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author | Sven Hesse | 2006-12-17 21:21:26 +0000 |
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committer | Sven Hesse | 2006-12-17 21:21:26 +0000 |
commit | 17700e2b52df347cb5a8d12b01f380846c872a87 (patch) | |
tree | 211a0001decd5a86c3c9d87f4533a88d25f5367d | |
parent | a2e9bc706c3792a5430fefe3cb040dd5ccc39b88 (diff) | |
download | scummvm-rg350-17700e2b52df347cb5a8d12b01f380846c872a87.tar.gz scummvm-rg350-17700e2b52df347cb5a8d12b01f380846c872a87.tar.bz2 scummvm-rg350-17700e2b52df347cb5a8d12b01f380846c872a87.zip |
Fixed a walking animations related mistake
svn-id: r24867
-rw-r--r-- | engines/gob/mult_v2.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/gob/mult_v2.cpp b/engines/gob/mult_v2.cpp index 2fa3f44e70..2aae610932 100644 --- a/engines/gob/mult_v2.cpp +++ b/engines/gob/mult_v2.cpp @@ -1257,9 +1257,9 @@ void Mult_v2::animate(void) { case 1: animData1->frame = 0; - *(_objects[i].pPosX) += + *(animObj1->pPosX) += _vm->_scenery->_animations[(int)animData1->animation].layers[animData1->layer].animDeltaX; - *(_objects[i].pPosY) += + *(animObj1->pPosY) += _vm->_scenery->_animations[(int)animData1->animation].layers[animData1->layer].animDeltaY; break; |