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authorMatthew Hoops2011-08-16 00:05:31 -0400
committerMatthew Hoops2011-08-16 00:05:31 -0400
commit1793d92c8ba7b08cc3891dcc567923eb9f5a721e (patch)
treef49f3c372af7bc1720e4f88633c55be326fff01e
parent52d8146d9b139629eb69a7be9151f2b0d6e75483 (diff)
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GRAPHICS: Create base Cursor class for Mac/Win cursors
-rw-r--r--graphics/cursor.h58
-rw-r--r--graphics/maccursor.h9
-rw-r--r--graphics/wincursor.h4
3 files changed, 66 insertions, 5 deletions
diff --git a/graphics/cursor.h b/graphics/cursor.h
new file mode 100644
index 0000000000..9d839c12ce
--- /dev/null
+++ b/graphics/cursor.h
@@ -0,0 +1,58 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef GRAPHICS_CURSOR_H
+#define GRAPHICS_CURSOR_H
+
+#include "common/scummsys.h"
+
+namespace Graphics {
+
+/**
+ * A simple cursor representation
+ * TODO: Switch to using Graphics::Surface instead of a byte*
+ */
+class Cursor {
+public:
+ Cursor() {}
+ virtual ~Cursor() {}
+
+ /** Return the cursor's width. */
+ virtual uint16 getWidth() const = 0;
+ /** Return the cursor's height. */
+ virtual uint16 getHeight() const = 0;
+ /** Return the cursor's hotspot's x coordinate. */
+ virtual uint16 getHotspotX() const = 0;
+ /** Return the cursor's hotspot's y coordinate. */
+ virtual uint16 getHotspotY() const = 0;
+ /** Return the cursor's transparent key. */
+ virtual byte getKeyColor() const = 0;
+
+ /** Return the cursor's surface. */
+ virtual const byte *getSurface() const = 0;
+ /** Return the cursor's palette in RGB format. */
+ virtual const byte *getPalette() const = 0;
+};
+
+} // End of namespace Graphics
+
+#endif
diff --git a/graphics/maccursor.h b/graphics/maccursor.h
index cca7f3456b..a6c8fc95ce 100644
--- a/graphics/maccursor.h
+++ b/graphics/maccursor.h
@@ -28,18 +28,19 @@
* - scumm
*/
-#include "common/stream.h"
-
#ifndef GRAPHICS_MACCURSOR_H
#define GRAPHICS_MACCURSOR_H
+#include "common/stream.h"
+
+#include "graphics/cursor.h"
+
namespace Graphics {
/**
* A Mac crsr or CURS cursor
- * TODO: Think about making a base class with WinCursor
*/
-class MacCursor {
+class MacCursor : public Cursor {
public:
MacCursor();
~MacCursor();
diff --git a/graphics/wincursor.h b/graphics/wincursor.h
index 86693db88b..6e2567662b 100644
--- a/graphics/wincursor.h
+++ b/graphics/wincursor.h
@@ -26,6 +26,8 @@
#include "common/array.h"
#include "common/winexe.h"
+#include "graphics/cursor.h"
+
namespace Common {
class NEResources;
class PEResources;
@@ -35,7 +37,7 @@ class SeekableReadStream;
namespace Graphics {
/** A Windows cursor. */
-class WinCursor {
+class WinCursor : public Cursor {
public:
WinCursor();
~WinCursor();