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author | Filippos Karapetis | 2007-07-30 21:13:51 +0000 |
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committer | Filippos Karapetis | 2007-07-30 21:13:51 +0000 |
commit | 1856a0f11b3f74064a105c2a4a8431e87c958568 (patch) | |
tree | 6ebc113fa2b590343468a0f9e0b36a8fa2c7405b | |
parent | 2dd1dd53000918abba04156845fce2f50182657e (diff) | |
download | scummvm-rg350-1856a0f11b3f74064a105c2a4a8431e87c958568.tar.gz scummvm-rg350-1856a0f11b3f74064a105c2a4a8431e87c958568.tar.bz2 scummvm-rg350-1856a0f11b3f74064a105c2a4a8431e87c958568.zip |
Correct the object sprites only in Ted's part of the IHNM demo
svn-id: r28339
-rw-r--r-- | engines/saga/sfuncs.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/saga/sfuncs.cpp b/engines/saga/sfuncs.cpp index f6aa21cb02..bbbe7a35ac 100644 --- a/engines/saga/sfuncs.cpp +++ b/engines/saga/sfuncs.cpp @@ -282,9 +282,9 @@ void Script::sfTakeObject(SCRIPTFUNC_PARAMS) { // WORKAROUND for two incorrect object sprites in the IHNM demo // (the mirror and the icon in Ted's part). Set them correctly here if (_vm->getGameId() == GID_IHNM_DEMO) { - if (obj->_spriteListResourceId == 4) + if (obj->_spriteListResourceId == 4 && objectId == 16408) obj->_spriteListResourceId = 24; - if (obj->_spriteListResourceId == 3) + if (obj->_spriteListResourceId == 3 && objectId == 16409) obj->_spriteListResourceId = 25; } |