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authorEugene Sandulenko2016-05-31 13:25:19 +0200
committerEugene Sandulenko2016-05-31 17:12:18 +0200
commit1a084f1541b0c733a1a36d8a77772abaec4f3d40 (patch)
treea8d04fd3a83bec7f2dc33bb6ed14565e0b5b9565
parent459be5e7b248d7cd9f70ffb814d63238c3318796 (diff)
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SCUMM HE: Initialize memory before usage
-rw-r--r--engines/scumm/he/cup_player_he.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/engines/scumm/he/cup_player_he.cpp b/engines/scumm/he/cup_player_he.cpp
index c409863804..3a7ad49c2f 100644
--- a/engines/scumm/he/cup_player_he.cpp
+++ b/engines/scumm/he/cup_player_he.cpp
@@ -408,6 +408,9 @@ void CUP_Player::handleSRLE(Common::SeekableReadStream &dataStream, uint32 dataS
static void decodeLZSS(uint8 *dst, const uint8 *src1, const uint8 *src2, const uint8 *src3) {
uint8 wnd[4096];
int index = 1;
+
+ memset(wnd, 0, sizeof(wnd));
+
while (1) {
int code = *src1++;
for (int b = 0; b < 8; ++b) {