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author | Travis Howell | 2006-01-05 08:42:48 +0000 |
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committer | Travis Howell | 2006-01-05 08:42:48 +0000 |
commit | 1995eec5504a4bc5ceeb532d9df7588441060f64 (patch) | |
tree | 9478256f9911ef245d6033bc2522e3693b969938 | |
parent | 50636c33d32debef920026da30094b5796e33351 (diff) | |
download | scummvm-rg350-1995eec5504a4bc5ceeb532d9df7588441060f64.tar.gz scummvm-rg350-1995eec5504a4bc5ceeb532d9df7588441060f64.tar.bz2 scummvm-rg350-1995eec5504a4bc5ceeb532d9df7588441060f64.zip |
Sets random talk state, if value is zero.
Fixes song in puttrace.
svn-id: r19913
-rw-r--r-- | scumm/script_v100he.cpp | 5 | ||||
-rw-r--r-- | scumm/script_v72he.cpp | 3 | ||||
-rw-r--r-- | scumm/sound_he.cpp | 3 |
3 files changed, 7 insertions, 4 deletions
diff --git a/scumm/script_v100he.cpp b/scumm/script_v100he.cpp index 7dcaec45e2..6faef1147f 100644 --- a/scumm/script_v100he.cpp +++ b/scumm/script_v100he.cpp @@ -431,7 +431,7 @@ void ScummEngine_v100he::o100_actorOps() { for (i = 0; i < k; ++i) { a->setUserCondition(args[i] & 0x7F, args[i] & 0x80); } - debug(1,"o100_actorOps: case 21 (%d)", k); + debug(1,"o100_actorOps: case 22 (%d)", k); break; case 25: // SO_COSTUME a->setActorCostume(pop()); @@ -559,9 +559,10 @@ void ScummEngine_v100he::o100_actorOps() { break; case 142: k = pop(); + if (k == 0) + k = _rnd.getRandomNumberRng(1, 10); a->_heNoTalkAnimation = 1; a->setTalkCondition(k); - debug(1,"o100_actorOps: case 24 (%d)", k); break; case 143: // SO_TEXT_OFFSET a->_talkPosY = pop(); diff --git a/scumm/script_v72he.cpp b/scumm/script_v72he.cpp index 516827daca..de9f1d43df 100644 --- a/scumm/script_v72he.cpp +++ b/scumm/script_v72he.cpp @@ -1139,9 +1139,10 @@ void ScummEngine_v72he::o72_actorOps() { break; case 24: // HE 80+ k = pop(); + if (k == 0) + k = _rnd.getRandomNumberRng(1, 10); a->_heNoTalkAnimation = 1; a->setTalkCondition(k); - debug(1,"o72_actorOps: case 24 (%d)", k); break; case 43: // HE 90+ // HE games use reverse order of layering, so we adjust diff --git a/scumm/sound_he.cpp b/scumm/sound_he.cpp index ddf8742789..78ded19c9b 100644 --- a/scumm/sound_he.cpp +++ b/scumm/sound_he.cpp @@ -96,7 +96,7 @@ int Sound::getSoundVar(int sound, int var) { } if (chan != -1) { - debug(1, "getSoundVar: sound %d var %d result %d\n", sound, var, _heChannel[chan].soundVars[var]); + debug(0, "getSoundVar: sound %d var %d result %d", sound, var, _heChannel[chan].soundVars[var]); return _heChannel[chan].soundVars[var]; } else { return 0; @@ -113,6 +113,7 @@ void Sound::setSoundVar(int sound, int var, int val) { } if (chan != -1) { + debug(0, "setSoundVar: sound %d var %d val %d", sound, var, val); _heChannel[chan].soundVars[var] = val; } } |