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author | Vincent Hamm | 2002-02-13 09:17:26 +0000 |
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committer | Vincent Hamm | 2002-02-13 09:17:26 +0000 |
commit | 14461c718b67d580bbada91e62a8dd03ff37de4c (patch) | |
tree | 2717f1caacb189b8130d10783fda3775d8328428 | |
parent | 60fd1db9c55dca4871ab0cadee44cbe7ead1326b (diff) | |
download | scummvm-rg350-14461c718b67d580bbada91e62a8dd03ff37de4c.tar.gz scummvm-rg350-14461c718b67d580bbada91e62a8dd03ff37de4c.tar.bz2 scummvm-rg350-14461c718b67d580bbada91e62a8dd03ff37de4c.zip |
Walkaround for the late indy4 bug. But still impossible to finish
svn-id: r3573
-rw-r--r-- | script_v1.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/script_v1.cpp b/script_v1.cpp index c23f688e4c..9eb93231c9 100644 --- a/script_v1.cpp +++ b/script_v1.cpp @@ -874,8 +874,12 @@ void Scumm::o5_getActorMoving() { } void Scumm::o5_getActorRoom() { + int temp; getResultPos(); - setResult(derefActorSafe(getVarOrDirectByte(0x80),"o5_getActorRoom")->room); + temp=getVarOrDirectByte(0x80); + if(temp>30 && _gameId==GID_INDY4) + temp=1; + setResult(derefActorSafe(temp,"o5_getActorRoom")->room); } void Scumm::o5_getActorScale() { |