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authorMatthew Hoops2012-09-12 23:04:46 -0400
committerMatthew Hoops2012-09-12 23:04:46 -0400
commit167768669283620a2a951dcf212890a37cf1d6b8 (patch)
tree0920b127eead660c41846274c182f600c3e646ec
parent483989f72bb132d187112ec65b9a5bd3607f9252 (diff)
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PEGASUS: Disable save compression by default
So they can be used by the original interpreter more easily (the type/creator codes still need to be set, though -- pegasus_save_types can handle that)
-rw-r--r--engines/pegasus/pegasus.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/pegasus/pegasus.cpp b/engines/pegasus/pegasus.cpp
index b307a19ec8..cbe2222c83 100644
--- a/engines/pegasus/pegasus.cpp
+++ b/engines/pegasus/pegasus.cpp
@@ -616,7 +616,7 @@ Common::Error PegasusEngine::loadGameState(int slot) {
Common::Error PegasusEngine::saveGameState(int slot, const Common::String &desc) {
Common::String output = Common::String::format("pegasus-%s.sav", desc.c_str());
- Common::OutSaveFile *saveFile = _saveFileMan->openForSaving(output);
+ Common::OutSaveFile *saveFile = _saveFileMan->openForSaving(output, false);
if (!saveFile)
return Common::kUnknownError;