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author | Nicolas Bacca | 2002-03-15 00:31:51 +0000 |
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committer | Nicolas Bacca | 2002-03-15 00:31:51 +0000 |
commit | 168d7ed6525b0a3598217249d9d795de8d9ad867 (patch) | |
tree | 117137f828a60c559bd3e508bafbb3b131713949 | |
parent | 2a3fb540aca09c092d158ed8bdd3ab801859b0dc (diff) | |
download | scummvm-rg350-168d7ed6525b0a3598217249d9d795de8d9ad867.tar.gz scummvm-rg350-168d7ed6525b0a3598217249d9d795de8d9ad867.tar.bz2 scummvm-rg350-168d7ed6525b0a3598217249d9d795de8d9ad867.zip |
Keyboard issue for WinCE, typo in button type, and reduce the save dialog since random crashes happen when something overlaps the inventory
svn-id: r3759
-rw-r--r-- | gui.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
@@ -362,7 +362,7 @@ const GuiWidget about_dialog[] = { {GUI_CUSTOMTEXT, 0x01, 0, 30 + 68, 20 + 10 + 15 + 5, 160, 15, 0, 9}, // Build {GUI_CUSTOMTEXT, 0x01, 0, 30 + 10, 20 + 10 + 15 + 5 + 15, 230, 15, 0, 10}, // ScummVM Url {GUI_CUSTOMTEXT, 0x01, 0, 30 + 75, 20 + 10 + 15 + 5 + 15 + 15 + 15, 150, 15, 0, 11}, // Lucasarts - {GUI_CUSTOMTEXT, 0x01, GWF_BUTTON, 30 + 113, 20 + 96, 54, 16, 40, 9 }, + {GUI_RESTEXT, 0x01, GWF_BUTTON, 30 + 113, 20 + 96, 54, 16, 40, 9 }, {0} }; @@ -391,7 +391,7 @@ const GuiWidget sound_dialog[] = { }; const GuiWidget save_load_dialog[] = { - {GUI_STAT,0xFF,GWF_DEFAULT|GWF_PARENT,30,20,260,150,0,0}, + {GUI_STAT,0xFF,GWF_DEFAULT|GWF_PARENT,30,20,260,125,0,0}, {GUI_RESTEXT,0x01,0,40,5,128,16,0,1}, /* How may I serve you? */ {GUI_RESTEXT,0x02,0,40,5,128,16,0,2}, /* Select a game to LOAD */ {GUI_RESTEXT,0x04,0,40,5,128,16,0,3}, /* Name your SAVE game */ @@ -774,7 +774,8 @@ void Gui::close() { _active = false; #ifdef _WIN32_WCE - if (_dialog == SAVELOAD_DIALOG) { + // Option dialog can be accessed from the file dialog now, always check + if (draw_keyboard) { draw_keyboard = false; toolbar_drawn = false; } |