diff options
author | Travis Howell | 2005-05-08 05:23:31 +0000 |
---|---|---|
committer | Travis Howell | 2005-05-08 05:23:31 +0000 |
commit | 169c85a19b619e85a02c9009f241a30e8c9e0f8f (patch) | |
tree | 85e033274971d9746aaba01f9defa6088e6b52be | |
parent | 0bcd57e87fc6437b789916edc204bf40e07c67a5 (diff) | |
download | scummvm-rg350-169c85a19b619e85a02c9009f241a30e8c9e0f8f.tar.gz scummvm-rg350-169c85a19b619e85a02c9009f241a30e8c9e0f8f.tar.bz2 scummvm-rg350-169c85a19b619e85a02c9009f241a30e8c9e0f8f.zip |
Auto detect effect file type in Simon the Sorcerer 1.
svn-id: r17951
-rw-r--r-- | simon/simon.cpp | 4 | ||||
-rw-r--r-- | simon/sound.cpp | 8 | ||||
-rw-r--r-- | simon/sound.h | 1 |
3 files changed, 11 insertions, 2 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp index c7cfa41734..1c568f2142 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -64,7 +64,7 @@ static const SimonGameSettings simon_settings[] = { {"simon1amiga", "Simon the Sorcerer 1 (Amiga)", GAME_SIMON1AMIGA, "gameamiga"}, {"simon2dos", "Simon the Sorcerer 2 (DOS)", GAME_SIMON2DOS, "GAME32"}, {"simon1talkie", "Simon the Sorcerer 1 Talkie", GAME_SIMON1TALKIE, "GAMEPC"}, - {"simon1win", "Simon the Sorcerer 1 Talkie (Windows)", GAME_SIMON1WIN, 0}, + {"simon1win", "Simon the Sorcerer 1 Talkie (Windows)", GAME_SIMON1TALKIE, 0}, {"simon2talkie", "Simon the Sorcerer 2 Talkie", GAME_SIMON2TALKIE, "GSPTR30"}, {"simon2win", "Simon the Sorcerer 2 Talkie (Windows)", GAME_SIMON2WIN, 0}, {"simon2mac", "Simon the Sorcerer 2 Talkie (Amiga or Mac)", GAME_SIMON2WIN, 0}, @@ -1343,7 +1343,7 @@ void SimonEngine::loadTablesIntoMem(uint subr_id) { if (_game & GF_SIMON2) { _sound->loadSfxTable(_gameFile, _gameOffsetsPtr[atoi(filename + 6) - 1 + SOUND_INDEX_BASE]); - } else if (_game & GF_WIN) { + } else { memcpy(filename, "SFXXXX", 6); _sound->readSfxFile(filename); } diff --git a/simon/sound.cpp b/simon/sound.cpp index cc9fd268c0..5c02510700 100644 --- a/simon/sound.cpp +++ b/simon/sound.cpp @@ -241,6 +241,7 @@ Sound::Sound(const byte game, const GameSpecificSettings *gss, SoundMixer *mixer _last_voice_file = 0; _offsets = 0; + _effects_file = false; _voice_file = false; _ambient_playing = 0; @@ -317,6 +318,7 @@ Sound::Sound(const byte game, const GameSpecificSettings *gss, SoundMixer *mixer if (!_effects && gss->mp3_effects_filename && gss->mp3_effects_filename[0]) { file->open(gss->mp3_effects_filename); if (file->isOpen()) { + _effects_file = true; _effects = new MP3Sound(_mixer, file); } } @@ -325,6 +327,7 @@ Sound::Sound(const byte game, const GameSpecificSettings *gss, SoundMixer *mixer if (!_effects && gss->vorbis_effects_filename && gss->vorbis_effects_filename[0]) { file->open(gss->vorbis_effects_filename); if (file->isOpen()) { + _effects_file = true; _effects = new VorbisSound(_mixer, file); } } @@ -333,6 +336,7 @@ Sound::Sound(const byte game, const GameSpecificSettings *gss, SoundMixer *mixer if (!_effects && gss->flac_effects_filename && gss->flac_effects_filename[0]) { file->open(gss->flac_effects_filename); if (file->isOpen()) { + _effects_file = true; _effects = new FlacSound(_mixer, file); } } @@ -340,6 +344,7 @@ Sound::Sound(const byte game, const GameSpecificSettings *gss, SoundMixer *mixer if (!_effects && gss->voc_effects_filename && gss->voc_effects_filename[0]) { file->open(gss->voc_effects_filename); if (file->isOpen()) { + _effects_file = true; _effects = new VocSound(_mixer, file); } } @@ -355,6 +360,9 @@ Sound::~Sound() { } void Sound::readSfxFile(const char *filename) { + if (_effects_file) + return; + stopAll(); File *file = new File(); diff --git a/simon/sound.h b/simon/sound.h index 4e92bff100..69b5040f2d 100644 --- a/simon/sound.h +++ b/simon/sound.h @@ -49,6 +49,7 @@ public: SoundHandle _effects_handle; SoundHandle _ambient_handle; + bool _effects_file; bool _voice_file; uint _ambient_playing; |