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author | Eugene Sandulenko | 2014-08-12 10:50:05 +0200 |
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committer | Eugene Sandulenko | 2014-08-12 10:52:38 +0200 |
commit | 148793cadd5dc20122a80d3ddcc5f2abe4928524 (patch) | |
tree | 95d425ab5750478baa3176d0a8575f2a6857ed2a | |
parent | 5b9c51d4b421edb9332124e0be2bc202bcac7b6e (diff) | |
download | scummvm-rg350-148793cadd5dc20122a80d3ddcc5f2abe4928524.tar.gz scummvm-rg350-148793cadd5dc20122a80d3ddcc5f2abe4928524.tar.bz2 scummvm-rg350-148793cadd5dc20122a80d3ddcc5f2abe4928524.zip |
CGE2: Fix compilation
-rw-r--r-- | engines/cge2/hero.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/cge2/hero.cpp b/engines/cge2/hero.cpp index e8267b5af2..82363860aa 100644 --- a/engines/cge2/hero.cpp +++ b/engines/cge2/hero.cpp @@ -331,7 +331,7 @@ int Hero::distance(V3D pos) { V3D di = _pos3D - pos; int x = di._x.round(); int z = di._z.round(); - int retval = (int)sqrt((long double)x * x + z * z); + int retval = (int)sqrt((double)x * x + z * z); return retval; } |