aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMax Horn2003-06-06 22:35:23 +0000
committerMax Horn2003-06-06 22:35:23 +0000
commit15d58d9f52d4e410b4aa1578bce549d21c9c25f3 (patch)
treee37cf0ec4e03230623b9b802c7663de2a8d84f87
parent2d74732afbca13be231ce1da9b83561df8788b00 (diff)
downloadscummvm-rg350-15d58d9f52d4e410b4aa1578bce549d21c9c25f3.tar.gz
scummvm-rg350-15d58d9f52d4e410b4aa1578bce549d21c9c25f3.tar.bz2
scummvm-rg350-15d58d9f52d4e410b4aa1578bce549d21c9c25f3.zip
hook for V2 costumes (based on a brief glimpse at the costume resources; however I haven't yet looked at the rest of the format, so this would just crash if you enabled it right now)
svn-id: r8363
-rw-r--r--scumm/costume.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/scumm/costume.cpp b/scumm/costume.cpp
index 042822dcfd..90f7dbec3d 100644
--- a/scumm/costume.cpp
+++ b/scumm/costume.cpp
@@ -413,16 +413,19 @@ void LoadedCostume::loadCostume(int id) {
_baseptr = _ptr;
switch (_ptr[7] & 0x7F) {
+ case 0x57: // Only used in V1 games
+ _numColors = 0;
+ break;
case 0x58:
_numColors = 16;
break;
case 0x59:
_numColors = 32;
break;
- case 0x60: /* New since version 6 */
+ case 0x60: // New since version 6
_numColors = 16;
break;
- case 0x61: /* New since version 6 */
+ case 0x61: // New since version 6
_numColors = 32;
break;
default: