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author | Travis Howell | 2006-07-31 12:53:15 +0000 |
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committer | Travis Howell | 2006-07-31 12:53:15 +0000 |
commit | 155f65815e97798f134292f6f88c8b9524ba0657 (patch) | |
tree | d17b303350ade9eee611df2c2d7f4080340a4283 | |
parent | a0599ab773e8f324f90baa080c05ce05a7728406 (diff) | |
download | scummvm-rg350-155f65815e97798f134292f6f88c8b9524ba0657.tar.gz scummvm-rg350-155f65815e97798f134292f6f88c8b9524ba0657.tar.bz2 scummvm-rg350-155f65815e97798f134292f6f88c8b9524ba0657.zip |
Fix bug #1528535 - ZAK FM-TOWNS: Wrong stripe in background.
svn-id: r23642
-rw-r--r-- | engines/scumm/gfx.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp index b355b29eed..14ee5db0c9 100644 --- a/engines/scumm/gfx.cpp +++ b/engines/scumm/gfx.cpp @@ -2859,7 +2859,7 @@ void Gdi::drawStripRaw(byte *dst, int dstPitch, const byte *src, int height, con uint h = height; x = 8; for (;;) { - *dst = *src++; + *dst = _roomPalette[*src++]; NEXT_ROW; } } else { |