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authorVincent Bénony2015-12-11 14:43:59 +0100
committerVincent Bénony2016-01-06 16:17:39 +0100
commit1657b9d4326d7749d4e5b6928364416c3936a726 (patch)
tree83f8486e5f3d17f70927141d80ae0fd54ba359c5
parent71b2fa9b49f2f492448c2b2f351fceaa8ff4d34f (diff)
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IOS: Update compilation instructions for FluidSynth
-rw-r--r--backends/platform/ios7/README.md2
1 files changed, 1 insertions, 1 deletions
diff --git a/backends/platform/ios7/README.md b/backends/platform/ios7/README.md
index b93ba20133..1f34c15cc6 100644
--- a/backends/platform/ios7/README.md
+++ b/backends/platform/ios7/README.md
@@ -20,7 +20,7 @@ The next step is to compile the **create_project** tool. Open the Xcode project
Execute the following commands in a terminal:
```
$ cd path_to_the_build_directory
-$ create_project path_to_scummvm_repository --xcode --disable-jpeg --disable-bink --disable-16bit --disable-mt32emu --disable-nasm --disable-opengl --disable-theora --disable-taskbar
+$ create_project path_to_scummvm_repository --xcode --enable-fluidsynth --disable-jpeg --disable-bink --disable-16bit --disable-mt32emu --disable-nasm --disable-opengl --disable-theora --disable-taskbar
```
This will create an Xcode project for ScummVM, for both the OS X, and the iOS target.