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| author | Eugene Sandulenko | 2008-11-15 09:08:15 +0000 | 
|---|---|---|
| committer | Eugene Sandulenko | 2008-11-15 09:08:15 +0000 | 
| commit | 194a10c77cd04b3ae218b908ba6db0aeb7894cd8 (patch) | |
| tree | 842e5e696cd56ceebb083c701d7464a3eae8680b | |
| parent | 16e2bb72014a3143959d76b9608652fb65434ce3 (diff) | |
| download | scummvm-rg350-194a10c77cd04b3ae218b908ba6db0aeb7894cd8.tar.gz scummvm-rg350-194a10c77cd04b3ae218b908ba6db0aeb7894cd8.tar.bz2 scummvm-rg350-194a10c77cd04b3ae218b908ba6db0aeb7894cd8.zip  | |
Turn on single gameid in order to avoid polluting gameid namespace.
svn-id: r35076
| -rw-r--r-- | engines/groovie/detection.cpp | 2 | 
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/groovie/detection.cpp b/engines/groovie/detection.cpp index 80023924dc..52d60f4572 100644 --- a/engines/groovie/detection.cpp +++ b/engines/groovie/detection.cpp @@ -150,7 +150,7 @@ static const Common::ADParams detectionParams = {  	// Structure for autoupgrading obsolete targets  	0,  	// Name of single gameid (optional) -	0, +	"groovie",  	// List of files for file-based fallback detection (optional)  	0,  	// Flags  | 
