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authorStrangerke2016-08-07 00:39:37 +0200
committerBendegúz Nagy2016-08-26 23:02:22 +0200
commit15918a00cba74c470375e9c1cf52ebb7e575fce1 (patch)
tree77cf4ec2488004b22c572641a3d4fe06cdc313f7
parentda7c739d71eaf570a345611e9e8f65fbf45ce60c (diff)
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DM: Some refactoring in dungeonman.cpp
-rw-r--r--engines/dm/dungeonman.cpp113
1 files changed, 53 insertions, 60 deletions
diff --git a/engines/dm/dungeonman.cpp b/engines/dm/dungeonman.cpp
index 61b222ce16..e447868095 100644
--- a/engines/dm/dungeonman.cpp
+++ b/engines/dm/dungeonman.cpp
@@ -418,9 +418,9 @@ DungeonMan::~DungeonMan() {
delete[] _g283_squareFirstThings;
delete[] _g260_dungeonTextData;
delete[] _g279_dungeonMapData;
- for (uint16 i = 0; i < 16; ++i) {
+ for (uint16 i = 0; i < 16; ++i)
delete[] _g284_thingData[i];
- }
+
delete[] _g276_dungeonRawMapData;
}
@@ -481,25 +481,6 @@ void DungeonMan::f455_decompressDungeonFile() {
f.close();
}
-byte g236_AdditionalThingCounts[16] = { // @ G0236_auc_Graphic559_AdditionalThingCounts{
- 0, /* Door */
- 0, /* Teleporter */
- 0, /* Text String */
- 0, /* Sensor */
- 75, /* Group */
- 100, /* Weapon */
- 120, /* Armour */
- 0, /* Scroll */
- 5, /* Potion */
- 0, /* Container */
- 140, /* Junk */
- 0, /* Unused */
- 0, /* Unused */
- 0, /* Unused */
- 60, /* Projectile */
- 50 /* Explosion */
-};
-
// this is the number of uint16s the data has to be stored, not the length of the data in dungeon.dat!
byte g235_ThingDataWordCount[16] = { // @ G0235_auc_Graphic559_ThingDataByteCount
2, /* Door */
@@ -537,13 +518,34 @@ const Thing Thing::_explRebirthStep2(0xFFE5); // @ C0xFFE5_THING_EXPLOSION_REBIR
const Thing Thing::_party(0xFFFF); // @ C0xFFFF_THING_PARTY
void DungeonMan::f434_loadDungeonFile(Common::InSaveFile *file) {
+ static const byte additionalThingCounts[16] = { // @ G0236_auc_Graphic559_AdditionalThingCounts{
+ 0, /* Door */
+ 0, /* Teleporter */
+ 0, /* Text String */
+ 0, /* Sensor */
+ 75, /* Group */
+ 100, /* Weapon */
+ 120, /* Armour */
+ 0, /* Scroll */
+ 5, /* Potion */
+ 0, /* Container */
+ 140, /* Junk */
+ 0, /* Unused */
+ 0, /* Unused */
+ 0, /* Unused */
+ 60, /* Projectile */
+ 50 /* Explosion */
+ };
+
if (_vm->_g298_newGame)
f455_decompressDungeonFile();
Common::ReadStream *dunDataStream = nullptr;
- if (file) { // if loading a save
+ if (file) {
+ // if loading a save
dunDataStream = file;
- } else { // else read dungeon.dat
+ } else {
+ // else read dungeon.dat
assert(_rawDunFileData && _rawDunFileDataSize);
dunDataStream = new Common::MemoryReadStream(_rawDunFileData, _rawDunFileDataSize, DisposeAfterUse::NO);
}
@@ -656,7 +658,7 @@ void DungeonMan::f434_loadDungeonFile(Common::InSaveFile *file) {
for (uint16 thingType = k0_DoorThingType; thingType < k16_ThingTypeTotal; ++thingType) {
uint16 thingCount = _g278_dungeonFileHeader._thingCounts[thingType];
if (_vm->_g298_newGame)
- _g278_dungeonFileHeader._thingCounts[thingType] = MIN((thingType == k15_ExplosionThingType) ? 768 : 1024, thingCount + g236_AdditionalThingCounts[thingType]);
+ _g278_dungeonFileHeader._thingCounts[thingType] = MIN((thingType == k15_ExplosionThingType) ? 768 : 1024, thingCount + additionalThingCounts[thingType]);
uint16 thingStoreWordCount = g235_ThingDataWordCount[thingType];
@@ -690,7 +692,7 @@ void DungeonMan::f434_loadDungeonFile(Common::InSaveFile *file) {
if ((thingType == k4_GroupThingType) || thingType >= k14_ProjectileThingType)
_vm->_timeline->_g369_eventMaxCount += _g278_dungeonFileHeader._thingCounts[thingType];
- for (uint16 i = 0; i < g236_AdditionalThingCounts[thingType]; ++i)
+ for (uint16 i = 0; i < additionalThingCounts[thingType]; ++i)
(_g284_thingData[thingType] + (thingCount + i) * thingStoreWordCount)[0] = Thing::_none.toUint16();
}
}
@@ -731,7 +733,8 @@ void DungeonMan::f173_setCurrentMap(uint16 mapIndex) {
DoorInfo(3, 110), /* Door type 0 Portcullis */
DoorInfo(0, 42), /* Door type 1 Wooden door */
DoorInfo(0, 230), /* Door type 2 Iron door */
- DoorInfo(5, 255)}; /* Door type 3 Ra door */
+ DoorInfo(5, 255) /* Door type 3 Ra door */
+ };
if (_g272_currMapIndex == mapIndex)
return;
@@ -799,23 +802,17 @@ Square DungeonMan::f152_getRelSquare(Direction dir, int16 stepsForward, int16 st
}
int16 DungeonMan::f160_getSquareFirstThingIndex(int16 mapX, int16 mapY) {
- uint16 L0260_ui_ThingIndex;
- int16 L0261_i_MapY;
- unsigned char* L0262_puc_Square;
-
-
- L0262_puc_Square = _vm->_dungeonMan->_g271_currMapData[mapX];
- if ((mapX < 0) || (mapX >= _vm->_dungeonMan->_g273_currMapWidth) || (mapY < 0) || (mapY >= _vm->_dungeonMan->_g274_currMapHeight) || !getFlag(L0262_puc_Square[mapY], k0x0010_ThingListPresent)) {
+ unsigned char *curSquare = _vm->_dungeonMan->_g271_currMapData[mapX];
+ if ((mapX < 0) || (mapX >= _vm->_dungeonMan->_g273_currMapWidth) || (mapY < 0) || (mapY >= _vm->_dungeonMan->_g274_currMapHeight) || !getFlag(curSquare[mapY], k0x0010_ThingListPresent))
return -1;
+
+ int16 curMapY = 0;
+ uint16 thingIndex = _vm->_dungeonMan->_g270_currMapColCumulativeSquareFirstThingCount[mapX];
+ while (curMapY++ != mapY) {
+ if (getFlag(*curSquare++, k0x0010_ThingListPresent))
+ thingIndex++;
}
- L0261_i_MapY = 0;
- L0260_ui_ThingIndex = _vm->_dungeonMan->_g270_currMapColCumulativeSquareFirstThingCount[mapX];
- while (L0261_i_MapY++ != mapY) {
- if (getFlag(*L0262_puc_Square++, k0x0010_ThingListPresent)) {
- L0260_ui_ThingIndex++;
- }
- }
- return L0260_ui_ThingIndex;
+ return thingIndex;
}
Thing DungeonMan::f161_getSquareFirstThing(int16 mapX, int16 mapY) {
@@ -825,7 +822,6 @@ Thing DungeonMan::f161_getSquareFirstThing(int16 mapX, int16 mapY) {
return _g283_squareFirstThings[index];
}
-
// TODO: produce more GOTOs
void DungeonMan::f172_setSquareAspect(uint16 *aspectArray, Direction dir, int16 mapX, int16 mapY) {
#define AP0318_i_ThingType dir
@@ -962,40 +958,37 @@ T0172049_Footprints:
void DungeonMan::f171_setSquareAspectOrnOrdinals(uint16 *aspectArray, bool leftAllowed, bool frontAllowed, bool rightAllowed, int16 dir,
int16 mapX, int16 mapY, bool isFakeWall) {
- int16 L0306_i_Multiple;
-#define AL0306_i_RandomWallOrnamentCount L0306_i_Multiple
-#define AL0306_i_SideIndex L0306_i_Multiple
-
- AL0306_i_RandomWallOrnamentCount = _vm->_dungeonMan->_g269_currMap->_randWallOrnCount;
- aspectArray[k2_RightWallOrnOrdAspect] = _vm->_dungeonMan->f170_getRandomOrnOrdinal(leftAllowed, AL0306_i_RandomWallOrnamentCount, mapX, ++mapY * (M21_normalizeModulo4(++dir) + 1), 30);
- aspectArray[k3_FrontWallOrnOrdAspect] = _vm->_dungeonMan->f170_getRandomOrnOrdinal(frontAllowed, AL0306_i_RandomWallOrnamentCount, mapX, mapY * (M21_normalizeModulo4(++dir) + 1), 30);
- aspectArray[k4_LeftWallOrnOrdAspect] = _vm->_dungeonMan->f170_getRandomOrnOrdinal(rightAllowed, AL0306_i_RandomWallOrnamentCount, mapX, mapY-- * (M21_normalizeModulo4(++dir) + 1), 30);
+ int16 randomWallOrnamentCount = _vm->_dungeonMan->_g269_currMap->_randWallOrnCount;
+ aspectArray[k2_RightWallOrnOrdAspect] = _vm->_dungeonMan->f170_getRandomOrnOrdinal(leftAllowed, randomWallOrnamentCount, mapX, ++mapY * (M21_normalizeModulo4(++dir) + 1), 30);
+ aspectArray[k3_FrontWallOrnOrdAspect] = _vm->_dungeonMan->f170_getRandomOrnOrdinal(frontAllowed, randomWallOrnamentCount, mapX, mapY * (M21_normalizeModulo4(++dir) + 1), 30);
+ aspectArray[k4_LeftWallOrnOrdAspect] = _vm->_dungeonMan->f170_getRandomOrnOrdinal(rightAllowed, randomWallOrnamentCount, mapX, mapY-- * (M21_normalizeModulo4(++dir) + 1), 30);
if (isFakeWall || (mapX < 0) || (mapX >= _vm->_dungeonMan->_g273_currMapWidth) || (mapY < 0) || (mapY >= _vm->_dungeonMan->_g274_currMapHeight)) { /* If square is a fake wall or is out of map bounds */
- for (AL0306_i_SideIndex = k2_RightWallOrnOrdAspect; AL0306_i_SideIndex <= k4_LeftWallOrnOrdAspect; AL0306_i_SideIndex++) { /* Loop to remove any random ornament that is an alcove */
- if (_vm->_dungeonMan->f149_isWallOrnAnAlcove(_vm->M1_ordinalToIndex(aspectArray[AL0306_i_SideIndex]))) {
- aspectArray[AL0306_i_SideIndex] = 0;
- }
+ for (int16 sideIndex = k2_RightWallOrnOrdAspect; sideIndex <= k4_LeftWallOrnOrdAspect; sideIndex++) { /* Loop to remove any random ornament that is an alcove */
+ if (_vm->_dungeonMan->f149_isWallOrnAnAlcove(_vm->M1_ordinalToIndex(aspectArray[sideIndex])))
+ aspectArray[sideIndex] = 0;
}
}
}
int16 DungeonMan::f170_getRandomOrnOrdinal(bool allowed, int16 count, int16 mapX, int16 mapY, int16 modulo) {
- int16 L0305_i_RandomOrnamentIndex;
+ int16 randomOrnamentIndex = f169_getRandomOrnamentIndex((int16)2000 + (mapX << 5) + mapY, (int16)3000 + (_vm->_dungeonMan->_g272_currMapIndex << (int16)6) + _vm->_dungeonMan->_g273_currMapWidth + _vm->_dungeonMan->_g274_currMapHeight, modulo);
+ if (allowed && (randomOrnamentIndex < count))
+ return _vm->M0_indexToOrdinal(randomOrnamentIndex);
- if (allowed && ((L0305_i_RandomOrnamentIndex = f169_getRandomOrnamentIndex((int16)2000 + (mapX << 5) + mapY, (int16)3000 + (_vm->_dungeonMan->_g272_currMapIndex << (int16)6) + _vm->_dungeonMan->_g273_currMapWidth + _vm->_dungeonMan->_g274_currMapHeight, modulo)) < count)) {
- return _vm->M0_indexToOrdinal(L0305_i_RandomOrnamentIndex);
- }
return 0;
}
bool DungeonMan::f149_isWallOrnAnAlcove(int16 wallOrnIndex) {
- if (wallOrnIndex >= 0)
- for (uint16 i = 0; i < k3_AlcoveOrnCount; ++i)
+ if (wallOrnIndex >= 0) {
+ for (uint16 i = 0; i < k3_AlcoveOrnCount; ++i) {
if (_vm->_displayMan->_g267_currMapAlcoveOrnIndices[i] == wallOrnIndex)
return true;
+ }
+ }
+
return false;
}