aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTorbjörn Andersson2005-07-19 21:27:25 +0000
committerTorbjörn Andersson2005-07-19 21:27:25 +0000
commit1a8f4ae3be659b0c66072e6d657ef0fd69c66312 (patch)
tree41f98d9387993b8f0f2df837a49775ade4de35b0
parent0009b36293aeb7a499c13aa82859065b4845660d (diff)
downloadscummvm-rg350-1a8f4ae3be659b0c66072e6d657ef0fd69c66312.tar.gz
scummvm-rg350-1a8f4ae3be659b0c66072e6d657ef0fd69c66312.tar.bz2
scummvm-rg350-1a8f4ae3be659b0c66072e6d657ef0fd69c66312.zip
The Linux release had patch files too, but I don't have that CD here so I
can't verify whether or not I got them right. I think they were the same as the Mac version. svn-id: r18566
-rw-r--r--saga/game.cpp19
1 files changed, 15 insertions, 4 deletions
diff --git a/saga/game.cpp b/saga/game.cpp
index 59b53f6840..25669310ae 100644
--- a/saga/game.cpp
+++ b/saga/game.cpp
@@ -367,6 +367,17 @@ static GamePatchDescription ITEMacPatch_Files[] = {
{ "p2_a.iaf", GAME_VOICEFILE, 4}
};
+static GamePatchDescription ITELinPatch_Files[] = {
+ { "wyrm.pak", GAME_RESOURCEFILE, 1529},
+ { "wyrm1.dlt", GAME_RESOURCEFILE, 1530},
+ { "wyrm2.dlt", GAME_RESOURCEFILE, 1531},
+ { "wyrm3.dlt", GAME_RESOURCEFILE, 1532},
+ { "wyrm4.dlt", GAME_RESOURCEFILE, 1533},
+ { "credit3m.dlt", GAME_RESOURCEFILE, 1796},
+ { "credit4m.dlt", GAME_RESOURCEFILE, 1797},
+ { "P2_A.iaf", GAME_VOICEFILE, 4}
+};
+
// IHNM section
static PanelButton IHNM_MainPanelButtons[] = {
@@ -718,8 +729,8 @@ static GameDescription gameDescriptions[] = {
ARRAYSIZE(ITEWINDEMO_GameFonts),
ITEWINDEMO_GameFonts,
&ITECD_GameSound,
- ARRAYSIZE(ITEMacPatch_Files),
- ITEMacPatch_Files,
+ ARRAYSIZE(ITELinPatch_Files),
+ ITELinPatch_Files,
GF_BIG_ENDIAN_DATA | GF_MAC_RESOURCES | GF_WYRMKEEP | GF_CD_FX
},
@@ -815,8 +826,8 @@ static GameDescription gameDescriptions[] = {
ARRAYSIZE(ITECD_GameFonts),
ITECD_GameFonts,
&ITECD_GameSound,
- 0,
- NULL,
+ ARRAYSIZE(ITEMacPatch_Files),
+ ITEMacPatch_Files,
GF_WYRMKEEP | GF_CD_FX
},