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author | Torbjörn Andersson | 2010-01-21 23:05:33 +0000 |
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committer | Torbjörn Andersson | 2010-01-21 23:05:33 +0000 |
commit | 1928a7ba38bed50b2342fa0946538b6dc5330755 (patch) | |
tree | f00a042f11e56e422b47f7555fb29bd75c04ccfa | |
parent | 8257b1106cf8c037c56ee855edc3d8dd32d12dd8 (diff) | |
download | scummvm-rg350-1928a7ba38bed50b2342fa0946538b6dc5330755.tar.gz scummvm-rg350-1928a7ba38bed50b2342fa0946538b6dc5330755.tar.bz2 scummvm-rg350-1928a7ba38bed50b2342fa0946538b6dc5330755.zip |
Silenced some cppcheck warnings.
svn-id: r47427
-rw-r--r-- | base/plugins.cpp | 2 | ||||
-rw-r--r-- | engines/agi/console.cpp | 2 | ||||
-rw-r--r-- | engines/agi/sound.cpp | 18 | ||||
-rw-r--r-- | engines/agi/wagparser.cpp | 2 | ||||
-rw-r--r-- | engines/parallaction/debug.cpp | 6 | ||||
-rw-r--r-- | engines/saga/saveload.cpp | 2 | ||||
-rw-r--r-- | engines/sword2/sprite.cpp | 5 |
7 files changed, 20 insertions, 17 deletions
diff --git a/base/plugins.cpp b/base/plugins.cpp index 5291dd02a4..c68fd7c461 100644 --- a/base/plugins.cpp +++ b/base/plugins.cpp @@ -234,7 +234,7 @@ PluginList FilePluginProvider::getPlugins() { pluginDirs.push_back(Common::FSNode(pluginsPath)); Common::FSList::const_iterator dir; - for (dir = pluginDirs.begin(); dir != pluginDirs.end(); dir++) { + for (dir = pluginDirs.begin(); dir != pluginDirs.end(); ++dir) { // Load all plugins. // Scan for all plugins in this directory Common::FSList files; diff --git a/engines/agi/console.cpp b/engines/agi/console.cpp index e093445087..a0621f80dd 100644 --- a/engines/agi/console.cpp +++ b/engines/agi/console.cpp @@ -257,7 +257,7 @@ bool Console::Cmd_BT(int argc, const char **argv) { int num; Common::Array<ScriptPos>::iterator it; - for (it = _vm->_game.execStack.begin(); it != _vm->_game.execStack.end(); it++) { + for (it = _vm->_game.execStack.begin(); it != _vm->_game.execStack.end(); ++it) { code = _vm->_game.logics[it->script].data; op = code[it->curIP]; num = logicNamesCmd[op].numArgs; diff --git a/engines/agi/sound.cpp b/engines/agi/sound.cpp index 53777d4dd2..35360eebc4 100644 --- a/engines/agi/sound.cpp +++ b/engines/agi/sound.cpp @@ -428,7 +428,7 @@ void SoundMgr::stopSound() { void IIgsSoundMgr::stopSounds() { // Stops all sounds on all MIDI channels - for (iterator iter = _midiChannels.begin(); iter != _midiChannels.end(); iter++) + for (iterator iter = _midiChannels.begin(); iter != _midiChannels.end(); ++iter) iter->stopSounds(); } @@ -445,7 +445,7 @@ bool IIgsSoundMgr::playSampleSound(const IIgsSampleHeader &sampleHeader, const i void IIgsMidiChannel::stopSounds() { // Stops all sounds on this single MIDI channel - for (iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); iter++) + for (iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); ++iter) iter->stop(); _gsChannels.clear(); @@ -690,7 +690,7 @@ void IIgsSoundMgr::setProgramChangeMapping(const MidiProgramChangeMapping *mappi } void IIgsSoundMgr::removeStoppedSounds() { - for (Common::Array<IIgsMidiChannel>::iterator iter = _midiChannels.begin(); iter != _midiChannels.end(); iter++) + for (Common::Array<IIgsMidiChannel>::iterator iter = _midiChannels.begin(); iter != _midiChannels.end(); ++iter) iter->removeStoppedSounds(); } @@ -703,7 +703,7 @@ void IIgsMidiChannel::removeStoppedSounds() { uint IIgsSoundMgr::activeSounds() const { uint result = 0; - for (Common::Array<IIgsMidiChannel>::const_iterator iter = _midiChannels.begin(); iter != _midiChannels.end(); iter++) + for (Common::Array<IIgsMidiChannel>::const_iterator iter = _midiChannels.begin(); iter != _midiChannels.end(); ++iter) result += iter->activeSounds(); return result; @@ -712,7 +712,7 @@ uint IIgsSoundMgr::activeSounds() const { uint IIgsMidiChannel::activeSounds() const { uint result = 0; - for (const_iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); iter++) + for (const_iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); ++iter) if (!iter->end) result++; @@ -724,7 +724,7 @@ void IIgsMidiChannel::setInstrument(const IIgsInstrumentHeader *instrument, cons _sample = sample; // Set program on each Apple IIGS channel playing on this MIDI channel - for (iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); iter++) + for (iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); ++iter) iter->setInstrument(instrument, sample); } @@ -732,14 +732,14 @@ void IIgsMidiChannel::setVolume(uint8 volume) { _volume = volume; // Set volume on each Apple IIGS channel playing on this MIDI channel - for (iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); iter++) + for (iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); ++iter) iter->setChannelVolume(volume); } void IIgsMidiChannel::noteOff(uint8 note, uint8 velocity) { // Go through all the notes playing on this MIDI channel // and turn off the ones that are playing the given note - for (iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); iter++) + for (iterator iter = _gsChannels.begin(); iter != _gsChannels.end(); ++iter) if (iter->origNote == note) iter->noteOff(velocity); } @@ -1195,7 +1195,7 @@ struct fsnodeNameEqualsIgnoreCase : public Common::UnaryFunction<const Common::F fsnodeNameEqualsIgnoreCase(const Common::StringList &str) : _str(str) {} fsnodeNameEqualsIgnoreCase(const Common::String str) { _str.push_back(str); } bool operator()(const Common::FSNode ¶m) const { - for (Common::StringList::const_iterator iter = _str.begin(); iter != _str.end(); iter++) + for (Common::StringList::const_iterator iter = _str.begin(); iter != _str.end(); ++iter) if (param.getName().equalsIgnoreCase(*iter)) return true; return false; diff --git a/engines/agi/wagparser.cpp b/engines/agi/wagparser.cpp index d243439dff..1d60524070 100644 --- a/engines/agi/wagparser.cpp +++ b/engines/agi/wagparser.cpp @@ -213,7 +213,7 @@ bool WagFileParser::parse(const Common::FSNode &node) { } const WagProperty *WagFileParser::getProperty(const WagProperty::WagPropertyCode code) const { - for (PropertyList::const_iterator iter = _propList.begin(); iter != _propList.end(); iter++) + for (PropertyList::const_iterator iter = _propList.begin(); iter != _propList.end(); ++iter) if (iter->getCode() == code) return iter; return NULL; } diff --git a/engines/parallaction/debug.cpp b/engines/parallaction/debug.cpp index 4cdd7f989e..8864c84e2f 100644 --- a/engines/parallaction/debug.cpp +++ b/engines/parallaction/debug.cpp @@ -158,7 +158,7 @@ bool Debugger::Cmd_Zones(int argc, const char **argv) { DebugPrintf("+--------------------+---+---+---+---+--------+--------+\n" "| name | l | t | r | b | type | flag |\n" "+--------------------+---+---+---+---+--------+--------+\n"); - for ( ; b != e; b++) { + for ( ; b != e; ++b) { ZonePtr z = *b; z->getRect(r); DebugPrintf("|%-20s|%3i|%3i|%3i|%3i|%8x|%8x|\n", z->_name, r.left, r.top, r.right, r.bottom, z->_type, z->_flags ); @@ -237,7 +237,7 @@ bool Debugger::Cmd_Animations(int argc, const char **argv) { DebugPrintf("+--------------------+----+----+----+---+--------+----------------------------------------+\n" "| name | x | y | z | f | type | flags | \n" "+--------------------+----+----+----+---+--------+----------------------------------------+\n"); - for ( ; b != e; b++) { + for ( ; b != e; ++b) { AnimationPtr a = *b; flags = decodeZoneFlags(a->_flags); DebugPrintf("|%-20s|%4i|%4i|%4i|%3i|%8x|%-40s|\n", a->_name, a->getX(), a->getY(), a->getZ(), a->getF(), a->_type, flags.c_str() ); @@ -260,7 +260,7 @@ bool Debugger::Cmd_GfxObjects(int argc, const char **argv) { GfxObjArray::iterator e = _vm->_gfx->_sceneObjects.end(); Common::Rect r; - for ( ; b != e; b++) { + for ( ; b != e; ++b) { GfxObj *obj = *b; obj->getRect(obj->frame, r); DebugPrintf("|%-20s|%5i|%5i|%5i|%5i|%5i|%7i|%5i|%8s|\n", obj->getName(), r.left, r.top, r.width(), r.height(), diff --git a/engines/saga/saveload.cpp b/engines/saga/saveload.cpp index 8dfbd3e9f2..9ef5c40c02 100644 --- a/engines/saga/saveload.cpp +++ b/engines/saga/saveload.cpp @@ -136,7 +136,7 @@ void SagaEngine::fillSaveList() { _saveFilesCount = 0; - for (Common::StringList::iterator file = filenames.begin(); file != filenames.end(); file++){ + for (Common::StringList::iterator file = filenames.begin(); file != filenames.end(); ++file){ //Obtain the last 2 digits of the filename, since they correspond to the save slot slot[0] = file->c_str()[file->size()-2]; slot[1] = file->c_str()[file->size()-1]; diff --git a/engines/sword2/sprite.cpp b/engines/sword2/sprite.cpp index 3d40c2b858..13dad5c414 100644 --- a/engines/sword2/sprite.cpp +++ b/engines/sword2/sprite.cpp @@ -538,8 +538,11 @@ int32 Screen::drawSprite(SpriteInfo *s) { unwindRaw16(tempBuf2, tempBuf, (s->w * (s->h / 2)), s->colourTable); sprite = (byte *)malloc(s->w * s->h); - if (!sprite) + if (!sprite) { + free(tempBuf2); + free(tempBuf); return RDERR_OUTOFMEMORY; + } resizePsxSprite(sprite, tempBuf2, s->w, s->h); |