29241b8bf6b4828a68136ca4a40.zip |
GLK: In progress adding mouse cursors
-rw-r--r-- | engines/gargoyle/events.cpp | 96 | ||||
-rw-r--r-- | engines/gargoyle/events.h | 27 |
2 files changed, 120 insertions, 3 deletions
diff --git a/engines/gargoyle/events.cpp b/engines/gargoyle/events.cpp index 40888b13ec..db5d8a68f8 100644 --- a/engines/gargoyle/events.cpp +++ b/engines/gargoyle/events.cpp @@ -22,14 +22,75 @@ #include "gargoyle/events.h" #include "gargoyle/clipboard.h" +#include "gargoyle/conf.h" #include "gargoyle/gargoyle.h" #include "gargoyle/screen.h" #include "gargoyle/windows.h" +#include "graphics/cursorman.h" namespace Gargoyle { +const byte ARROW[] = { + // byte 1: number of skipped pixels + // byte 2: number of plotted pixels + // then, pixels + 0, 2, 0xF7, 5, + 0, 3, 0xF7, 0xF7, 5, + 0, 3, 0xF7, 0xF7, 5, + 0, 4, 0xF7, 0xF7, 0xF7, 5, + 0, 4, 0xF7, 0xF7, 0xF7, 5, + 0, 5, 0xF7, 0xF7, 0xF7, 0xF7, 5, + 0, 5, 0xF7, 0xF7, 0xF7, 0xF7, 5, + 0, 6, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5, + 0, 6, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5, + 0, 7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5, + 0, 6, 0xF7, 0xF7, 0xF7, 0xF7, 0xF7, 5, + 0, 5, 0xF7, 0xF7, 0xF7, 0xF7, 5, + 2, 3, 0xF7, 0xF7, 5, + 3, 3, 0xF7, 0xF7, 5, + 3, 3, 0xF7, 0xF7, 5, + 4, 2, 0xF7, 5 +}; + Events::Events() : _forceClick(false), _currentEvent(nullptr), _timeouts(false), - _priorFrameTime(0), _frameCounter(0) { + _priorFrameTime(0), _frameCounter(0), _cursorId(CURSOR_NONE) { + initializeCursors(); +} + +Events::~Events() { + for (int idx = 1; idx < 3; ++idx) + _cursors[idx].free(); +} + +void Events::initializeCursors() { + const Graphics::PixelFormat format = g_system->getScreenFormat(); + const int WHITE = format.RGBToColor(0xff, 0xff, 0xff); + const int BLACK = 0; + const int TRANSPARENT = format.RGBToColor(0x80, 0x80, 0x80); + + // Setup arrow cursor + Surface &arr = _cursors[CURSOR_ARROW]; + arr.create(8, 16, g_system->getScreenFormat()); + arr.fillRect(Common::Rect(0, 0, 8, 16), TRANSPARENT); + + const byte *p = ARROW; + for (int y = 0; y < 16; ++y) { + int offset = *p++; + int len = *p++; + + for (int x = offset; x < (offset + len); ++x, ++p) { + arr.hLine(x, y, x, (*p == 0xf7) ? WHITE : BLACK); + } + } + + // Setup selection cusor sized to the vertical line size + Surface &sel = _cursors[CURSOR_SELECTION]; + sel.create(5, g_conf->_leading, g_system->getScreenFormat()); + sel.fillRect(Common::Rect(0, 0, sel.w, sel.h), TRANSPARENT); + sel.hLine(0, 0, 4, 0); + sel.hLine(0, sel.h - 1, 4, 0); + sel.vLine(2, 1, sel.h - 1, 0); + sel._hotspot = Common::Point(2, sel.h - 1); } void Events::checkForNextFrameCounter() { @@ -115,14 +176,25 @@ void Events::pollEvents() { switch (event.type) { case Common::EVENT_KEYDOWN: + setCursor(CURSOR_NONE); handleKeyDown(event.kbd); return; + + case Common::EVENT_LBUTTONDOWN: + case Common::EVENT_RBUTTONDOWN: + // TODO + return; + case Common::EVENT_WHEELUP: case Common::EVENT_WHEELDOWN: + setCursor(CURSOR_NONE); handleScroll(event.type == Common::EVENT_WHEELUP); return; - case Common::EVENT_LBUTTONDOWN: - case Common::EVENT_RBUTTONDOWN: + + case Common::EVENT_MOUSEMOVE: + if (_cursorId == CURSOR_NONE) + setCursor(CURSOR_ARROW); + break; default: break; @@ -236,4 +308,22 @@ void Events::waitForPress() { e.type != Common::EVENT_MBUTTONDOWN); } +void Events::setCursor(CursorId cursorId) { + if (cursorId != _cursorId) { + if (cursorId == CURSOR_NONE) { + CursorMan.showMouse(false); + } else { + if (!CursorMan.isVisible()) + CursorMan.showMouse(true); + + const Surface &s = _cursors[cursorId]; + const int TRANSPARENT = s.format.RGBToColor(0x80, 0x80, 0x80); + + CursorMan.replaceCursor(s.getPixels(), s.w, s.h, s._hotspot.x, s._hotspot.y, TRANSPARENT, true, &s.format); + } + + _cursorId = cursorId; + } +} + } // End of namespace Gargoyle diff --git a/engines/gargoyle/events.h b/engines/gargoyle/events.h index 1347200d4a..5406e3ccb6 100644 --- a/engines/gargoyle/events.h +++ b/engines/gargoyle/events.h @@ -24,6 +24,7 @@ #define GARGOYLE_EVENTS_H #include "common/events.h" +#include "graphics/surface.h" #include "gargoyle/utils.h" namespace Gargoyle { @@ -93,6 +94,12 @@ enum Keycode { keycode_MAXVAL = 28U }; +enum CursorId { + CURSOR_NONE = 0, + CURSOR_ARROW = 1, + CURSOR_SELECTION = 2 +}; + /** * Event structure */ @@ -146,6 +153,9 @@ public: * Events manager */ class Events { + struct Surface : public Graphics::Surface { + Common::Point _hotspot; + }; private: EventQueue _eventsPolled; ///< User generated events EventQueue _eventsLogged; ///< Custom events generated by game code @@ -154,8 +164,15 @@ private: uint32 _priorFrameTime; ///< Time of prior game frame uint32 _frameCounter; ///< Frame counter bool _redraw; ///< Screen needed redrawing + CursorId _cursorId; ///< Current cursor Id + Surface _cursors[3]; ///< Cursor pixel data private: /** + * Initialize the cursor graphics + */ + void initializeCursors(); + + /** * Checks for whether it's time for the next game frame */ void checkForNextFrameCounter(); @@ -203,6 +220,11 @@ public: Events(); /** + * Destructor + */ + ~Events(); + + /** * Get any pending event */ void getEvent(event_t *event, bool polled); @@ -231,6 +253,11 @@ public: * Flags the screen for redrawing */ void redraw() { _redraw = true; } + + /** + * Sets the current cursor + */ + void setCursor(CursorId cursorId); }; } // End of namespace Gargoyle |