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authorMarcus Comstedt2004-12-06 13:36:46 +0000
committerMarcus Comstedt2004-12-06 13:36:46 +0000
commit17f1c47c5d9960749cec94aef15fb34bc5903669 (patch)
tree891ef00d097d2fb306fa34a4a857fa665d4a7c3e
parent24b169d683170950f6e3fe42b507ad19cbc21bf3 (diff)
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Updated instructions.
svn-id: r15993
-rw-r--r--backends/dc/README14
1 files changed, 9 insertions, 5 deletions
diff --git a/backends/dc/README b/backends/dc/README
index 852de803c6..efc3337f3d 100644
--- a/backends/dc/README
+++ b/backends/dc/README
@@ -4,10 +4,11 @@ Compiling ScummVM for SEGA Dreamcast
If you want to compile ScummVM for your Dreamcast,
you'll need the following:
-* gcc-3.3.3 configured as a cross-compiler for `sh-elf'
- (including corresponding binutils)
+* gcc-3.4.2 configured as a cross-compiler for `sh-elf'
-* newlib for sh-elf : <URL:http://mc.pp.se/dc/files/newlib-1.9.0.tar.gz>
+* binutils-2.14 configured likewise (don't use 2.15, it's broken...)
+
+* newlib for sh-elf : <URL:http://mc.pp.se/dc/files/newlib-1.12.0.tar.gz>
* libronin-0.4 : <URL:http://peter.bortas.org/scumm/libronin-0.4.tar.gz>
@@ -15,6 +16,9 @@ you'll need the following:
Edit the Makefile to contain the path to libronin if you installed it
-somewhere other than /usr/local/ronin, then run `make', and you should
-get an ELF binary with the name `scummvm.elf'.
+somewhere other than /usr/local/ronin, then run `make dist', and you
+should get a scrambled binary SCUMMVM.BIN and some plugins *.PLG.
+
+For serial/IP upload, remove the "BUILD_PLUGINS" line and just run `make',
+to get a static binary with the name `scummvm.elf'.