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authorFilippos Karapetis2010-08-18 00:04:21 +0000
committerFilippos Karapetis2010-08-18 00:04:21 +0000
commit190043e6b7249a2669e07264cced434e5b5acd61 (patch)
tree80fbe5503c92cf562177bd3fa99c23901a04b660
parentf23cc57ad5eb461ea7a85cc40ba2de37a721a6c9 (diff)
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SCI: Resolved a FIXME concerning scripts with more than one export table (it only makes sense for SCI0-SCI1 games)
svn-id: r52179
-rw-r--r--engines/sci/engine/script.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/engines/sci/engine/script.cpp b/engines/sci/engine/script.cpp
index f4129bb1ea..00918aec2e 100644
--- a/engines/sci/engine/script.cpp
+++ b/engines/sci/engine/script.cpp
@@ -329,13 +329,11 @@ uint16 Script::validateExportFunc(int pubfunct) {
uint16 offset = READ_SCI11ENDIAN_UINT16(_exportTable + pubfunct);
VERIFY(offset < _bufSize, "invalid export function pointer");
- if (offset == 0) {
- // Check if the game has a second export table (e.g. script 912 in Camelot)
+ if (offset == 0 && getSciVersion() <= SCI_VERSION_1_LATE) {
+ // Check if the game has a second export table (e.g. script 912 in Camelot).
+ // This only makes sense for SCI0-SCI1, as the export table in SCI1.1+ games
+ // is located at a specific address, thus findBlock() won't work.
// Fixes bug #3039785
- if (g_sci->getGameId() != GID_CAMELOT) // cheap fix
- return offset;
- // we are getting assert()s in eco quest 1 (right on startup) and kq6 and maybe more
- // [md5] plz look into this TODO FIXME
const uint16 *secondExportTable = (const uint16 *)findBlock(SCI_OBJ_EXPORTS, 0);
if (secondExportTable) {