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authorPaul Gilbert2010-11-19 10:23:33 +0000
committerPaul Gilbert2010-11-19 10:23:33 +0000
commit16ee411187608220e936b366bfa8afb5da5bce19 (patch)
tree9a3492f050c95b3f6cb0888551d197d311c84cfe
parent763ddd220361e9764b19ccbe05be80ce5f897d5f (diff)
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TOOLS: Added create_mads tool for MADS/M4 engine
svn-id: r54363
-rw-r--r--dists/engine-data/mads.datbin0 -> 12126 bytes
-rw-r--r--tools/create_mads/Makefile4
-rw-r--r--tools/create_mads/dists/msvc9/create_mads.sln20
-rw-r--r--tools/create_mads/dists/msvc9/create_mads.vcproj187
-rw-r--r--tools/create_mads/main.cpp130
-rw-r--r--tools/create_mads/module.mk14
-rw-r--r--tools/create_mads/parser.cpp942
-rw-r--r--tools/create_mads/parser.h31
-rw-r--r--tools/create_mads/scripts/rex_nebular.txt2243
9 files changed, 3571 insertions, 0 deletions
diff --git a/dists/engine-data/mads.dat b/dists/engine-data/mads.dat
new file mode 100644
index 0000000000..b27f9d4471
--- /dev/null
+++ b/dists/engine-data/mads.dat
Binary files differ
diff --git a/tools/create_mads/Makefile b/tools/create_mads/Makefile
new file mode 100644
index 0000000000..c2776f5d17
--- /dev/null
+++ b/tools/create_mads/Makefile
@@ -0,0 +1,4 @@
+# $Id$
+
+all:
+ g++ -I../.. main.cpp parser.cpp -o create_mads
diff --git a/tools/create_mads/dists/msvc9/create_mads.sln b/tools/create_mads/dists/msvc9/create_mads.sln
new file mode 100644
index 0000000000..5ddd18cffe
--- /dev/null
+++ b/tools/create_mads/dists/msvc9/create_mads.sln
@@ -0,0 +1,20 @@
+
+Microsoft Visual Studio Solution File, Format Version 10.00
+# Visual C++ Express 2008
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "create_mads", "create_mads.vcproj", "{0332F6FD-D511-4AF6-ABCC-24A85F1489A4}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Win32 = Debug|Win32
+ Release|Win32 = Release|Win32
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {0332F6FD-D511-4AF6-ABCC-24A85F1489A4}.Debug|Win32.ActiveCfg = Debug|Win32
+ {0332F6FD-D511-4AF6-ABCC-24A85F1489A4}.Debug|Win32.Build.0 = Debug|Win32
+ {0332F6FD-D511-4AF6-ABCC-24A85F1489A4}.Release|Win32.ActiveCfg = Release|Win32
+ {0332F6FD-D511-4AF6-ABCC-24A85F1489A4}.Release|Win32.Build.0 = Release|Win32
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/tools/create_mads/dists/msvc9/create_mads.vcproj b/tools/create_mads/dists/msvc9/create_mads.vcproj
new file mode 100644
index 0000000000..1f33faa418
--- /dev/null
+++ b/tools/create_mads/dists/msvc9/create_mads.vcproj
@@ -0,0 +1,187 @@
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9.00"
+ Name="create_mads"
+ ProjectGUID="{0332F6FD-D511-4AF6-ABCC-24A85F1489A4}"
+ RootNamespace="create_mads"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="131072"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="Debug"
+ IntermediateDirectory="Debug"
+ ConfigurationType="1"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/wd4996"
+ Optimization="0"
+ AdditionalIncludeDirectories="../../../../"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)/create_mads.exe"
+ LinkIncremental="2"
+ IgnoreDefaultLibraryNames="libc.lib;libcmt.lib"
+ GenerateDebugInformation="true"
+ ProgramDatabaseFile="$(OutDir)/create_mads.pdb"
+ SubSystem="1"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="Release"
+ IntermediateDirectory="Release"
+ ConfigurationType="1"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/wd4996"
+ Optimization="3"
+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)/create_mads.exe"
+ LinkIncremental="1"
+ IgnoreDefaultLibraryNames="libc.lib;libcmt.lib"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <File
+ RelativePath="..\..\main.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\parser.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\..\parser.h"
+ >
+ </File>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/tools/create_mads/main.cpp b/tools/create_mads/main.cpp
new file mode 100644
index 0000000000..26ae2a7558
--- /dev/null
+++ b/tools/create_mads/main.cpp
@@ -0,0 +1,130 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+// HACK to allow building with the SDL backend on MinGW
+// see bug #1800764 "TOOLS: MinGW tools building broken"
+#ifdef main
+#undef main
+#endif // main
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "parser.h"
+
+#define BUFFER_SIZE 8192
+
+void link(const char *destFilename, char **srcFilenames, int srcCount) {
+ if (srcCount <= 0)
+ return;
+
+ FILE *destFile = fopen(destFilename, "wb");
+ if (!destFile)
+ return;
+ unsigned int v = 0;
+ const char *headerStr = "MADS";
+ int fileOffset = 4 * (srcCount + 2);
+
+ // Write header bit
+ fwrite(headerStr, 1, 4, destFile);
+ for (int i = 0; i <= srcCount; ++i)
+ fwrite(&v, 1, 4, destFile);
+
+ // Set up buffer for copying
+ void *tempBuffer = malloc(BUFFER_SIZE);
+
+ // Loop through copying each source file and setting it's file offset in the header
+ for (int i = 0; i < srcCount; ++i) {
+ // Add any extra padding to ensure that each file starts on a paragraph boundary
+ if ((fileOffset % 16) != 0) {
+ v = 0;
+ while ((fileOffset % 16) != 0) {
+ fwrite(&v, 1, 1, destFile);
+ ++fileOffset;
+ }
+ }
+
+ FILE *srcFile = fopen(srcFilenames[i], "rb");
+ if (!srcFile) {
+ printf("Could not locate file '%s'\n", srcFilenames[i]);
+ break;
+ }
+
+ // Set the starting position of the file
+ fseek(destFile, 4 + (i * 4), SEEK_SET);
+ fwrite(&fileOffset, 1, 4, destFile);
+
+ // Move back to the end of the destination and copy the source file contents over
+ fseek(destFile, 0, SEEK_END);
+ while (!feof(srcFile)) {
+ int bytesRead = fread(tempBuffer, 1, BUFFER_SIZE, srcFile);
+ fwrite(tempBuffer, 1, bytesRead, destFile);
+ fileOffset += bytesRead;
+ }
+
+ fclose(srcFile);
+ }
+
+ fclose(destFile);
+ free(tempBuffer);
+ printf("Done.\n");
+}
+
+int main(int argc, char *argv[]) {
+ if (argc == 1) {
+ printf("%s - ScummVM MADS Game script compiler v 1.0\n\n", argv[0]);
+ printf("Parameters: %s src_filename.txt [dest_filename.bin] - Compiles a script text file to an output binary\t", argv[0]);
+ printf("\t%s /link mads.dat filename1.bin [filename2.bin ..] - Joins one or more compiled Bin files to make\n", argv[0]);
+ printf("an output suitable for running in ScummVM.\n\n");
+ } else if (!strcmp(argv[1], "/link")) {
+ // Link intermediate files into a final mads.dat file
+ if (argc < 4)
+ printf("Insufficient parameters\n");
+ else
+ link(argv[2], &argv[3], argc - 3);
+
+ } else {
+ // Compile a file
+ char buffer[256];
+ const char *destFilename = buffer;
+ if (argc >= 3)
+ destFilename = argv[2];
+ else {
+ // Use the source filename, but change the extension to '.bin'
+ strcpy(buffer, argv[1]);
+ char *p = buffer + strlen(buffer) - 1;
+ while ((p >= buffer) && (*p != '.')) --p;
+ if (p > buffer)
+ // Change the extension
+ strcpy(p, ".bin");
+ }
+
+ // Compile the specified source file
+ bool result = Compile(argv[1], destFilename);
+ return result ? 0 : 1;
+ }
+
+ return 0;
+} \ No newline at end of file
diff --git a/tools/create_mads/module.mk b/tools/create_mads/module.mk
new file mode 100644
index 0000000000..17722951d5
--- /dev/null
+++ b/tools/create_mads/module.mk
@@ -0,0 +1,14 @@
+# $URL$
+# $Id$
+
+MODULE := tools/create_mads/create_mads
+
+MODULE_OBJS := \
+ main.o \
+ parser.o
+
+# Set the name of the executable
+TOOL_EXECUTABLE := create_mads
+
+# Include common rules
+include $(srcdir)/rules.mk
diff --git a/tools/create_mads/parser.cpp b/tools/create_mads/parser.cpp
new file mode 100644
index 0000000000..be0d78f988
--- /dev/null
+++ b/tools/create_mads/parser.cpp
@@ -0,0 +1,942 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <ctype.h>
+
+#define MAX_SOURCE_LINE_LENGTH 256
+#define MAX_TOKEN_STRING_LENGTH MAX_SOURCE_LINE_LENGTH
+#define MAX_DIGIT_COUNT 20
+#define MAX_SYMBOLS 1024
+#define MAX_SUBROUTINES 1024
+#define MAX_SUBROUTINE_SIZE 4096
+#define MAX_SUBROUTINE_JUMPS 256
+
+#define OPSIZE8 0x40 ///< when this bit is set - the operand size is 8 bits
+#define OPSIZE16 0x80 ///< when this bit is set - the operand size is 16 bits
+#define OPSIZE32 0x00 ///< when no bits are set - the operand size is 32 bits
+
+#define VERSION 1
+
+enum CharCode {
+ LETTER, DIGIT, SPECIAL, EOF_CODE, EOL_CODE
+};
+
+enum TokenCode {
+ NO_TOKEN, WORD, NUMBER, IDENTIFIER, END_OF_FILE, END_OF_LINE,
+ RW_DEFINE, RW_COLON, RW_SUB, RW_END, RW_OPCODE,
+ ERROR
+};
+
+enum LiteralType {
+ INTEGER_LIT
+};
+
+struct Literal {
+ LiteralType type;
+ union {
+ int integer;
+ } value;
+};
+
+struct SymbolEntry {
+ char symbol[MAX_TOKEN_STRING_LENGTH];
+ char value[MAX_TOKEN_STRING_LENGTH];
+};
+
+struct SubEntry {
+ char name[MAX_TOKEN_STRING_LENGTH];
+ int fileOffset;
+};
+
+struct JumpSource {
+ char name[MAX_TOKEN_STRING_LENGTH];
+ int line_number;
+ int offset;
+};
+
+struct JumpDest {
+ char name[MAX_TOKEN_STRING_LENGTH];
+ int offset;
+};
+
+enum Opcodes {
+ OP_HALT = 0, OP_IMM = 1, OP_ZERO = 2, OP_ONE = 3, OP_MINUSONE = 4, OP_STR = 5, OP_DLOAD = 6,
+ OP_DSTORE = 7, OP_PAL = 8, OP_LOAD = 9, OP_GLOAD = 10, OP_STORE = 11, OP_GSTORE = 12,
+ OP_CALL = 13, OP_LIBCALL = 14, OP_RET = 15, OP_ALLOC = 16, OP_JUMP = 17, OP_JMPFALSE = 18,
+ OP_JMPTRUE = 19, OP_EQUAL = 20, OP_LESS = 21, OP_LEQUAL = 22, OP_NEQUAL = 23, OP_GEQUAL = 24,
+ OP_GREAT = 25, OP_PLUS = 26, OP_MINUS = 27, OP_LOR = 28, OP_MULT = 29, OP_DIV = 30,
+ OP_MOD = 31, OP_AND = 32, OP_OR = 33, OP_EOR = 34, OP_LAND = 35, OP_NOT = 36, OP_COMP = 37,
+ OP_NEG = 38, OP_DUP = 39,
+ TOTAL_OPCODES = 40
+};
+
+typedef unsigned char byte;
+
+const unsigned char EOF_CHAR = (unsigned char)255;
+const unsigned char EOL_CHAR = (unsigned char)254;
+
+/*----------------------------------------------------------------------*/
+/* Reserved words tables */
+/*----------------------------------------------------------------------*/
+
+enum OpcodeParamType {OP_NO_PARAM, OP_IMM_PARAM, OP_TRANSFER_PARAM};
+
+struct OpcodeEntry {
+ const char *str;
+ OpcodeParamType paramType;
+};
+
+OpcodeEntry OpcodeList[OP_DUP + 1] = {
+ {"HALT", OP_NO_PARAM}, {"IMM", OP_IMM_PARAM}, {"ZERO", OP_NO_PARAM}, {"ONE", OP_NO_PARAM},
+ {"MINUSONE", OP_NO_PARAM}, {"STR", OP_IMM_PARAM}, {"DLOAD", OP_IMM_PARAM}, {"DSTORE", OP_IMM_PARAM},
+ {"PAL", OP_IMM_PARAM}, {"LOAD", OP_IMM_PARAM}, {"GLOAD", OP_IMM_PARAM}, {"STORE", OP_IMM_PARAM},
+ {"GSTORE", OP_IMM_PARAM}, {"CALL", OP_IMM_PARAM}, {"LIBCALL", OP_IMM_PARAM}, {"RET", OP_NO_PARAM},
+ {"ALLOC", OP_IMM_PARAM}, {"JUMP", OP_TRANSFER_PARAM}, {"JMPFALSE", OP_TRANSFER_PARAM},
+ {"JMPTRUE", OP_TRANSFER_PARAM}, {"EQUAL", OP_NO_PARAM}, {"LESS", OP_NO_PARAM},
+ {"LEQUAL", OP_NO_PARAM}, {"NEQUAL", OP_NO_PARAM}, {"GEQUAL", OP_NO_PARAM},
+ {"GREAT", OP_NO_PARAM}, {"PLUS", OP_NO_PARAM}, {"MINUS", OP_NO_PARAM},
+ {"LOR", OP_NO_PARAM}, {"MULT", OP_NO_PARAM}, {"DIV", OP_IMM_PARAM}, {"MOD", OP_NO_PARAM},
+ {"AND", OP_NO_PARAM}, {"OR", OP_NO_PARAM}, {"EOR", OP_NO_PARAM}, {"LAND", OP_NO_PARAM},
+ {"NOT", OP_NO_PARAM}, {"COMP", OP_NO_PARAM}, {"NEG", OP_NO_PARAM}, {"DUP", OP_NO_PARAM}
+};
+
+
+const char *symbol_strings[] = {"#DEFINE", ":", "SUB", "END"};
+
+/*----------------------------------------------------------------------*/
+/* Globals */
+/*----------------------------------------------------------------------*/
+
+unsigned char ch; // Current input character
+TokenCode token; // code of current token
+Opcodes opcode; // Current instruction opcode
+OpcodeParamType paramType; // Parameter type opcode expects
+Literal literal; // Value of literal
+int buffer_offset; // Char offset into source buffer
+int level = 0; // current nesting level
+int line_number = 0; // current line number
+
+char source_buffer[MAX_SOURCE_LINE_LENGTH]; // Source file buffer
+char token_string[MAX_TOKEN_STRING_LENGTH]; // Token string
+char *bufferp = source_buffer; // Source buffer ptr
+char *tokenp = token_string; // Token string ptr
+
+int digit_count; // Total no. of digits in number
+bool count_error; // Too many digits in number?
+
+FILE *source_file;
+FILE *dest_file;
+CharCode char_table[256];
+
+SymbolEntry symbolTable[MAX_SYMBOLS];
+int symbolCount = 0;
+
+int game_number = 0;
+int language = 0;
+
+int indexSize = 0;
+int fileOffset = 0;
+SubEntry subroutinesTable[MAX_SUBROUTINES];
+int subroutinesCount = 0;
+
+byte subroutineData[MAX_SUBROUTINE_SIZE];
+int subroutineSize = 0;
+
+JumpSource jumpSources[MAX_SUBROUTINE_JUMPS];
+int jumpSourceCount = 0;
+JumpDest jumpDests[MAX_SUBROUTINE_JUMPS];
+int jumpDestCount = 0;
+
+#define char_code(ch) char_table[ch]
+
+void get_char();
+void get_token();
+
+/*----------------------------------------------------------------------*/
+/* Miscellaneous support functions */
+/*----------------------------------------------------------------------*/
+
+void strToUpper(char *string) {
+ while (*string) {
+ *string = toupper(*string);
+ ++string;
+ }
+}
+
+void strToLower(char *string) {
+ while (*string) {
+ *string = tolower(*string);
+ ++string;
+ }
+}
+
+int strToInt(const char *s) {
+ unsigned int tmp;
+
+ if (!*s)
+ // No string at all
+ return 0;
+ else if (toupper(s[strlen(s) - 1]) == 'H')
+ // Hexadecimal string with trailing 'h'
+ sscanf(s, "%xh", &tmp);
+ else if (*s == '$')
+ // Hexadecimal string starting with '$'
+ sscanf(s + 1, "%x", &tmp);
+ else
+ // Standard decimal string
+ return atoi(s);
+
+ return (int)tmp;
+}
+
+/*----------------------------------------------------------------------*/
+/* Initialisation / De-initialisation code */
+/*----------------------------------------------------------------------*/
+
+/**
+ * Open the input file for parsing
+ */
+void open_source_file(const char *name) {
+ if ((source_file = fopen(name, "r")) == NULL) {
+ printf("*** Error: Failed to open source file.\n");
+ exit(0);
+ }
+
+ // Fetch the first character
+ bufferp = "";
+ get_char();
+}
+
+/**
+ * Close the source file
+ */
+void close_source_file() {
+ fclose(source_file);
+}
+
+/**
+ * Initialises the scanner
+ */
+void init_scanner(const char *name) {
+ // Initialise character table
+ int ch;
+ for (ch = 0; ch < 256; ++ch) char_table[ch] = SPECIAL;
+ for (ch = '0'; ch <= '9'; ++ch) char_table[ch] = DIGIT;
+ for (ch = 'A'; ch <= 'Z'; ++ch) char_table[ch] = LETTER;
+ for (ch = 'a'; ch <= 'z'; ++ch) char_table[ch] = LETTER;
+ char_table[EOF_CHAR] = EOF_CODE;
+ char_table[EOL_CHAR] = EOL_CODE;
+ char_table[(int)'$'] = DIGIT; // Needed for hexadecimal number handling
+
+ open_source_file(name);
+}
+
+/**
+ * Shuts down the scanner
+ */
+void quit_scanner() {
+ close_source_file();
+}
+
+/*----------------------------------------------------------------------*/
+/* Output routines */
+/*----------------------------------------------------------------------*/
+
+
+/**
+ * Initialises the output
+ */
+void init_output(const char *destFilename) {
+ dest_file = fopen(destFilename, "wb");
+ if (dest_file == NULL) {
+ printf("Could not open file for writing\n");
+ exit(0);
+ }
+}
+
+/**
+ * Closes the output file
+ */
+void close_output() {
+ fclose(dest_file);
+}
+
+/**
+ * Writes a single byte to the output
+ */
+void write_byte(byte v) {
+ fwrite(&v, 1, 1, dest_file);
+ ++fileOffset;
+}
+
+/**
+ * Writes a word to the output
+ */
+void write_word(int v) {
+ write_byte(v & 0xff);
+ write_byte((v >> 8) & 0xff);
+}
+
+/**
+ * Writes a 32-bit value to the output
+ */
+void write_long(int v) {
+ write_byte(v & 0xff);
+ write_byte((v >> 8) & 0xff);
+ write_byte((v >> 16) & 0xff);
+ write_byte((v >> 24) & 0xff);
+}
+
+/**
+ * Writes a sequence of bytes to the output
+ */
+void write_bytes(byte *v, int len) {
+ fwrite(v, 1, len, dest_file);
+ fileOffset += len;
+}
+
+/**
+ * Writes a repeat sequence of a value to the output
+ */
+void write_byte_seq(byte v, int len) {
+ byte *tempData = (byte *)malloc(len);
+ memset(tempData, v, len);
+ write_bytes(tempData, len);
+ free(tempData);
+}
+
+/**
+ * Writes out the header and allocates space for the symbol table
+ */
+void write_header() {
+ // Write out three bytes - game Id, language Id, and version number
+ if (game_number == 0) {
+ game_number = 1;
+ printf("No game specified, defaulting to Rex Nebular\n");
+ }
+ write_byte(game_number);
+
+ if (language == 0) {
+ language = 1;
+ printf("No language specified, defaulting to English\n");
+ }
+ write_byte(language);
+
+ write_byte(VERSION);
+
+ // Write out space to later come back and store the list of subroutine names and offsets
+ if (indexSize == 0) {
+ indexSize = 4096;
+ printf("No index size specified, defaulting to %d bytes\n", indexSize);
+ }
+ write_byte_seq(0, indexSize - 3);
+
+ fileOffset = indexSize;
+}
+
+/**
+ * Goes back and writes out the subroutine list
+ */
+void write_index() {
+ fseek(dest_file, 3, SEEK_SET);
+
+ int bytesRemaining = indexSize - 3;
+ for (int i = 0; i < subroutinesCount; ++i) {
+ int entrySize = strlen(subroutinesTable[i].name) + 5;
+
+ // Ensure there is enough remaining space
+ if ((bytesRemaining - entrySize) < 0) {
+ printf("Index has exceeded allowable size.\n");
+ token = ERROR;
+ }
+
+ // Write out the name and the file offset
+ write_bytes((byte *)&subroutinesTable[i].name, strlen(subroutinesTable[i].name) + 1);
+ write_long(subroutinesTable[i].fileOffset);
+ }
+}
+
+/*----------------------------------------------------------------------*/
+/* Processing routines */
+/*----------------------------------------------------------------------*/
+
+int symbolFind() {
+ for (int i = 0; i < symbolCount; ++i) {
+ if (!strcmp(symbolTable[i].symbol, token_string))
+ return i;
+ }
+ return -1;
+}
+
+int subIndexOf() {
+ for (int i = 0; i < subroutinesCount; ++i) {
+ if (!strcmp(subroutinesTable[i].name, token_string))
+ return i;
+ }
+ return -1;
+}
+
+int jumpIndexOf(const char *name) {
+ for (int i = 0; i < jumpDestCount; ++i) {
+ if (!strcmp(jumpDests[i].name, name))
+ return i;
+ }
+ return -1;
+}
+
+void handle_define() {
+ // Read the variable name
+ get_token();
+ if (token != IDENTIFIER) {
+ token = ERROR;
+ return;
+ }
+
+ // Make sure it doesn't already exist
+ if (symbolFind() != -1) {
+ printf("Duplicate symbol encountered.\n");
+ token = ERROR;
+ return;
+ }
+
+ // Store the new symbol name
+ strcpy(symbolTable[symbolCount].symbol, token_string);
+
+ // Get the value
+ get_token();
+ if (token == END_OF_LINE) {
+ printf("Unexpected end of line.\n");
+ token = ERROR;
+ }
+ if ((token != NUMBER) && (token != IDENTIFIER)) {
+ printf("Invalid define value.\n");
+ token = ERROR;
+ }
+ if (token == ERROR)
+ return;
+
+ // Handle special symbols
+ if (!strcmp(symbolTable[symbolCount].symbol, "GAME_ID")) {
+ // Specify game number
+ if (!strcmp(token_string, "REX"))
+ game_number = 1;
+ else
+ token = ERROR;
+ } else if (!strcmp(symbolTable[symbolCount].symbol, "LANGUAGE")) {
+ // Specify the language
+ if (!strcmp(token_string, "ENGLISH"))
+ language = 1;
+ else
+ token = ERROR;
+ } else if (!strcmp(symbolTable[symbolCount].symbol, "INDEX_BLOCK_SIZE")) {
+ // Specifying the size of the index
+ indexSize = strToInt(token_string);
+ } else {
+ // Standard symbol - save it's value
+ strcpy(symbolTable[symbolCount].value, token_string);
+ ++symbolCount;
+ }
+
+ if (token == ERROR)
+ return;
+
+ // Ensure the next symbol is the end of line
+ get_token();
+ if (token != END_OF_LINE) {
+ printf("Extraneous information on line.\n");
+ token = ERROR;
+ }
+}
+
+/**
+ * Handles getting a parameter for an opcode
+ */
+void get_parameter() {
+ int nvalue;
+
+ if (token == NUMBER) {
+ literal.value.integer = strToInt(token_string);
+ return;
+ }
+
+ if (token != IDENTIFIER)
+ return;
+
+ nvalue = symbolFind();
+ if (nvalue != -1) {
+ // Found symbol, so get it's numeric value and return
+ token = NUMBER;
+ literal.value.integer = strToInt(symbolTable[nvalue].value);
+ return;
+ }
+
+ // Check if the parameter is the name of an already processed subroutine
+ strToLower(token_string);
+ nvalue = subIndexOf();
+ if (nvalue == -1) {
+ token = ERROR;
+ return;
+ }
+
+ // Store the index (not the offset) of the subroutine to call
+ token = NUMBER;
+ literal.value.integer = nvalue;
+}
+
+#define INC_SUB_PTR if (++subroutineSize == MAX_SUBROUTINE_SIZE) { \
+ printf("Maximum allowable subroutine size exceeded\n"); \
+ token = ERROR; \
+ return; \
+ }
+
+#define WRITE_SUB_BYTE(v) subroutineData[subroutineSize] = (byte)(v)
+
+/**
+ * Handles a single instruction within the sub-routine
+ */
+void handle_instruction() {
+ // Write out the opcode
+ WRITE_SUB_BYTE(opcode);
+ INC_SUB_PTR;
+
+ get_token();
+
+ if (OpcodeList[opcode].paramType == OP_IMM_PARAM) {
+ get_parameter();
+
+ if (token != NUMBER) {
+ printf("Incorrect opcode parameter encountered\n");
+ token = ERROR;
+ return;
+ }
+
+ // Apply the correct opcode size to the previously stored opcode and save the byte(s)
+ if (literal.value.integer <= 0xff) {
+ subroutineData[subroutineSize - 1] |= OPSIZE8;
+ WRITE_SUB_BYTE(literal.value.integer);
+ INC_SUB_PTR;
+ } else if (literal.value.integer <= 0xffff) {
+ subroutineData[subroutineSize - 1] |= OPSIZE16;
+ WRITE_SUB_BYTE(literal.value.integer);
+ INC_SUB_PTR;
+ WRITE_SUB_BYTE(literal.value.integer >> 8);
+ INC_SUB_PTR;
+
+ } else {
+ subroutineData[subroutineSize - 1] |= OPSIZE32;
+ int v = literal.value.integer;
+ for (int i = 0; i < 4; ++i, v >>= 8) {
+ WRITE_SUB_BYTE(v);
+ INC_SUB_PTR;
+ }
+ }
+
+ get_token();
+ } else if (OpcodeList[opcode].paramType == OP_TRANSFER_PARAM) {
+
+ if (token != IDENTIFIER) {
+ printf("Incorrect opcode parameter encountered\n");
+ token = ERROR;
+ return;
+ }
+
+ // Check to see if it's a backward jump to an existing label
+ int idx = jumpIndexOf(token_string);
+ if (idx != -1) {
+ // It's a backwards jump whose destination is already known
+ if (jumpDests[idx].offset < 256) {
+ // 8-bit destination
+ subroutineData[subroutineSize - 1] |= OPSIZE8;
+ subroutineData[subroutineSize] = jumpDests[idx].offset;
+ INC_SUB_PTR;
+ } else {
+ // 16-bit destination
+ subroutineData[subroutineSize - 1] |= OPSIZE16;
+ INC_SUB_PTR;
+ subroutineData[subroutineSize] = jumpDests[idx].offset & 0xff;
+ INC_SUB_PTR;
+ subroutineData[subroutineSize] = (jumpDests[idx].offset >> 8) & 0xff;
+ }
+ } else {
+ // Unknown destination, so save it for later resolving
+ strcpy(jumpSources[jumpSourceCount].name, token_string);
+ jumpSources[jumpSourceCount].line_number = line_number;
+ jumpSources[jumpSourceCount].offset = subroutineSize;
+ if (++jumpSourceCount == MAX_SUBROUTINE_JUMPS) {
+ printf("Maximum allowable jumps size exceeded\n");
+ token = ERROR;
+ return;
+ }
+
+ // Store a 16-bit placeholder
+ subroutineData[subroutineSize - 1] |= OPSIZE16;
+ WRITE_SUB_BYTE(0);
+ INC_SUB_PTR;
+ WRITE_SUB_BYTE(0);
+ INC_SUB_PTR;
+ }
+
+ get_token();
+ }
+
+ if (token != END_OF_LINE)
+ token = ERROR;
+}
+
+/**
+ * Called at the end of the sub-routine, fixes the destination of any forward jump references
+ */
+void fix_subroutine_jumps() {
+ for (int i = 0; i < jumpSourceCount; ++i) {
+ // Scan through the list of transfer destinations within the script
+ int idx = jumpIndexOf(jumpSources[i].name);
+ if (idx == -1) {
+ token = ERROR;
+ line_number = jumpSources[i].line_number;
+ return;
+ }
+
+ // Replace the placeholder bytes with the new destination
+ subroutineData[jumpSources[i].offset] = jumpDests[idx].offset & 0xff;
+ subroutineData[jumpSources[i].offset + 1] = (jumpDests[idx].offset >> 8) & 0xff;
+ }
+}
+
+/**
+ * Handles parsing a sub-routine
+ */
+void handle_sub() {
+ // Get the subroutine name
+ get_token();
+ if (token != IDENTIFIER) {
+ printf("Missing subroutine name.\n");
+ token = ERROR;
+ return;
+ }
+
+ strToLower(token_string);
+ if (subIndexOf() != -1) {
+ printf("Duplicate sub-routine encountered\n");
+ token = ERROR;
+ return;
+ }
+
+ // If this is the first subroutine, start writing out the data
+ if (subroutinesCount == 0)
+ write_header();
+
+ // Save the sub-routine details
+ strcpy(subroutinesTable[subroutinesCount].name, token_string);
+ subroutinesTable[subroutinesCount].fileOffset = fileOffset;
+ if (++subroutinesCount == MAX_SUBROUTINES) {
+ printf("Exceeded maximum allowed subroutine count\n");
+ token = ERROR;
+ return;
+ }
+
+ // Ensure the line end
+ get_token();
+ if (token != END_OF_LINE) {
+ token = ERROR;
+ return;
+ }
+
+ // Initial processing arrays
+ memset(subroutineData, 0, MAX_SUBROUTINE_SIZE);
+ subroutineSize = 0;
+ jumpSourceCount = 0;
+ jumpDestCount = 0;
+
+ // Loop through the lines of the sub-routine
+ while (token != ERROR) {
+ get_token();
+
+ if (token == END_OF_LINE) continue;
+ if (token == RW_OPCODE) {
+ // Handle instructions
+ handle_instruction();
+
+ } else if (token == IDENTIFIER) {
+ // Save identifier, it's hopefully a jump symbol
+ strcpy(jumpDests[jumpDestCount].name, token_string);
+ get_token();
+ if (token != RW_COLON)
+ token = ERROR;
+ else {
+ // Save the jump point
+ jumpDests[jumpDestCount].offset = subroutineSize;
+
+ if (++jumpDestCount == MAX_SUBROUTINE_JUMPS) {
+ printf("Subroutine exceeded maximum allowable jump points\n");
+ token = ERROR;
+ return;
+ }
+
+ // Ensure it's the last value on the line
+ get_token();
+ if (token != END_OF_LINE)
+ token = ERROR;
+ }
+ } else if (token == RW_END) {
+ // End of subroutine reached
+ get_token();
+ if (token != ERROR)
+ fix_subroutine_jumps();
+ write_bytes(&subroutineData[0], subroutineSize);
+ break;
+
+ } else {
+ token = ERROR;
+ printf("Unexpected error\n");
+ }
+ }
+}
+
+/*----------------------------------------------------------------------*/
+/* Character routines */
+/*----------------------------------------------------------------------*/
+
+/**
+ * Read the next line from the source file.
+ */
+bool get_source_line() {
+ if ((fgets(source_buffer, MAX_SOURCE_LINE_LENGTH, source_file)) != NULL) {
+ return true;
+ }
+
+ return false;
+}
+
+/**
+ * Set ch to the next character from the source buffer
+ */
+void get_char() {
+ // If at the end of current source line, read another line.
+ // If at end of file, set ch to the EOF character and return
+ if (*bufferp == '\0') {
+ if (!get_source_line()) {
+ ch = EOF_CHAR;
+ return;
+ }
+ bufferp = source_buffer;
+ buffer_offset = 0;
+ ++line_number;
+ ch = EOL_CHAR;
+ return;
+ }
+
+ ch = *bufferp++; // Next character in the buffer
+
+ if ((ch == '\n') || (ch == '\t')) ch = ' ';
+}
+
+/**
+ * Skip past any blanks in the current location in the source buffer.
+ * Set ch to the next nonblank character
+ */
+void skip_blanks() {
+ while (ch == ' ') get_char();
+}
+
+/*----------------------------------------------------------------------*/
+/* Token routines */
+/*----------------------------------------------------------------------*/
+
+bool is_reserved_word() {
+ for (int i = 0; i < 4; ++i) {
+ if (!strcmp(symbol_strings[i], token_string)) {
+ token = (TokenCode)(RW_DEFINE + i);
+ return true;
+ }
+ }
+ return false;
+}
+
+bool is_opcode() {
+ for (int i = 0; i < TOTAL_OPCODES; ++i) {
+ if (!strcmp(OpcodeList[i].str, token_string)) {
+ token = RW_OPCODE;
+ opcode = (Opcodes)i;
+ paramType = OpcodeList[i].paramType;
+ return true;
+ }
+ }
+ return false;
+}
+
+/**
+ * Extract a word token and set token to IDENTIFIER
+ */
+void get_word() {
+ // Extract the word
+ while ((char_code(ch) == LETTER) || (char_code(ch) == DIGIT) || (ch == '_')) {
+ *tokenp++ = ch;
+ get_char();
+ }
+
+ *tokenp = '\0';
+
+ strToUpper(token_string);
+ token = WORD;
+ if (!is_reserved_word() && !is_opcode()) token = IDENTIFIER;
+}
+
+/**
+ * Extract a number token and set literal to it's value. Set token to NUMBER
+ */
+void get_number() {
+ int nvalue = 0; // Value of number
+ int digit_count = 0; // Total no. of digits in number */
+ bool count_error = false;// Too many digits in number?
+
+ do {
+ *tokenp++ = ch;
+
+ if (++digit_count > MAX_DIGIT_COUNT) {
+ count_error = true;
+ break;
+ }
+
+ get_char();
+ } while ((char_code(ch) == DIGIT) || (toupper(ch) == 'X') || ((toupper(ch) >= 'A') && (toupper(ch) <= 'F')));
+
+ if (count_error) {
+ token = ERROR;
+ return;
+ }
+
+ literal.type = INTEGER_LIT;
+ literal.value.integer = strToInt(token_string);
+ *tokenp = '\0';
+ token = NUMBER;
+}
+
+/**
+ * Extract a special token
+ */
+void get_special() {
+ *tokenp++ = ch;
+ if (ch == ':') {
+ token = RW_COLON;
+ get_char();
+ return;
+ } else if (ch == '/') {
+ *tokenp++ = ch;
+ get_char();
+ if (ch == '/') {
+ // Comment, so read until end of line
+ while ((ch != EOL_CHAR) && (ch != EOF_CHAR))
+ get_char();
+ token = END_OF_LINE;
+ return;
+ }
+ }
+
+ // Extract the rest of the word
+ get_char();
+ while ((char_code(ch) == LETTER) || (char_code(ch) == DIGIT)) {
+ *tokenp++ = ch;
+ get_char();
+ }
+ *tokenp = '\0';
+
+ strToUpper(token_string);
+ if (token_string[0] == '@')
+ token = IDENTIFIER;
+ else if (!is_reserved_word())
+ token = ERROR;
+}
+
+/**
+ * Extract the next token from the source buffer
+ */
+void get_token() {
+ skip_blanks();
+ tokenp = token_string;
+
+ switch (char_code(ch)) {
+ case LETTER: get_word(); break;
+ case DIGIT: get_number(); break;
+ case EOL_CODE: { token = END_OF_LINE; get_char(); break; }
+ case EOF_CODE: token = END_OF_FILE; break;
+ default: get_special(); break;
+ }
+}
+
+/**
+ * Handles processing a line outside of subroutines
+ */
+void process_line() {
+ if ((token == ERROR) || (token == END_OF_FILE)) return;
+
+ switch (token) {
+ case RW_DEFINE:
+ handle_define();
+ break;
+ case RW_SUB:
+ handle_sub();
+ break;
+ case END_OF_LINE:
+ break;
+ default:
+ token = ERROR;
+ break;
+ }
+
+ if (token == END_OF_LINE) {
+ get_token();
+ }
+}
+
+/*----------------------------------------------------------------------*/
+/* Interface methods */
+/*----------------------------------------------------------------------*/
+
+/**
+ * Main compiler method
+ */
+bool Compile(const char *srcFilename, const char *destFilename) {
+ init_scanner(srcFilename);
+ init_output(destFilename);
+
+ get_token();
+ while ((token != END_OF_FILE) && (token != ERROR))
+ process_line();
+
+ if (token != ERROR) {
+ write_index();
+ }
+
+ quit_scanner();
+
+ if (token == ERROR)
+ printf("Error encountered on line %d\n", line_number);
+ else
+ printf("Compilation complete\n");
+ return token != ERROR;
+}
diff --git a/tools/create_mads/parser.h b/tools/create_mads/parser.h
new file mode 100644
index 0000000000..d404e8395f
--- /dev/null
+++ b/tools/create_mads/parser.h
@@ -0,0 +1,31 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef CREATE_MADS_PARSER
+#define CREATE_MADS_PARSER
+
+bool Compile(const char *srcFilename, const char *destFilename);
+
+#endif
diff --git a/tools/create_mads/scripts/rex_nebular.txt b/tools/create_mads/scripts/rex_nebular.txt
new file mode 100644
index 0000000000..f177720398
--- /dev/null
+++ b/tools/create_mads/scripts/rex_nebular.txt
@@ -0,0 +1,2243 @@
+// MADS Script Engine auto-generated script file
+
+// Special #defines
+#define INDEX_BLOCK_SIZE 8192
+#define GAME_ID REX
+#define LANGUAGE ENGLISH
+
+// List of data variables
+#define Scene_abortTimersMode2 1
+#define Scene_abortTimers 2
+#define Player_stepEnabled 3
+#define Scene_nextScene 4
+#define Scene_priorSceneId 5
+#define Player_playerPos_x 6
+#define Player_playerPos_y 7
+#define Player_direction 8
+#define Player_visible 9
+#define Scene_activeAnimation 10
+#define Animation_currentFrame 11
+
+// Library function list
+#define dialog_show 1
+#define SequenceList_remove 2
+#define start_reversible_sprite_sequence 3
+#define SequenceList_setAnimRange 4
+#define SequenceList_addSubEntry 5
+#define start_cycled_sprite_sequence 6
+#define quotes_get_pointer 7
+#define KernelMessageList_add 8
+#define SequenceList_unk3 9
+#define start_sound 10
+#define SceneLogic_formAnimName 11
+#define SpriteList_addSprites 12
+#define hotspot_activate 13
+#define DynamicHotspots_add 14
+#define SequenceList_setDepth 15
+#define quotes_load 16
+#define form_resource_name 17
+#define MadsScene_loadAnimation 18
+#define Action_isAction 19
+#define start_sprite_sequence3 20
+#define DynamicHotspots_remove 21
+#define object_is_present 22
+#define inventory_add 23
+#define dialog_picture_show 24
+#define object_is_in_inventory 25
+
+// Script functions start here
+
+sub scene101_sub1
+ ONE
+ DSTORE Scene_abortTimersMode2 // 2ecf2h
+ ZERO
+ DSTORE Player_stepEnabled // 2ecf8h
+ DLOAD Scene_abortTimers // 2ecfeh
+ STORE 0
+ JUMP @2edc0 // 2ed01h
+@2ed04:
+ DLOAD $546E // 2ed04h
+ STORE 0
+ LOAD 0
+ LIBCALL SequenceList_remove
+ ZERO
+ ZERO
+ IMM 6 // 2ed10h
+ DLOAD $5450 // 2ed12h
+ STORE 0
+ IMM 3
+ ZERO
+ LOAD 0
+ LIBCALL start_reversible_sprite_sequence
+ STORE 0 // 2ed1ah
+ LOAD 0 // 2ed1fh
+ DSTORE $546E
+ IMM 21
+ IMM 17
+ LOAD 0
+ LIBCALL SequenceList_setAnimRange
+ IMM 72 // 2ed2dh
+ DLOAD $546E // 2ed2fh
+ STORE 0
+ ZERO
+ ZERO
+ LOAD 0
+ LIBCALL SequenceList_addSubEntry
+ STORE 0 // 2ed36h
+ IMM 17 // 2ed3bh
+ LIBCALL start_sound
+ ZERO
+ ZERO
+ IMM 2 // 2ed49h
+ DLOAD $544A // 2ed4bh
+ STORE 0
+ IMM 3
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2ed53h
+ LOAD 0 // 2ed58h
+ DSTORE $5468
+ RET
+@2ed5c:
+ ZERO
+ ZERO
+ ZERO
+ DLOAD $5450 // 2ed62h
+ STORE 0
+ IMM 6
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2ed6ah
+ LOAD 0 // 2ed6fh
+ DSTORE $546E
+ IMM 17 // 2ed75h
+ IMM 17
+ IMM 17
+ LOAD 0
+ LIBCALL SequenceList_setAnimRange
+ IMM 57
+ LIBCALL quotes_get_pointer
+ ZERO
+ IMM 60 // 2ed90h
+ ZERO
+ ZERO
+ IMM $1110
+ IMM 61
+ IMM 143
+ LIBCALL KernelMessageList_add
+ STORE 0 // 2ed9fh
+ IMM 120
+ LIBCALL SequenceList_unk3
+ STORE 0 // 2edaah
+ RET
+@2edb0:
+ IMM $2785
+ ZERO
+ LIBCALL dialog_show
+ MINUSONE
+ DSTORE Player_stepEnabled // 2edb9h
+ RET
+@2edc0:
+ LOAD 0 // 2edc0h
+ DUP
+ STORE 4
+ IMM 73
+ DUP
+ STORE 5
+ EQUAL
+ JMPTRUE @2edb0 // 2edc3h
+ LOAD 4 // 2edc5h
+ LOAD 5
+ GREAT
+ JMPTRUE @2edd2
+ LOAD 0 // 2edc7h
+ ZERO
+ NEQUAL
+ JMPTRUE @2edce // 2edc9h
+ JUMP @2ed04 // 2edcbh
+@2edce:
+ LOAD 0 // 2edceh
+ IMM 72
+ MINUS
+ STORE 0
+ LOAD 0 // 2edd0h
+ STORE 4
+ LOAD 4
+ ZERO
+ EQUAL
+ JMPTRUE @2ed5c
+@2edd2:
+ RET
+end
+
+
+sub low_rooms_entry_sound
+ DLOAD $5A00 // 2b48ch
+ ZERO
+ NEQUAL
+ JMPTRUE @2b49e // 2b491h
+ IMM 2 // 2b493h
+@2b495:
+ LIBCALL start_sound
+ RET
+@2b49e:
+ DLOAD Scene_nextScene // 2b49eh
+ STORE 0
+ JUMP @2b4d8 // 2b4a1h
+@2b4a4:
+ IMM 11 // 2b4a4h
+ JUMP @2b495 // 2b4a6h
+@2b4a8:
+ IMM 12 // 2b4a8h
+ JUMP @2b495 // 2b4aah
+@2b4ac:
+ IMM 3 // 2b4ach
+ LIBCALL start_sound
+ IMM 25 // 2b4b6h
+ JUMP @2b495 // 2b4b8h
+@2b4ba:
+ DLOAD Scene_priorSceneId // 2b4bah
+ IMM 104
+ LESS
+ JMPTRUE @2b4c8 // 2b4bfh
+ DLOAD Scene_priorSceneId // 2b4c1h
+ IMM 108
+ LEQUAL
+ JMPTRUE @2b500 // 2b4c6h
+@2b4c8:
+ IMM 10 // 2b4c8h
+ JUMP @2b495 // 2b4cah
+@2b4cc:
+ IMM 13 // 2b4cch
+ JUMP @2b495 // 2b4ceh
+@2b4d0:
+ IMM 3 // 2b4d0h
+ JUMP @2b495 // 2b4d2h
+@2b4d4:
+ IMM 15 // 2b4d4h
+ JUMP @2b495 // 2b4d6h
+@2b4d8:
+ LOAD 0 // 2b4d8h
+ IMM 101
+ MINUS
+ STORE 0
+ LOAD 0 // 2b4dbh
+ IMM 11
+ GREAT
+ JMPTRUE @2b500 // 2b4deh
+ LOAD 0 // 2b4e0h
+ IMM 2
+ MULT
+ LOAD 0 // 2b4e2h
+ LOAD 1
+ STORE 0
+//--- Begin Jump Table ---
+ LOAD 1
+ ZERO
+ EQUAL
+ JMPTRUE @2b4a4
+ LOAD 1
+ ONE
+ EQUAL
+ JMPTRUE @2b4a8
+ LOAD 1
+ IMM 2
+ EQUAL
+ JMPTRUE @2b4ac
+ LOAD 1
+ IMM 3
+ EQUAL
+ JMPTRUE @2b4ba
+ LOAD 1
+ IMM 4
+ EQUAL
+ JMPTRUE @2b4ba
+ LOAD 1
+ IMM 5
+ EQUAL
+ JMPTRUE @2b4ba
+ LOAD 1
+ IMM 6
+ EQUAL
+ JMPTRUE @2b4ba
+ LOAD 1
+ IMM 7
+ EQUAL
+ JMPTRUE @2b4ba
+ LOAD 1
+ IMM 8
+ EQUAL
+ JMPTRUE @2b4cc
+ LOAD 1
+ IMM 9
+ EQUAL
+ JMPTRUE @2b4c8
+ LOAD 1
+ IMM 10
+ EQUAL
+ JMPTRUE @2b4d0
+ LOAD 1
+ IMM 11
+ EQUAL
+ JMPTRUE @2b4d4
+//--- End Jump Table ---
+@2b500:
+ RET
+end
+
+
+sub scene101_enter
+ ONE
+ IMM 120
+ LIBCALL SceneLogic_formAnimName
+ STORE 0 // 2c985h
+ LOAD 0 // 2c98ah
+ STORE 1
+ ZERO
+ LOAD 1
+ LIBCALL SpriteList_addSprites
+ STORE 0 // 2c98eh
+ LOAD 0 // 2c993h
+ DSTORE $543C
+ IMM 2
+ IMM 120
+ LIBCALL SceneLogic_formAnimName
+ STORE 0 // 2c99bh
+ LOAD 0 // 2c9a0h
+ STORE 1
+ ZERO
+ LOAD 1
+ LIBCALL SpriteList_addSprites
+ STORE 0 // 2c9a4h
+ LOAD 0 // 2c9a9h
+ DSTORE $543E
+ IMM 3
+ IMM 120
+ LIBCALL SceneLogic_formAnimName
+ STORE 0 // 2c9b1h
+ LOAD 0 // 2c9b6h
+ STORE 1
+ ZERO
+ LOAD 1
+ LIBCALL SpriteList_addSprites
+ STORE 0 // 2c9bah
+ LOAD 0 // 2c9bfh
+ DSTORE $5440
+ IMM 4
+ IMM 120
+ LIBCALL SceneLogic_formAnimName
+ STORE 0 // 2c9c7h
+ LOAD 0 // 2c9cch
+ STORE 1
+ ZERO
+ LOAD 1
+ LIBCALL SpriteList_addSprites
+ STORE 0 // 2c9d0h
+ LOAD 0 // 2c9d5h
+ DSTORE $5442
+ IMM 5
+ IMM 120
+ LIBCALL SceneLogic_formAnimName
+ STORE 0 // 2c9ddh
+ LOAD 0 // 2c9e2h
+ STORE 1
+ ZERO
+ LOAD 1
+ LIBCALL SpriteList_addSprites
+ STORE 0 // 2c9e6h
+ LOAD 0 // 2c9ebh
+ DSTORE $5444
+ IMM 6
+ IMM 120
+ LIBCALL SceneLogic_formAnimName
+ STORE 0 // 2c9f3h
+ LOAD 0 // 2c9f8h
+ STORE 1
+ ZERO
+ LOAD 1
+ LIBCALL SpriteList_addSprites
+ STORE 0 // 2c9fch
+ LOAD 0 // 2ca01h
+ DSTORE $5446
+ IMM 7
+ IMM 120
+ LIBCALL SceneLogic_formAnimName
+ STORE 0 // 2ca09h
+ LOAD 0 // 2ca0eh
+ STORE 1
+ ZERO
+ LOAD 1
+ LIBCALL SpriteList_addSprites
+ STORE 0 // 2ca12h
+ LOAD 0 // 2ca17h
+ DSTORE $5448
+ MINUSONE
+ IMM 109
+ LIBCALL SceneLogic_formAnimName
+ STORE 0 // 2ca1fh
+ LOAD 0 // 2ca24h
+ STORE 1
+ ZERO
+ LOAD 1
+ LIBCALL SpriteList_addSprites
+ STORE 0 // 2ca28h
+ LOAD 0 // 2ca2dh
+ DSTORE $544A
+ ONE
+ IMM 98
+ LIBCALL SceneLogic_formAnimName
+ STORE 0 // 2ca35h
+ LOAD 0 // 2ca3ah
+ STORE 1
+ ZERO
+ LOAD 1
+ LIBCALL SpriteList_addSprites
+ STORE 0 // 2ca3eh
+ LOAD 0 // 2ca43h
+ DSTORE $544C
+ IMM 2
+ IMM 98
+ LIBCALL SceneLogic_formAnimName
+ STORE 0 // 2ca4bh
+ LOAD 0 // 2ca50h
+ STORE 1
+ ZERO
+ LOAD 1
+ LIBCALL SpriteList_addSprites
+ STORE 0 // 2ca54h
+ LOAD 0 // 2ca59h
+ DSTORE $544E
+ ZERO
+ IMM 97
+ LIBCALL SceneLogic_formAnimName
+ STORE 0 // 2ca60h
+ LOAD 0 // 2ca65h
+ STORE 1
+ ZERO
+ LOAD 1
+ LIBCALL SpriteList_addSprites
+ STORE 0 // 2ca69h
+ LOAD 0 // 2ca6eh
+ DSTORE $5450
+ ONE
+ IMM 97
+ LIBCALL SceneLogic_formAnimName
+ STORE 0 // 2ca76h
+ LOAD 0 // 2ca7bh
+ STORE 1
+ ZERO
+ LOAD 1
+ LIBCALL SpriteList_addSprites
+ STORE 0 // 2ca7fh
+ LOAD 0 // 2ca84h
+ DSTORE $5452
+ IMM 8
+ IMM 120
+ LIBCALL SceneLogic_formAnimName
+ STORE 0 // 2ca8ch
+ LOAD 0 // 2ca91h
+ STORE 1
+ ZERO
+ LOAD 1
+ LIBCALL SpriteList_addSprites
+ STORE 0 // 2ca95h
+ LOAD 0 // 2ca9ah
+ DSTORE $5454
+ ZERO
+ IMM 120
+ LIBCALL SceneLogic_formAnimName
+ STORE 0 // 2caa1h
+ LOAD 0 // 2caa6h
+ STORE 1
+ ZERO
+ LOAD 1
+ LIBCALL SpriteList_addSprites
+ STORE 0 // 2caaah
+ LOAD 0 // 2caafh
+ DSTORE $5456
+ IMM 25 // 2cab2h
+ ZERO
+ ZERO
+ DLOAD $543C // 2cab8h
+ STORE 0
+ IMM 5
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2cac0h
+ LOAD 0 // 2cac5h
+ DSTORE $545A
+ ZERO
+ ONE
+ ZERO
+ DLOAD $543E // 2caceh
+ STORE 0
+ IMM 4
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2cad6h
+ LOAD 0 // 2cadbh
+ DSTORE $545C
+ ZERO
+ IMM 2 // 2cae0h
+ ZERO
+ DLOAD $5440 // 2cae4h
+ STORE 0
+ IMM 6
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2caech
+ LOAD 0 // 2caf1h
+ DSTORE $545E
+ IMM 70 // 2caf4h
+ IMM 7
+ IMM 2
+ LOAD 0
+ LIBCALL SequenceList_addSubEntry
+ STORE 0 // 2cafch
+ IMM 60 // 2cb01h
+ ZERO
+ ZERO
+ DLOAD $5442 // 2cb07h
+ STORE 0
+ IMM 10
+ ZERO
+ LOAD 0
+ LIBCALL start_reversible_sprite_sequence
+ STORE 0 // 2cb0fh
+ LOAD 0 // 2cb14h
+ DSTORE $5460
+ ZERO
+ ONE
+ ZERO
+ DLOAD $5444 // 2cb1dh
+ STORE 0
+ IMM 5
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2cb25h
+ LOAD 0 // 2cb2ah
+ DSTORE $5462
+ ZERO
+ IMM 2 // 2cb2fh
+ ZERO
+ DLOAD $5446 // 2cb33h
+ STORE 0
+ IMM 10
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2cb3bh
+ LOAD 0 // 2cb40h
+ DSTORE $5464
+ ZERO
+ ZERO
+ ZERO
+ DLOAD $5448 // 2cb49h
+ STORE 0
+ IMM 6
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2cb51h
+ LOAD 0 // 2cb56h
+ DSTORE $5466
+ IMM 4 // 2cb59h
+ IMM 10 // 2cb5bh
+ ZERO
+ DLOAD $544C // 2cb5fh
+ STORE 0
+ IMM 6
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2cb67h
+ LOAD 0 // 2cb6ch
+ DSTORE $546A
+ IMM 47 // 2cb6fh
+ IMM 32 // 2cb71h
+ ZERO
+ DLOAD $544E // 2cb75h
+ STORE 0
+ IMM 6
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2cb7dh
+ LOAD 0 // 2cb82h
+ DSTORE $546C
+ ZERO
+ IMM 311
+ LIBCALL hotspot_activate
+ ZERO
+ DSTORE $547E // 2cb8eh
+ DLOAD Scene_priorSceneId // 2cb94h
+ MINUSONE
+ EQUAL
+ JMPTRUE @2cba1 // 2cb99h
+ ZERO
+ GSTORE 10 // 2cb9bh
+@2cba1:
+ DLOAD Scene_priorSceneId // 2cba1h
+ IMM $FFFE
+ EQUAL
+ JMPTRUE @2cbb4 // 2cba6h
+ IMM 100 // 2cba8h
+ DSTORE Player_playerPos_x
+ IMM 152 // 2cbaeh
+ DSTORE Player_playerPos_y
+@2cbb4:
+ DLOAD Scene_priorSceneId // 2cbb4h
+ IMM 112
+ EQUAL
+ JMPTRUE @2cbc9 // 2cbb9h
+ DLOAD Scene_priorSceneId // 2cbbbh
+ IMM $FFFE
+ NEQUAL
+ JMPTRUE @2cc36 // 2cbc0h
+ DLOAD $5476 // 2cbc2h
+ ZERO
+ EQUAL
+ JMPTRUE @2cc36 // 2cbc7h
+@2cbc9:
+ IMM 161 // 2cbcfh
+ DSTORE Player_playerPos_x
+ IMM 123 // 2cbd5h
+ DSTORE Player_playerPos_y
+ IMM 9 // 2cbdbh
+ DSTORE Player_direction
+ ZERO
+ ZERO
+ ZERO
+ DLOAD $5450 // 2cbe7h
+ STORE 0
+ ZERO
+ DSTORE Player_visible // 2cbech
+ IMM 3
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2cbf3h
+ LOAD 0 // 2cbf8h
+ DSTORE $546E
+ IMM 17 // 2cbfeh
+ IMM 17
+ IMM 17
+ LOAD 0
+ LIBCALL SequenceList_setAnimRange
+ ZERO
+ IMM 71
+ LIBCALL hotspot_activate
+ IMM 159 // 2cc0eh
+ IMM 84 // 2cc11h
+ IMM 33 // 2cc13h
+ IMM 36 // 2cc15h
+ MINUSONE
+ IMM 319
+ IMM 71
+ LIBCALL DynamicHotspots_add
+ STORE 0 // 2cc20h
+ LOAD 0 // 2cc25h
+ DSTORE $5478
+ DLOAD Scene_priorSceneId // 2cc28h
+ IMM 112
+ NEQUAL
+ JMPTRUE @2cc54 // 2cc2dh
+ CALL scene101_sub1
+ JUMP @2cc54 // 2cc34h
+@2cc36:
+ ZERO
+ ZERO
+ ZERO
+ DLOAD $5452 // 2cc3ch
+ STORE 0
+ IMM 6
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2cc44h
+ LOAD 0 // 2cc49h
+ DSTORE $5470
+ IMM 4
+ LOAD 0
+ LIBCALL SequenceList_setDepth
+@2cc54:
+ ZERO
+ IMM 56 // 2cc56h
+ IMM 55 // 2cc58h
+ IMM 54 // 2cc5ah
+ IMM 57 // 2cc5ch
+ IMM 50 // 2cc5eh
+ IMM 49 // 2cc60h
+ LIBCALL quotes_load
+ STORE 0 // 2cc62h
+ LOAD 0 // 2cc6ah
+ DSTORE $5674
+ GLOAD 10 // 2cc71h
+ ZERO
+ EQUAL
+ JMPTRUE @2ccb8 // 2cc76h
+ ZERO
+ ZERO
+ IMM 2 // 2cc7ch
+ MINUSONE
+ IMM 83
+ IMM 101
+ LIBCALL form_resource_name
+ STORE 0 // 2cc86h
+ LOAD 0 // 2cc8bh
+ STORE 1
+ LOAD 1
+ IMM 71
+ LIBCALL MadsScene_loadAnimation
+ IMM 68 // 2cc95h
+ DSTORE Player_playerPos_x
+ IMM 140 // 2cc9bh
+ DSTORE Player_playerPos_y
+ IMM 4 // 2cca1h
+ DSTORE Player_direction
+ ZERO
+ DSTORE Player_visible // 2cca9h
+ ZERO
+ DSTORE Player_stepEnabled // 2ccach
+ ZERO
+ DSTORE $5482 // 2ccafh
+ IMM 30 // 2ccb2h
+ DSTORE $5484
+@2ccb8:
+ ZERO
+ DSTORE $5486 // 2ccb8h
+ CALL low_rooms_entry_sound
+ RET
+end
+
+
+sub scene101_step
+ DLOAD $56E4 // 2eb30h
+ STORE 0
+ DLOAD $5486 // 2eb33h
+ LOAD 0
+ EQUAL
+ JMPTRUE @2eb4e // 2eb37h
+ LOAD 0 // 2eb39h
+ DSTORE $5486
+ LOAD 0 // 2eb3ch
+ ZERO
+ EQUAL
+ JMPTRUE @2eb44 // 2eb3eh
+ IMM 39 // 2eb40h
+ JUMP @2eb46 // 2eb42h
+@2eb44:
+ IMM 11 // 2eb44h
+@2eb46:
+ LIBCALL start_sound
+@2eb4e:
+ DLOAD Scene_abortTimers // 2eb4eh
+ STORE 0
+ JUMP @2eb92 // 2eb51h
+@2eb54:
+ IMM 9 // 2eb54h
+ LIBCALL start_sound
+ JUMP @2eba0 // 2eb5eh
+@2eb60:
+ ZERO
+ GSTORE 10 // 2eb60h
+ MINUSONE
+ DSTORE Player_visible // 2eb69h
+ MINUSONE
+ DSTORE Player_stepEnabled // 2eb6ch
+ DLOAD $56E8 // 2eb6fh
+ STORE 0
+ DLOAD $542A // 2eb73h
+ STORE 2
+ ZERO
+ STORE 1 // 2eb77h
+ LOAD 2 // 2eb7bh
+ LOAD 0
+ MINUS
+ STORE 2
+ LOAD 2 // 2eb7fh
+ DSTORE $57D0
+ JUMP @2eba0 // 2eb87h
+@2eb8a:
+ CALL scene101_sub1
+ JUMP @2eba0 // 2eb8fh
+@2eb92:
+ LOAD 0 // 2eb92h
+ IMM 70
+ MINUS
+ STORE 0
+ LOAD 0 // 2eb95h
+ STORE 4
+ LOAD 4
+ ZERO
+ EQUAL
+ JMPTRUE @2eb54
+ LOAD 0 // 2eb97h
+ ONE
+ MINUS
+ STORE 0
+ LOAD 0 // 2eb98h
+ STORE 4
+ LOAD 4
+ ZERO
+ EQUAL
+ JMPTRUE @2eb60
+ LOAD 0 // 2eb9ah
+ ONE
+ MINUS
+ STORE 0
+ LOAD 0 // 2eb9bh
+ STORE 4
+ LOAD 4
+ ZERO
+ EQUAL
+ JMPTRUE @2eb8a
+ LOAD 0 // 2eb9dh
+ ONE
+ MINUS
+ STORE 0
+ LOAD 0 // 2eb9eh
+ STORE 4
+ LOAD 4
+ ZERO
+ EQUAL
+ JMPTRUE @2eb8a
+@2eba0:
+ ZERO
+ STORE 0 // 2eba0h
+ LOAD 0 // 2eba3h
+ DLOAD Scene_activeAnimation
+ OR
+ ZERO
+ NEQUAL
+ JMPTRUE @2ebac // 2eba7h
+ JUMP @2ecf1 // 2eba9h
+@2ebac:
+ DLOAD Animation_currentFrame // 2ebach
+ IMM 6
+ LESS
+ JMPTRUE @2ebed // 2ebb1h
+ DLOAD $5482 // 2ebb3h
+ ZERO
+ NEQUAL
+ JMPTRUE @2ebed // 2ebb8h
+ DLOAD $5482 // 2ebbah
+ ONE
+ PLUS
+ DSTORE $5482
+ IMM 49
+ LIBCALL quotes_get_pointer
+ ZERO
+ IMM 240 // 2ebd2h
+ ZERO
+ ZERO
+ DLOAD $5484 // 2ebd9h
+ STORE 3
+ IMM $1110
+ LOAD 3
+ IMM 63
+ LIBCALL KernelMessageList_add
+ STORE 0 // 2ebe3h
+ DLOAD $5484 // 2ebe8h
+ IMM 14
+ PLUS
+ DSTORE $5484
+@2ebed:
+ DLOAD Animation_currentFrame // 2ebedh
+ IMM 7
+ LESS
+ JMPTRUE @2ec2e // 2ebf2h
+ DLOAD $5482 // 2ebf4h
+ ONE
+ NEQUAL
+ JMPTRUE @2ec2e // 2ebf9h
+ DLOAD $5482 // 2ebfbh
+ ONE
+ PLUS
+ DSTORE $5482
+ IMM 54
+ LIBCALL quotes_get_pointer
+ ZERO
+ IMM 240 // 2ec13h
+ ZERO
+ ZERO
+ DLOAD $5484 // 2ec1ah
+ STORE 3
+ IMM $1110
+ LOAD 3
+ IMM 63
+ LIBCALL KernelMessageList_add
+ STORE 0 // 2ec24h
+ DLOAD $5484 // 2ec29h
+ IMM 14
+ PLUS
+ DSTORE $5484
+@2ec2e:
+ DLOAD Animation_currentFrame // 2ec2eh
+ IMM 10
+ LESS
+ JMPTRUE @2ec6f // 2ec33h
+ DLOAD $5482 // 2ec35h
+ IMM 2
+ NEQUAL
+ JMPTRUE @2ec6f // 2ec3ah
+ DLOAD $5482 // 2ec3ch
+ ONE
+ PLUS
+ DSTORE $5482
+ IMM 55
+ LIBCALL quotes_get_pointer
+ ZERO
+ IMM 240 // 2ec54h
+ ZERO
+ ZERO
+ DLOAD $5484 // 2ec5bh
+ STORE 3
+ IMM $1110
+ LOAD 3
+ IMM 63
+ LIBCALL KernelMessageList_add
+ STORE 0 // 2ec65h
+ DLOAD $5484 // 2ec6ah
+ IMM 14
+ PLUS
+ DSTORE $5484
+@2ec6f:
+ DLOAD Animation_currentFrame // 2ec6fh
+ IMM 17
+ LESS
+ JMPTRUE @2ecb0 // 2ec74h
+ DLOAD $5482 // 2ec76h
+ IMM 3
+ NEQUAL
+ JMPTRUE @2ecb0 // 2ec7bh
+ DLOAD $5482 // 2ec7dh
+ ONE
+ PLUS
+ DSTORE $5482
+ IMM 56
+ LIBCALL quotes_get_pointer
+ ZERO
+ IMM 240 // 2ec95h
+ ZERO
+ ZERO
+ DLOAD $5484 // 2ec9ch
+ STORE 3
+ IMM $1110
+ LOAD 3
+ IMM 63
+ LIBCALL KernelMessageList_add
+ STORE 0 // 2eca6h
+ DLOAD $5484 // 2ecabh
+ IMM 14
+ PLUS
+ DSTORE $5484
+@2ecb0:
+ DLOAD Animation_currentFrame // 2ecb0h
+ IMM 20
+ LESS
+ JMPTRUE @2ecf1 // 2ecb5h
+ DLOAD $5482 // 2ecb7h
+ IMM 4
+ NEQUAL
+ JMPTRUE @2ecf1 // 2ecbch
+ DLOAD $5482 // 2ecbeh
+ ONE
+ PLUS
+ DSTORE $5482
+ IMM 50
+ LIBCALL quotes_get_pointer
+ ZERO
+ IMM 240 // 2ecd6h
+ ZERO
+ ZERO
+ DLOAD $5484 // 2ecddh
+ STORE 3
+ IMM $1110
+ LOAD 3
+ IMM 63
+ LIBCALL KernelMessageList_add
+ STORE 0 // 2ece7h
+ DLOAD $5484 // 2ecech
+ IMM 14
+ PLUS
+ DSTORE $5484
+@2ecf1:
+ RET
+end
+
+
+sub scene101_preaction
+ ZERO
+ IMM 384 // 2edd6h
+ IMM 3 // 2edd9h
+ LIBCALL Action_isAction
+ STORE 0 // 2eddbh
+ LOAD 0 // 2ede3h
+ ZERO
+ EQUAL
+ JMPTRUE @2eded // 2ede5h
+ MINUSONE
+ DSTORE $56F2 // 2ede7h
+@2eded:
+ DLOAD $5476 // 2ededh
+ ZERO
+ NEQUAL
+ JMPTRUE @2edf7 // 2edf2h
+ JUMP @2eea9 // 2edf4h
+@2edf7:
+ ZERO
+ IMM 3 // 2edf9h
+ LIBCALL Action_isAction
+ STORE 0 // 2edfbh
+ LOAD 0 // 2ee03h
+ ZERO
+ NEQUAL
+ JMPTRUE @2ee44 // 2ee05h
+ LOAD 0 // 2ee07h
+ IMM 71 // 2ee08h
+ LIBCALL Action_isAction
+ STORE 0 // 2ee0ah
+ LOAD 0 // 2ee12h
+ ZERO
+ NEQUAL
+ JMPTRUE @2ee44 // 2ee14h
+ LOAD 0 // 2ee16h
+ IMM 8 // 2ee17h
+ LIBCALL Action_isAction
+ STORE 0 // 2ee19h
+ LOAD 0 // 2ee21h
+ ZERO
+ NEQUAL
+ JMPTRUE @2ee44 // 2ee23h
+ LOAD 0 // 2ee25h
+ IMM 259 // 2ee26h
+ LIBCALL Action_isAction
+ STORE 0 // 2ee29h
+ LOAD 0 // 2ee31h
+ ZERO
+ NEQUAL
+ JMPTRUE @2ee44 // 2ee33h
+ LOAD 0 // 2ee35h
+ IMM 125 // 2ee36h
+ LIBCALL Action_isAction
+ STORE 0 // 2ee38h
+ LOAD 0 // 2ee40h
+ ZERO
+ EQUAL
+ JMPTRUE @2ee4a // 2ee42h
+@2ee44:
+ ZERO
+ DSTORE $56F2 // 2ee44h
+@2ee4a:
+ DLOAD $56F2 // 2ee4ah
+ ZERO
+ EQUAL
+ JMPTRUE @2eea9 // 2ee4fh
+ DLOAD Scene_abortTimers // 2ee51h
+ STORE 0
+ LOAD 0 // 2ee54h
+ ZERO
+ EQUAL
+ JMPTRUE @2ee60 // 2ee56h
+ LOAD 0 // 2ee58h
+ ONE
+ MINUS
+ STORE 0
+ LOAD 0 // 2ee59h
+ STORE 4
+ LOAD 4
+ ZERO
+ NEQUAL
+ JMPTRUE @2ee5e
+ JUMP @2eee0 // 2ee5bh
+@2ee5e:
+ JUMP @2eea9 // 2ee5eh
+@2ee60:
+ ZERO
+ DSTORE $56F4 // 2ee62h
+ ZERO
+ DSTORE Player_stepEnabled // 2ee65h
+ DLOAD $546E // 2ee68h
+ STORE 0
+ LOAD 0
+ LIBCALL SequenceList_remove
+ ZERO
+ ZERO
+ ONE
+ DLOAD $5450 // 2ee76h
+ STORE 0
+ IMM 3
+ ZERO
+ LOAD 0
+ LIBCALL start_sprite_sequence3
+ STORE 0 // 2ee7eh
+ LOAD 0 // 2ee83h
+ DSTORE $546E
+ ONE
+ ZERO
+ ZERO
+ LOAD 0
+ LIBCALL SequenceList_addSubEntry
+ STORE 0 // 2ee8ch
+ DLOAD $546E // 2ee91h
+ STORE 0
+ IMM 17
+ ONE
+ LOAD 0
+ LIBCALL SequenceList_setAnimRange
+ IMM 16 // 2ee9fh
+ LIBCALL start_sound
+@2eea9:
+ DLOAD $547E // 2eea9h
+ ZERO
+ NEQUAL
+ JMPTRUE @2eeb3 // 2eeaeh
+ JUMP @2ef9f // 2eeb0h
+@2eeb3:
+ ZERO
+ IMM 309 // 2eeb5h
+ LIBCALL Action_isAction
+ STORE 0 // 2eeb8h
+ LOAD 0 // 2eec0h
+ ZERO
+ EQUAL
+ JMPTRUE @2eec7 // 2eec2h
+ JUMP @2ef9f // 2eec4h
+@2eec7:
+ LOAD 0 // 2eec7h
+ IMM 311 // 2eec8h
+ LIBCALL Action_isAction
+ STORE 0 // 2eecbh
+ LOAD 0 // 2eed3h
+ ZERO
+ EQUAL
+ JMPTRUE @2eeda // 2eed5h
+ JUMP @2ef9f // 2eed7h
+@2eeda:
+ DLOAD Scene_abortTimers // 2eedah
+ STORE 0
+ JUMP @2ef98 // 2eeddh
+@2eee0:
+ MINUSONE
+ DSTORE Player_visible // 2eee9h
+ MINUSONE
+ DSTORE Player_stepEnabled // 2eeedh
+ MINUSONE
+ DSTORE $56F4 // 2eef1h
+ MINUSONE
+ IMM 71
+ LIBCALL hotspot_activate
+ DLOAD $5478 // 2eefdh
+ STORE 0
+ LOAD 0
+ LIBCALL DynamicHotspots_remove
+ ZERO
+ ZERO
+ ZERO
+ DLOAD $5452 // 2ef0bh
+ STORE 0
+ IMM 6
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2ef13h
+ LOAD 0 // 2ef18h
+ DSTORE $5470
+ IMM 4
+ LOAD 0
+ LIBCALL SequenceList_setDepth
+ JUMP @2eea9 // 2ef23h
+@2ef26:
+ DLOAD $56F2 // 2ef26h
+ ZERO
+ EQUAL
+ JMPTRUE @2ef9f // 2ef2bh
+ DLOAD $5472 // 2ef2dh
+ STORE 0
+ LOAD 0
+ LIBCALL SequenceList_remove
+ IMM 24
+ LIBCALL object_is_present
+ STORE 0 // 2ef38h
+ ONE
+ STORE 4 // 2ef3dh
+ LOAD 0
+ ONE
+ EQUAL
+ JMPFALSE @2ef42
+ ZERO
+ STORE 4
+@2ef42:
+ LOAD 4
+ STORE 0
+ LOAD 0 // 2ef45h
+ IMM 13
+ PLUS
+ STORE 0
+ LOAD 0 // 2ef48h
+ DSTORE $5480
+ ZERO
+ ZERO
+ ONE
+ LOAD 0 // 2ef51h
+ STORE 1
+ LOAD 1 // 2ef53h
+ IMM 2
+ MULT
+ IMM 6
+ ZERO
+ ONE
+ LIBCALL start_sprite_sequence3
+ STORE 0 // 2ef5eh
+ LOAD 0 // 2ef63h
+ DSTORE $5472
+ ONE
+ ZERO
+ ZERO
+ LOAD 0
+ LIBCALL SequenceList_addSubEntry
+ STORE 0 // 2ef6ch
+ ZERO
+ DSTORE Player_stepEnabled // 2ef71h
+ IMM 20 // 2ef77h
+ LIBCALL start_sound
+ RET
+@2ef82:
+ MINUSONE
+ DSTORE Player_stepEnabled // 2ef82h
+ ZERO
+ DSTORE $547E // 2ef8ah
+ ZERO
+ IMM 311
+ LIBCALL hotspot_activate
+ RET
+@2ef98:
+ LOAD 0 // 2ef98h
+ ZERO
+ EQUAL
+ JMPTRUE @2ef26 // 2ef9ah
+ LOAD 0 // 2ef9ch
+ ONE
+ MINUS
+ STORE 0
+ LOAD 0 // 2ef9dh
+ STORE 4
+ LOAD 4
+ ZERO
+ EQUAL
+ JMPTRUE @2ef82
+@2ef9f:
+ RET
+end
+
+
+sub scene101_actions
+ DLOAD $577A // 2efa0h
+ ZERO
+ EQUAL
+ JMPTRUE @2efae // 2efa5h
+ DLOAD 0 // 2efaah
+ STORE 0
+ JUMP @2f28f
+@2efae:
+ ZERO
+ IMM 204 // 2efb0h
+ IMM 13 // 2efb3h
+ LIBCALL Action_isAction
+ STORE 0 // 2efb5h
+ LOAD 0 // 2efbdh
+ ZERO
+ EQUAL
+ JMPTRUE @2efca // 2efbfh
+ IMM 102 // 2efc1h
+ DSTORE Scene_nextScene
+ JUMP @2f6b4 // 2efc7h
+@2efca:
+ ZERO
+ IMM 71 // 2efcch
+ IMM 319 // 2efceh
+ LIBCALL Action_isAction
+ STORE 0 // 2efd1h
+ LOAD 0 // 2efd9h
+ ZERO
+ NEQUAL
+ JMPTRUE @2eff9 // 2efdbh
+ LOAD 0 // 2efddh
+ IMM 384 // 2efdeh
+ IMM 3 // 2efe1h
+ LIBCALL Action_isAction
+ STORE 0 // 2efe3h
+ LOAD 0 // 2efebh
+ ZERO
+ NEQUAL
+ JMPTRUE @2eff2 // 2efedh
+ JUMP @2f072 // 2efefh
+@2eff2:
+ DLOAD $5476 // 2eff2h
+ ZERO
+ NEQUAL
+ JMPTRUE @2f072 // 2eff7h
+@2eff9:
+ DLOAD $5476 // 2eff9h
+ ZERO
+ EQUAL
+ JMPTRUE @2f003 // 2effeh
+ JUMP @2f120 // 2f000h
+@2f003:
+ DLOAD Scene_abortTimers // 2f003h
+ STORE 0
+ LOAD 0 // 2f006h
+ ZERO
+ EQUAL
+ JMPTRUE @2f016 // 2f008h
+ LOAD 0 // 2f00ah
+ ONE
+ MINUS
+ STORE 0
+ LOAD 0 // 2f00bh
+ STORE 4
+ LOAD 4
+ ZERO
+ EQUAL
+ JMPTRUE @2f068
+ LOAD 0 // 2f00dh
+ ONE
+ MINUS
+ STORE 0
+ LOAD 0 // 2f00eh
+ STORE 4
+ LOAD 4
+ ZERO
+ NEQUAL
+ JMPTRUE @2f013
+ JUMP @2f0b4 // 2f010h
+@2f013:
+ JUMP @2f072 // 2f013h
+@2f016:
+ DLOAD $5470 // 2f016h
+ STORE 0
+ LOAD 0
+ LIBCALL SequenceList_remove
+ ZERO
+ ZERO
+ ONE
+ DLOAD $5450 // 2f024h
+ STORE 0
+ IMM 3
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2f02ch
+ LOAD 0 // 2f031h
+ DSTORE $546E
+ IMM 17
+ ONE
+ LOAD 0
+ LIBCALL SequenceList_setAnimRange
+ ONE
+ DLOAD $546E // 2f041h
+ STORE 0
+ IMM 10
+ IMM 2
+ LOAD 0
+ LIBCALL SequenceList_addSubEntry
+ STORE 0 // 2f04ah
+ IMM 2 // 2f04fh
+ DLOAD $546E // 2f051h
+ STORE 0
+ ZERO
+ ZERO
+ LOAD 0
+ LIBCALL SequenceList_addSubEntry
+ STORE 0 // 2f058h
+ ZERO
+ DSTORE Player_stepEnabled // 2f05fh
+ ZERO
+ DSTORE Player_visible // 2f062h
+ DLOAD 0 // 2f065h
+ STORE 0
+ JUMP @2f6b4
+@2f068:
+ IMM 16 // 2f068h
+ LIBCALL start_sound
+@2f072:
+ ZERO
+ IMM 309 // 2f074h
+ IMM 13 // 2f077h
+ LIBCALL Action_isAction
+ STORE 0 // 2f079h
+ LOAD 0 // 2f081h
+ ZERO
+ NEQUAL
+ JMPTRUE @2f09a // 2f083h
+ LOAD 0 // 2f085h
+ IMM 309 // 2f086h
+ IMM 6 // 2f089h
+ LIBCALL Action_isAction
+ STORE 0 // 2f08bh
+ LOAD 0 // 2f093h
+ ZERO
+ NEQUAL
+ JMPTRUE @2f09a // 2f095h
+ JUMP @2f1cc // 2f097h
+@2f09a:
+ DLOAD $547E // 2f09ah
+ ZERO
+ EQUAL
+ JMPTRUE @2f0a4 // 2f09fh
+ JUMP @2f1cc // 2f0a1h
+@2f0a4:
+ DLOAD Scene_abortTimers // 2f0a4h
+ STORE 0
+ LOAD 0 // 2f0a7h
+ ZERO
+ EQUAL
+ JMPTRUE @2f126 // 2f0a9h
+ LOAD 0 // 2f0abh
+ ONE
+ MINUS
+ STORE 0
+ LOAD 0 // 2f0ach
+ STORE 4
+ LOAD 4
+ ZERO
+ NEQUAL
+ JMPTRUE @2f0b1
+ JUMP @2f176 // 2f0aeh
+@2f0b1:
+ JUMP @2f6b4 // 2f0b1h
+@2f0b4:
+ ZERO
+ ZERO
+ ZERO
+ DLOAD $5450 // 2f0bah
+ STORE 0
+ IMM 3
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2f0c2h
+ LOAD 0 // 2f0c7h
+ DSTORE $546E
+ IMM 17 // 2f0cdh
+ IMM 17
+ IMM 17
+ LOAD 0
+ LIBCALL SequenceList_setAnimRange
+ MINUSONE
+ DSTORE Player_stepEnabled // 2f0d7h
+ ZERO
+ IMM 71
+ LIBCALL hotspot_activate
+ IMM 159 // 2f0e6h
+ IMM 84 // 2f0e9h
+ IMM 33 // 2f0ebh
+ IMM 36 // 2f0edh
+ MINUSONE
+ IMM 319
+ IMM 71
+ LIBCALL DynamicHotspots_add
+ STORE 0 // 2f0f8h
+ LOAD 0 // 2f0fdh
+ DSTORE $5478
+ ZERO
+ IMM 384 // 2f102h
+ IMM 3 // 2f105h
+ LIBCALL Action_isAction
+ STORE 0 // 2f107h
+ LOAD 0 // 2f10fh
+ ZERO
+ NEQUAL
+ JMPTRUE @2f116 // 2f111h
+ JUMP @2f6b4 // 2f113h
+@2f116:
+ ZERO
+ DSTORE Scene_abortTimers // 2f116h
+ JUMP @2f072 // 2f11ch
+@2f120:
+ DLOAD 0 // 2f123h
+ STORE 0
+ JUMP @2f28f
+@2f126:
+ IMM 24
+ LIBCALL object_is_present
+ STORE 0 // 2f129h
+ ONE
+ STORE 4 // 2f12eh
+ LOAD 0
+ ONE
+ EQUAL
+ JMPFALSE @2f133
+ ZERO
+ STORE 4
+@2f133:
+ LOAD 4
+ STORE 0
+ LOAD 0 // 2f136h
+ IMM 13
+ PLUS
+ STORE 0
+ LOAD 0 // 2f139h
+ DSTORE $5480
+ ZERO
+ ZERO
+ ONE
+ LOAD 0 // 2f142h
+ STORE 1
+ LOAD 1 // 2f144h
+ IMM 2
+ MULT
+ IMM 6
+ ZERO
+ ONE
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2f14fh
+ LOAD 0 // 2f154h
+ DSTORE $5472
+ ONE
+ ZERO
+ ZERO
+ LOAD 0
+ LIBCALL SequenceList_addSubEntry
+ STORE 0 // 2f15dh
+ ZERO
+ DSTORE Player_stepEnabled // 2f162h
+ IMM 20 // 2f168h
+@2f16a:
+ LIBCALL start_sound
+ JUMP @2f6b4 // 2f172h
+@2f176:
+ DLOAD $5472 // 2f176h
+ STORE 0
+ LOAD 0
+ LIBCALL SequenceList_remove
+ ZERO
+ ZERO
+ ZERO
+ DLOAD $5480 // 2f184h
+ STORE 1
+ LOAD 1 // 2f188h
+ IMM 2
+ MULT
+ IMM 6
+ ZERO
+ ONE
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2f193h
+ LOAD 0 // 2f198h
+ DSTORE $5472
+ IMM $FFFE // 2f19eh
+ IMM $FFFE
+ IMM $FFFE
+ LOAD 0
+ LIBCALL SequenceList_setAnimRange
+ MINUSONE
+ DSTORE Player_stepEnabled // 2f1a8h
+ MINUSONE
+ DSTORE $547E // 2f1abh
+ IMM 24
+ LIBCALL object_is_present
+ STORE 0 // 2f1b1h
+ LOAD 0 // 2f1b6h
+ ZERO
+ NEQUAL
+ JMPTRUE @2f1bd // 2f1b8h
+ JUMP @2f6b4 // 2f1bah
+@2f1bd:
+ MINUSONE
+ IMM 311
+ LIBCALL hotspot_activate
+ JUMP @2f6b4 // 2f1c8h
+@2f1cc:
+ ZERO
+ IMM 311 // 2f1ceh
+ IMM 4 // 2f1d1h
+ LIBCALL Action_isAction
+ STORE 0 // 2f1d3h
+ LOAD 0 // 2f1dbh
+ ZERO
+ NEQUAL
+ JMPTRUE @2f1f1 // 2f1ddh
+ LOAD 0 // 2f1dfh
+ IMM 311 // 2f1e0h
+ IMM 10 // 2f1e3h
+ LIBCALL Action_isAction
+ STORE 0 // 2f1e5h
+ LOAD 0 // 2f1edh
+ ZERO
+ EQUAL
+ JMPTRUE @2f248 // 2f1efh
+@2f1f1:
+ IMM 24
+ LIBCALL object_is_present
+ STORE 0 // 2f1f4h
+ LOAD 0 // 2f1f9h
+ ZERO
+ EQUAL
+ JMPTRUE @2f248 // 2f1fbh
+ IMM 24
+ LIBCALL inventory_add
+ DLOAD $5472 // 2f205h
+ STORE 0
+ LOAD 0
+ LIBCALL SequenceList_remove
+ ZERO
+ ZERO
+ ZERO
+ DLOAD $5456 // 2f213h
+ STORE 0
+ IMM 6
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2f21bh
+ LOAD 0 // 2f220h
+ DSTORE $5472
+ IMM $FFFE // 2f226h
+ IMM $FFFE
+ IMM $FFFE
+ LOAD 0
+ LIBCALL SequenceList_setAnimRange
+ ZERO
+ IMM 311
+ LIBCALL hotspot_activate
+ ZERO
+ IMM $2788 // 2f238h
+ LIBCALL dialog_picture_show
+ IMM 22 // 2f243h
+ JUMP @2f16a // 2f245h
+@2f248:
+ ZERO
+ IMM 309 // 2f24ah
+ IMM 3 // 2f24dh
+ LIBCALL Action_isAction
+ STORE 0 // 2f24fh
+ LOAD 0 // 2f257h
+ ZERO
+ NEQUAL
+ JMPTRUE @2f279 // 2f259h
+ LOAD 0 // 2f25bh
+ IMM 311 // 2f25ch
+ IMM 3 // 2f25fh
+ LIBCALL Action_isAction
+ STORE 0 // 2f261h
+ LOAD 0 // 2f269h
+ ZERO
+ EQUAL
+ JMPTRUE @2f2a6 // 2f26bh
+ LIBCALL object_is_in_inventory
+ STORE 0 // 2f270h
+ LOAD 0 // 2f275h
+ ZERO
+ NEQUAL
+ JMPTRUE @2f2a6 // 2f277h
+@2f279:
+ DLOAD $547E // 2f279h
+ ZERO
+ EQUAL
+ JMPTRUE @2f2a0 // 2f27eh
+ IMM 24
+ LIBCALL object_is_present
+ STORE 0 // 2f283h
+ LOAD 0 // 2f288h
+ ZERO
+ EQUAL
+ JMPTRUE @2f29a // 2f28ah
+@2f28f:
+@2f291:
+ IMM $2790
+ ZERO
+ LIBCALL dialog_show
+ JUMP @2f6b4 // 2f296h
+@2f29a:
+@2f29d:
+ DLOAD 0 // 2f29eh
+ STORE 0
+ JUMP @2f291
+@2f2a0:
+ DLOAD 0 // 2f2a3h
+ STORE 0
+ JUMP @2f29d
+@2f2a6:
+ ZERO
+ IMM 309 // 2f2a8h
+ IMM 6 // 2f2abh
+ LIBCALL Action_isAction
+ STORE 0 // 2f2adh
+ LOAD 0 // 2f2b5h
+ ZERO
+ EQUAL
+ JMPTRUE @2f2c6 // 2f2b7h
+ DLOAD $547E // 2f2b9h
+ ZERO
+ EQUAL
+ JMPTRUE @2f2c6 // 2f2beh
+ DLOAD 0 // 2f2c3h
+ STORE 0
+ JUMP @2f28f
+@2f2c6:
+ ZERO
+ IMM 384 // 2f2c8h
+ IMM 3 // 2f2cbh
+ LIBCALL Action_isAction
+ STORE 0 // 2f2cdh
+ LOAD 0 // 2f2d5h
+ ZERO
+ NEQUAL
+ JMPTRUE @2f2dc // 2f2d7h
+ JUMP @2f3d8 // 2f2d9h
+@2f2dc:
+ DLOAD $5476 // 2f2dch
+ ZERO
+ NEQUAL
+ JMPTRUE @2f2e6 // 2f2e1h
+ JUMP @2f3d8 // 2f2e3h
+@2f2e6:
+ GLOAD 14 // 2f2e6h
+ ZERO
+ EQUAL
+ JMPTRUE @2f2f4 // 2f2ebh
+ CALL scene101_sub1
+ JUMP @2f6b4 // 2f2f1h
+@2f2f4:
+ DLOAD Scene_abortTimers // 2f2f4h
+ STORE 0
+ LOAD 0 // 2f2f7h
+ ZERO
+ EQUAL
+ JMPTRUE @2f30a // 2f2f9h
+ LOAD 0 // 2f2fbh
+ ONE
+ MINUS
+ STORE 0
+ LOAD 0 // 2f2fch
+ STORE 4
+ LOAD 4
+ ZERO
+ EQUAL
+ JMPTRUE @2f34c
+ LOAD 0 // 2f2feh
+ ONE
+ MINUS
+ STORE 0
+ LOAD 0 // 2f2ffh
+ STORE 4
+ LOAD 4
+ ZERO
+ EQUAL
+ JMPTRUE @2f37e
+ LOAD 0 // 2f301h
+ ONE
+ MINUS
+ STORE 0
+ LOAD 0 // 2f302h
+ STORE 4
+ LOAD 4
+ ZERO
+ NEQUAL
+ JMPTRUE @2f307
+ JUMP @2f3c2 // 2f304h
+@2f307:
+ JUMP @2f6b4 // 2f307h
+@2f30a:
+ ZERO
+ DSTORE Player_stepEnabled // 2f30ah
+ DLOAD $546E // 2f310h
+ STORE 0
+ LOAD 0
+ LIBCALL SequenceList_remove
+ ZERO
+ ZERO
+ ONE
+ DLOAD $5450 // 2f31eh
+ STORE 0
+ IMM 3
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2f326h
+ LOAD 0 // 2f32bh
+ DSTORE $546E
+ IMM 21
+ IMM 17
+ LOAD 0
+ LIBCALL SequenceList_setAnimRange
+ ONE
+ DLOAD $546E // 2f33bh
+ STORE 0
+ ZERO
+ ZERO
+ LOAD 0
+ LIBCALL SequenceList_addSubEntry
+ STORE 0 // 2f342h
+ IMM 17 // 2f347h
+ JUMP @2f16a // 2f349h
+@2f34c:
+ ZERO
+ ZERO
+ ONE
+ DLOAD $5450 // 2f352h
+ STORE 0
+ IMM 3
+ ZERO
+ LOAD 0
+ LIBCALL start_sprite_sequence3
+ STORE 0 // 2f35ah
+ LOAD 0 // 2f35fh
+ DSTORE $546E
+ IMM 2 // 2f362h
+ ZERO
+ ZERO
+ LOAD 0
+ LIBCALL SequenceList_addSubEntry
+ STORE 0 // 2f368h
+ DLOAD $546E // 2f36dh
+ STORE 0
+ IMM 21
+ IMM 17
+ LOAD 0
+ LIBCALL SequenceList_setAnimRange
+ JUMP @2f6b4 // 2f37bh
+@2f37e:
+ ZERO
+ ZERO
+ ZERO
+ DLOAD $5450 // 2f384h
+ STORE 0
+ IMM 3
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2f38ch
+ LOAD 0 // 2f391h
+ DSTORE $546E
+ IMM 17 // 2f397h
+ IMM 17
+ IMM 17
+ LOAD 0
+ LIBCALL SequenceList_setAnimRange
+ ZERO
+ ZERO
+ ONE
+ DLOAD $544A // 2f3a4h
+ STORE 0
+ IMM 3
+ ZERO
+ LOAD 0
+ LIBCALL start_cycled_sprite_sequence
+ STORE 0 // 2f3ach
+ LOAD 0 // 2f3b1h
+ DSTORE $5468
+ IMM 3 // 2f3b4h
+ ZERO
+ ZERO
+ LOAD 0
+ LIBCALL SequenceList_addSubEntry
+ STORE 0 // 2f3bah
+ JUMP @2f6b4 // 2f3bfh
+@2f3c2:
+ MINUSONE
+ DSTORE Player_stepEnabled // 2f3c5h
+ MINUSONE
+ GSTORE 14 // 2f3c8h
+ IMM 112 // 2f3ceh
+ DSTORE Scene_nextScene
+ DLOAD 0 // 2f3d4h
+ STORE 0
+ JUMP @2f6b4
+@2f3d8:
+ ZERO
+ IMM 71 // 2f3dah
+ IMM 3 // 2f3dch
+ LIBCALL Action_isAction
+ STORE 0 // 2f3deh
+ LOAD 0 // 2f3e6h
+ ZERO
+ EQUAL
+ JMPTRUE @2f3f0 // 2f3e8h
+ DLOAD 0 // 2f3edh
+ STORE 0
+ JUMP @2f28f
+@2f3f0:
+ ZERO
+ IMM 3 // 2f3f2h
+ LIBCALL Action_isAction
+ STORE 0 // 2f3f4h
+ LOAD 0 // 2f3fch
+ ZERO
+ NEQUAL
+ JMPTRUE @2f410 // 2f3feh
+ LOAD 0 // 2f400h
+ IMM 259 // 2f401h
+ LIBCALL Action_isAction
+ STORE 0 // 2f404h
+ LOAD 0 // 2f40ch
+ ZERO
+ EQUAL
+ JMPTRUE @2f438 // 2f40eh
+@2f410:
+ ZERO
+ IMM 142 // 2f412h
+ LIBCALL Action_isAction
+ STORE 0 // 2f415h
+ LOAD 0 // 2f41dh
+ ZERO
+ NEQUAL
+ JMPTRUE @2f431 // 2f41fh
+ LOAD 0 // 2f421h
+ IMM 249 // 2f422h
+ LIBCALL Action_isAction
+ STORE 0 // 2f425h
+ LOAD 0 // 2f42dh
+ ZERO
+ EQUAL
+ JMPTRUE @2f438 // 2f42fh
+@2f431:
+ DLOAD 0 // 2f434h
+ STORE 0
+ JUMP @2f28f
+@2f438:
+ ZERO
+ IMM 168 // 2f43ah
+ IMM 3 // 2f43dh
+ LIBCALL Action_isAction
+ STORE 0 // 2f43fh
+ LOAD 0 // 2f447h
+ ZERO
+ NEQUAL
+ JMPTRUE @2f481 // 2f449h
+ LOAD 0 // 2f44bh
+ IMM 248 // 2f44ch
+ IMM 3 // 2f44fh
+ LIBCALL Action_isAction
+ STORE 0 // 2f451h
+ LOAD 0 // 2f459h
+ ZERO
+ NEQUAL
+ JMPTRUE @2f481 // 2f45bh
+ LOAD 0 // 2f45dh
+ IMM 168 // 2f45eh
+ IMM 125 // 2f461h
+ LIBCALL Action_isAction
+ STORE 0 // 2f463h
+ LOAD 0 // 2f46bh
+ ZERO
+ NEQUAL
+ JMPTRUE @2f481 // 2f46dh
+ LOAD 0 // 2f46fh
+ IMM 248 // 2f470h
+ IMM 125 // 2f473h
+ LIBCALL Action_isAction
+ STORE 0 // 2f475h
+ LOAD 0 // 2f47dh
+ ZERO
+ EQUAL
+ JMPTRUE @2f488 // 2f47fh
+@2f481:
+ DLOAD 0 // 2f484h
+ STORE 0
+ JUMP @2f28f
+@2f488:
+ ZERO
+ IMM 145 // 2f48ah
+ IMM 3 // 2f48dh
+ LIBCALL Action_isAction
+ STORE 0 // 2f48fh
+ LOAD 0 // 2f497h
+ ZERO
+ EQUAL
+ JMPTRUE @2f4a2 // 2f499h
+ DLOAD 0 // 2f49eh
+ STORE 0
+ JUMP @2f28f
+@2f4a2:
+ ZERO
+ IMM 225 // 2f4a4h
+ IMM 3 // 2f4a7h
+ LIBCALL Action_isAction
+ STORE 0 // 2f4a9h
+ LOAD 0 // 2f4b1h
+ ZERO
+ NEQUAL
+ JMPTRUE @2f4c8 // 2f4b3h
+ LOAD 0 // 2f4b5h
+ IMM 225 // 2f4b6h
+ IMM 210 // 2f4b9h
+ LIBCALL Action_isAction
+ STORE 0 // 2f4bch
+ LOAD 0 // 2f4c4h
+ ZERO
+ EQUAL
+ JMPTRUE @2f4ce // 2f4c6h
+@2f4c8:
+ DLOAD 0 // 2f4cbh
+ STORE 0
+ JUMP @2f28f
+@2f4ce:
+ ZERO
+ IMM 96 // 2f4d0h
+ IMM 3 // 2f4d2h
+ LIBCALL Action_isAction
+ STORE 0 // 2f4d4h
+ LOAD 0 // 2f4dch
+ ZERO
+ EQUAL
+ JMPTRUE @2f4e6 // 2f4deh
+ DLOAD 0 // 2f4e3h
+ STORE 0
+ JUMP @2f28f
+@2f4e6:
+ ZERO
+ IMM 273 // 2f4e8h
+ IMM 3 // 2f4ebh
+ LIBCALL Action_isAction
+ STORE 0 // 2f4edh
+ LOAD 0 // 2f4f5h
+ ZERO
+ EQUAL
+ JMPTRUE @2f500 // 2f4f7h
+ DLOAD 0 // 2f4fch
+ STORE 0
+ JUMP @2f28f
+@2f500:
+ ZERO
+ IMM 123 // 2f502h
+ IMM 3 // 2f504h
+ LIBCALL Action_isAction
+ STORE 0 // 2f506h
+ LOAD 0 // 2f50eh
+ ZERO
+ NEQUAL
+ JMPTRUE @2f52f // 2f510h
+ LOAD 0 // 2f512h
+ IMM 123 // 2f513h
+ IMM 6 // 2f515h
+ LIBCALL Action_isAction
+ STORE 0 // 2f517h
+ LOAD 0 // 2f51fh
+ ZERO
+ EQUAL
+ JMPTRUE @2f536 // 2f521h
+ LIBCALL object_is_in_inventory
+ STORE 0 // 2f526h
+ LOAD 0 // 2f52bh
+ ZERO
+ NEQUAL
+ JMPTRUE @2f536 // 2f52dh
+@2f52f:
+ DLOAD 0 // 2f532h
+ STORE 0
+ JUMP @2f28f
+@2f536:
+ ZERO
+ IMM 123 // 2f538h
+ IMM 6 // 2f53ah
+ LIBCALL Action_isAction
+ STORE 0 // 2f53ch
+ LOAD 0 // 2f544h
+ ZERO
+ EQUAL
+ JMPTRUE @2f54e // 2f546h
+ DLOAD 0 // 2f54bh
+ STORE 0
+ JUMP @2f28f
+@2f54e:
+ ZERO
+ IMM 358 // 2f550h
+ IMM 3 // 2f553h
+ LIBCALL Action_isAction
+ STORE 0 // 2f555h
+ LOAD 0 // 2f55dh
+ ZERO
+ EQUAL
+ JMPTRUE @2f568 // 2f55fh
+ DLOAD 0 // 2f564h
+ STORE 0
+ JUMP @2f28f
+@2f568:
+ ZERO
+ IMM 202 // 2f56ah
+ IMM 3 // 2f56dh
+ LIBCALL Action_isAction
+ STORE 0 // 2f56fh
+ LOAD 0 // 2f577h
+ ZERO
+ EQUAL
+ JMPTRUE @2f582 // 2f579h
+ DLOAD 0 // 2f57eh
+ STORE 0
+ JUMP @2f28f
+@2f582:
+ ZERO
+ IMM 99 // 2f584h
+ IMM 3 // 2f586h
+ LIBCALL Action_isAction
+ STORE 0 // 2f588h
+ LOAD 0 // 2f590h
+ ZERO
+ EQUAL
+ JMPTRUE @2f59a // 2f592h
+ DLOAD 0 // 2f597h
+ STORE 0
+ JUMP @2f28f
+@2f59a:
+ ZERO
+ IMM 235 // 2f59ch
+ IMM 3 // 2f59fh
+ LIBCALL Action_isAction
+ STORE 0 // 2f5a1h
+ LOAD 0 // 2f5a9h
+ ZERO
+ EQUAL
+ JMPTRUE @2f5b4 // 2f5abh
+ DLOAD 0 // 2f5b0h
+ STORE 0
+ JUMP @2f28f
+@2f5b4:
+ ZERO
+ IMM 120 // 2f5b6h
+ IMM 3 // 2f5b8h
+ LIBCALL Action_isAction
+ STORE 0 // 2f5bah
+ LOAD 0 // 2f5c2h
+ ZERO
+ EQUAL
+ JMPTRUE @2f5cc // 2f5c4h
+ DLOAD 0 // 2f5c9h
+ STORE 0
+ JUMP @2f28f
+@2f5cc:
+ ZERO
+ IMM 400 // 2f5ceh
+ IMM 3 // 2f5d1h
+ LIBCALL Action_isAction
+ STORE 0 // 2f5d3h
+ LOAD 0 // 2f5dbh
+ ZERO
+ EQUAL
+ JMPTRUE @2f5e6 // 2f5ddh
+ DLOAD 0 // 2f5e2h
+ STORE 0
+ JUMP @2f28f
+@2f5e6:
+ ZERO
+ IMM 312 // 2f5e8h
+ IMM 3 // 2f5ebh
+ LIBCALL Action_isAction
+ STORE 0 // 2f5edh
+ LOAD 0 // 2f5f5h
+ ZERO
+ EQUAL
+ JMPTRUE @2f600 // 2f5f7h
+ DLOAD 0 // 2f5fch
+ STORE 0
+ JUMP @2f28f
+@2f600:
+ ZERO
+ IMM 273 // 2f602h
+ IMM 4 // 2f605h
+ LIBCALL Action_isAction
+ STORE 0 // 2f607h
+ LOAD 0 // 2f60fh
+ ZERO
+ EQUAL
+ JMPTRUE @2f61a // 2f611h
+ DLOAD 0 // 2f616h
+ STORE 0
+ JUMP @2f28f
+@2f61a:
+ ZERO
+ IMM 145 // 2f61ch
+ IMM 4 // 2f61fh
+ LIBCALL Action_isAction
+ STORE 0 // 2f621h
+ LOAD 0 // 2f629h
+ ZERO
+ EQUAL
+ JMPTRUE @2f634 // 2f62bh
+ DLOAD 0 // 2f630h
+ STORE 0
+ JUMP @2f28f
+@2f634:
+ ZERO
+ IMM 99 // 2f636h
+ IMM 6 // 2f638h
+ LIBCALL Action_isAction
+ STORE 0 // 2f63ah
+ LOAD 0 // 2f642h
+ ZERO
+ EQUAL
+ JMPTRUE @2f64c // 2f644h
+ DLOAD 0 // 2f649h
+ STORE 0
+ JUMP @2f28f
+@2f64c:
+ ZERO
+ IMM 96 // 2f64eh
+ IMM 6 // 2f650h
+ LIBCALL Action_isAction
+ STORE 0 // 2f652h
+ LOAD 0 // 2f65ah
+ ZERO
+ EQUAL
+ JMPTRUE @2f664 // 2f65ch
+ DLOAD 0 // 2f661h
+ STORE 0
+ JUMP @2f28f
+@2f664:
+ ZERO
+ IMM 96 // 2f666h
+ IMM 11 // 2f668h
+ LIBCALL Action_isAction
+ STORE 0 // 2f66ah
+ LOAD 0 // 2f672h
+ ZERO
+ EQUAL
+ JMPTRUE @2f67c // 2f674h
+ DLOAD 0 // 2f679h
+ STORE 0
+ JUMP @2f28f
+@2f67c:
+ ZERO
+ IMM 3 // 2f67eh
+ LIBCALL Action_isAction
+ STORE 0 // 2f680h
+ LOAD 0 // 2f688h
+ ZERO
+ NEQUAL
+ JMPTRUE @2f69c // 2f68ah
+ LOAD 0 // 2f68ch
+ IMM 274 // 2f68dh
+ LIBCALL Action_isAction
+ STORE 0 // 2f690h
+ LOAD 0 // 2f698h
+ ZERO
+ EQUAL
+ JMPTRUE @2f6ba // 2f69ah
+@2f69c:
+ ZERO
+ IMM 382 // 2f69eh
+ LIBCALL Action_isAction
+ STORE 0 // 2f6a1h
+ LOAD 0 // 2f6a9h
+ ZERO
+ EQUAL
+ JMPTRUE @2f6ba // 2f6abh
+ DLOAD 0 // 2f6b0h
+ STORE 0
+ JUMP @2f28f
+@2f6b4:
+ ZERO
+ DSTORE $5768 // 2f6b4h
+@2f6ba:
+ RET
+end
+
+