aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorEugene Sandulenko2016-02-14 14:19:01 +0100
committerEugene Sandulenko2016-02-14 17:13:23 +0100
commit13c979ae8f18f07d91fcd3c3290eee259a70261b (patch)
tree85eea7991b3e0c150b27d16c5a5a52d1cca827bd
parente83a0ce32e584c1581166bb4c40c04d6ca591670 (diff)
downloadscummvm-rg350-13c979ae8f18f07d91fcd3c3290eee259a70261b.tar.gz
scummvm-rg350-13c979ae8f18f07d91fcd3c3290eee259a70261b.tar.bz2
scummvm-rg350-13c979ae8f18f07d91fcd3c3290eee259a70261b.zip
WAGE: Indentation fixes
-rw-r--r--engines/wage/combat.cpp46
-rw-r--r--engines/wage/entities.h2
2 files changed, 24 insertions, 24 deletions
diff --git a/engines/wage/combat.cpp b/engines/wage/combat.cpp
index c8eee68f19..ce111ffefc 100644
--- a/engines/wage/combat.cpp
+++ b/engines/wage/combat.cpp
@@ -147,30 +147,30 @@ void WageEngine::performCombatAction(Chr *npc, Chr *player) {
int token = hat.drawToken();
switch (token) {
- case kTokWeapons:
- // TODO: I think the monster should choose the "best" weapon.
- performAttack(npc, player, weapons->operator[](_rnd->getRandomNumber(weapons->size() - 1)));
+ case kTokWeapons:
+ // TODO: I think the monster should choose the "best" weapon.
+ performAttack(npc, player, weapons->operator[](_rnd->getRandomNumber(weapons->size() - 1)));
+ break;
+ case kTokMagic:
+ // TODO: I think the monster should choose the "best" magic.
+ performMagic(npc, player, magics->operator[](_rnd->getRandomNumber(magics->size() - 1)));
+ break;
+ case kTokRun:
+ performMove(npc, validMoves);
+ break;
+ case kTokOffer:
+ performOffer(npc, player);
+ break;
+ case kTokNone:
+ break;
+ default:
+ {
+ int cnt = 0;
+ for (ObjList::const_iterator it = objs->begin(); it != objs->end(); ++it, ++cnt)
+ if (cnt == token)
+ performTake(npc, *it);
break;
- case kTokMagic:
- // TODO: I think the monster should choose the "best" magic.
- performMagic(npc, player, magics->operator[](_rnd->getRandomNumber(magics->size() - 1)));
- break;
- case kTokRun:
- performMove(npc, validMoves);
- break;
- case kTokOffer:
- performOffer(npc, player);
- break;
- case kTokNone:
- break;
- default:
- {
- int cnt = 0;
- for (ObjList::const_iterator it = objs->begin(); it != objs->end(); ++it, ++cnt)
- if (cnt == token)
- performTake(npc, *it);
- break;
- }
+ }
}
delete weapons;
diff --git a/engines/wage/entities.h b/engines/wage/entities.h
index a9066fe91b..f72df34723 100644
--- a/engines/wage/entities.h
+++ b/engines/wage/entities.h
@@ -333,7 +333,7 @@ public:
class Sound {
public:
- Sound(Common::String name, Common::SeekableReadStream *data) : _name(name), _data(data) {}
+ Sound(Common::String name, Common::SeekableReadStream *data) : _name(name), _data(data) {}
~Sound() { }
Common::String _name;