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author | Strangerke | 2013-08-20 23:09:34 +0200 |
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committer | Strangerke | 2013-08-20 23:10:05 +0200 |
commit | 1422004a806600af68d9e48314cfec55ef09e212 (patch) | |
tree | 4189abc2efb94787f1f40b6500f6cafbde2afee5 | |
parent | bd945bc75618a03a5af0a84c33adabf08883572f (diff) | |
download | scummvm-rg350-1422004a806600af68d9e48314cfec55ef09e212.tar.gz scummvm-rg350-1422004a806600af68d9e48314cfec55ef09e212.tar.bz2 scummvm-rg350-1422004a806600af68d9e48314cfec55ef09e212.zip |
MORTEVIELLE: Fix crash when loading from launcher
-rw-r--r-- | engines/mortevielle/mortevielle.cpp | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/engines/mortevielle/mortevielle.cpp b/engines/mortevielle/mortevielle.cpp index 7748ce9371..f13f8cb65b 100644 --- a/engines/mortevielle/mortevielle.cpp +++ b/engines/mortevielle/mortevielle.cpp @@ -347,13 +347,16 @@ Common::Error MortevielleEngine::run() { if (loadSlot == 0) // Show the game introduction showIntroduction(); + else { + _caff = 51; + _text.taffich(); + } // Either load the initial game state savegame, or the specified savegame number adzon(); + resetVariables(); if (loadSlot != 0) _savegameManager.loadSavegame(generateSaveFilename(loadSlot)); - else - resetVariables(); // Run the main game loop mainGame(); |