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authorFilippos Karapetis2007-09-05 22:38:08 +0000
committerFilippos Karapetis2007-09-05 22:38:08 +0000
commit1aa4e0e8d0485fae4465cbc78977a5ca5f6ddb8a (patch)
tree853e6df4e7c2e0a9bfa3ae6666d90c42fcf1cddd
parent8ccd247a749772e4ee5df8de8da17983baf3094d (diff)
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Changed several #ifdef _DEBUG code parts in Mickey with #if 0 (and commented them as debug). For some reason, _DEBUG seems to be set, causing all those code parts to be ran (which lead to all sorts of unexpected behavior)
svn-id: r28861
-rw-r--r--engines/agi/preagi_mickey.cpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp
index 9fd889922f..999325ce62 100644
--- a/engines/agi/preagi_mickey.cpp
+++ b/engines/agi/preagi_mickey.cpp
@@ -1134,7 +1134,8 @@ void Mickey::flipSwitch() {
printExeMsg(IDO_MSA_GAME_OVER[1]);
printExeMsg(IDO_MSA_GAME_OVER[2]);
-#ifdef _DEBUG
+#if 0
+ // DEBUG
strcpy(game.szAddr, (char *)IDS_MSA_ADDR_PLANET[IDI_MSA_PLANET_EARTH]);
game.nButtons = strlen(game.szAddr);
#endif
@@ -1142,7 +1143,8 @@ void Mickey::flipSwitch() {
} else {
printExeStr(game.iClue[game.nXtals]);
-#ifdef _DEBUG
+#if 0
+ // DEBUG
_vm->drawStr(24, 12, IDA_DEFAULT, (char *)IDS_MSA_NAME_PLANET_2[game.iPlanetXtal[game.nXtals]]);
_vm->drawStr(24, 22, IDA_DEFAULT, (char *)IDS_MSA_ADDR_PLANET[game.iPlanetXtal[game.nXtals]]);
strcpy(game.szAddr, (char *)IDS_MSA_ADDR_PLANET[game.iPlanetXtal[game.nXtals]]);
@@ -2119,8 +2121,8 @@ void Mickey::initVars() {
}
game.iRmPic[IDI_MSA_PIC_SHIP_AIRLOCK] = IDI_MSA_PIC_SHIP_AIRLOCK_0;
-#ifdef _DEBUG
-
+#if 0
+ // DEBUG
game.iPlanet = IDI_MSA_PLANET_EARTH;
game.iRoom = IDI_MSA_PIC_SHIP_CONTROLS;
game.fHasXtal = true;