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author | richiesams | 2013-08-09 18:33:15 -0500 |
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committer | richiesams | 2013-08-09 18:33:15 -0500 |
commit | 1b277d34ac9d7b207e7e42964d00dd6f433daadc (patch) | |
tree | 2ac821d6d6b7f1d69ca7a885f6c273e2005cfe67 | |
parent | f89120310cd08dc0640b51ed1e49dd02c3a028b9 (diff) | |
download | scummvm-rg350-1b277d34ac9d7b207e7e42964d00dd6f433daadc.tar.gz scummvm-rg350-1b277d34ac9d7b207e7e42964d00dd6f433daadc.tar.bz2 scummvm-rg350-1b277d34ac9d7b207e7e42964d00dd6f433daadc.zip |
ZVISION: Add class to manage cursors
-rw-r--r-- | engines/zvision/cursor_manager.cpp | 119 | ||||
-rw-r--r-- | engines/zvision/cursor_manager.h | 67 | ||||
-rw-r--r-- | engines/zvision/events.cpp | 7 | ||||
-rw-r--r-- | engines/zvision/module.mk | 1 | ||||
-rw-r--r-- | engines/zvision/zvision.cpp | 6 | ||||
-rw-r--r-- | engines/zvision/zvision.h | 4 |
6 files changed, 202 insertions, 2 deletions
diff --git a/engines/zvision/cursor_manager.cpp b/engines/zvision/cursor_manager.cpp new file mode 100644 index 0000000000..43d288ea4e --- /dev/null +++ b/engines/zvision/cursor_manager.cpp @@ -0,0 +1,119 @@ +/* ScummVM - Graphic Adventure Engine +* +* ScummVM is the legal property of its developers, whose names +* are too numerous to list here. Please refer to the COPYRIGHT +* file distributed with this source distribution. +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. + +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. + +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +*/ + +#include "common/scummsys.h" + +#include "common/system.h" +#include "graphics/pixelformat.h" + +#include "zvision/zvision.h" +#include "zvision/cursor_manager.h" + + +namespace ZVision { + +const char *CursorManager::_cursorNames[] = { "active", "arrow", "backward", "downarrow", "forward", "handpt", "handpu", "hdown", "hleft", + "hright", "hup", "idle", "leftarrow", "rightarrow", "suggest_surround", "suggest_tilt", "turnaround", "zuparrow" }; + +const char *CursorManager::_zgiCursorFileNames[] = { "g0gbc011.zcr", "g0gac001.zcr", "g0gac021.zcr", "g0gac031.zcr", "g0gac041.zcr", "g0gac051.zcr", "g0gac061.zcr", "g0gac071.zcr", "g0gac081.zcr", + "g0gac091.zcr", "g0gac101.zcr", "g0gac011.zcr", "g0gac111.zcr", "g0gac121.zcr", "g0gac131.zcr", "g0gac141.zcr", "g0gac151.zcr", "g0gac161.zcr" }; + +const char *CursorManager::_zNemCursorFileNames[] = { "00act", "arrow", "back", "down", "forw", "handpt", "handpu", "hdown", "hleft", + "hright", "hup", "00idle", "left", "right", "ssurr", "stilt", "turn", "up" }; + + +CursorManager::CursorManager(ZVision *engine, const Graphics::PixelFormat *pixelFormat) + : _engine(engine), + _pixelFormat(pixelFormat), + _cursorIsPushed(false), + _currentCursor("idle") { + // WARNING: The index 11 is hardcoded. If you change the order of _cursorNames/_zgiCursorFileNames/_zNemCursorFileNames, you HAVE to change the index accordingly + if (_engine->getGameId() == ZorkNemesis) { + Common::String name(Common::String::format("%sa.zcr", _zNemCursorFileNames[11])); + _idleCursor = ZorkCursor(name); + } else if (_engine->getGameId() == ZorkGrandInquisitor) { + _idleCursor = ZorkCursor(_zgiCursorFileNames[11]); + } +} + +void CursorManager::initialize() { + _engine->_system->setMouseCursor(_idleCursor.getSurface(), _idleCursor.getWidth(), _idleCursor.getHeight(), _idleCursor.getHotspotX(), _idleCursor.getHotspotY(), _idleCursor.getKeyColor(), false, _pixelFormat); + _engine->_system->showMouse(true); +} + +void CursorManager::changeCursor(Common::String &cursorName, bool pushed) { + _cursorIsPushed = pushed; + + if (cursorName == "idle" && !pushed) { + revertToIdle(); + return; + } + + // WARNING: The range of this loop is hardcoded to the length of _cursorNames + for (int i = 0; i < 18; i++) { + if (_engine->getGameId() == ZorkNemesis) { + if (_cursorNames[i] == cursorName) { + // ZNem uses a/b at the end of the file to signify not pushed/pushed respectively + Common::String pushedFlag = pushed ? "b" : "a"; + Common::String name = Common::String::format("%s%s.zcr", _zNemCursorFileNames[i], pushedFlag); + + changeCursor(ZorkCursor(name)); + return; + } + } else if (_engine->getGameId() == ZorkGrandInquisitor) { + if (_cursorNames[i] == cursorName) { + if (!pushed) { + changeCursor(ZorkCursor(_zgiCursorFileNames[i])); + } else { + // ZGI flips not pushed/pushed between a/c and b/d + // It flips the 4th character of the name + char buffer[25]; + strcpy(buffer, _zgiCursorFileNames[i]); + buffer[3] += 2; + } + return; + } + } + } + + // If we get here, something went wrong + warning("No cursor found for identifier %s", cursorName.c_str()); +} + +void CursorManager::changeCursor(const ZorkCursor &cursor) { + _engine->_system->setMouseCursor(cursor.getSurface(), cursor.getWidth(), cursor.getHeight(), cursor.getHotspotX(), cursor.getHotspotY(), cursor.getKeyColor(), false, _pixelFormat); +} + +void CursorManager::cursorDown(bool pushed) { + if (_cursorIsPushed == pushed) + return; + + _cursorIsPushed = pushed; + changeCursor(_currentCursor, pushed); +} + +void CursorManager::revertToIdle() { + _currentCursor = "idle"; + _engine->_system->setMouseCursor(_idleCursor.getSurface(), _idleCursor.getWidth(), _idleCursor.getHeight(), _idleCursor.getHotspotX(), _idleCursor.getHotspotY(), _idleCursor.getKeyColor(), false, _pixelFormat); +} + +} // End of namespace ZVision diff --git a/engines/zvision/cursor_manager.h b/engines/zvision/cursor_manager.h new file mode 100644 index 0000000000..914538591d --- /dev/null +++ b/engines/zvision/cursor_manager.h @@ -0,0 +1,67 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef ZVISION_CURSOR_MANAGER_H +#define ZVISION_CURSOR_MANAGER_H + +#include "common/types.h" + +#include "zvision/cursor.h" + + +namespace Graphics { +struct PixelFormat; +} + +namespace ZVision { + +class ZVision; + +class CursorManager { +public: + CursorManager(ZVision *engine, const Graphics::PixelFormat *pixelFormat); + +private: + ZVision *_engine; + const Graphics::PixelFormat *_pixelFormat; + ZorkCursor _idleCursor; + Common::String _currentCursor; + bool _cursorIsPushed; + + static const char *_cursorNames[]; + static const char *_zgiCursorFileNames[]; + static const char *_zNemCursorFileNames[]; + +public: + void initialize(); + + void changeCursor(Common::String &cursorName, bool pushed); + void cursorDown(bool pushed); + void revertToIdle(); + +private: + void changeCursor(const ZorkCursor &cursor); +}; + +} // End of namespace ZVision + +#endif diff --git a/engines/zvision/events.cpp b/engines/zvision/events.cpp index 3163563ad3..17f48db7fc 100644 --- a/engines/zvision/events.cpp +++ b/engines/zvision/events.cpp @@ -27,7 +27,7 @@ #include "common/events.h" #include "engines/util.h" -#include "zvision/render_manager.h" +#include "zvision/cursor_manager.h" namespace ZVision { @@ -39,6 +39,7 @@ void ZVision::processEvents() { break; case Common::EVENT_LBUTTONUP: + onMouseUp(_event.mouse); break; case Common::EVENT_RBUTTONDOWN: @@ -78,7 +79,11 @@ void ZVision::processEvents() { } void ZVision::onMouseDown(const Common::Point &pos) { + _cursorManager->cursorDown(true); +} +void ZVision::onMouseUp(const Common::Point &pos) { + _cursorManager->cursorDown(false); } void ZVision::onMouseMove(const Common::Point &pos) { diff --git a/engines/zvision/module.mk b/engines/zvision/module.mk index feafad5e16..7e74b0bfdd 100644 --- a/engines/zvision/module.mk +++ b/engines/zvision/module.mk @@ -7,6 +7,7 @@ MODULE_OBJS := \ console.o \ control.o \ cursor.o \ + cursor_manager.o \ detection.o \ events.o \ lzss_read_stream.o \ diff --git a/engines/zvision/zvision.cpp b/engines/zvision/zvision.cpp index 7cfa42e125..e1f719df0a 100644 --- a/engines/zvision/zvision.cpp +++ b/engines/zvision/zvision.cpp @@ -38,9 +38,9 @@ #include "zvision/console.h" #include "zvision/script_manager.h" #include "zvision/render_manager.h" +#include "zvision/cursor_manager.h" #include "zvision/zfs_archive.h" #include "zvision/detection.h" -#include "zvision/cursor.h" #include "zvision/utility.h" @@ -81,6 +81,7 @@ ZVision::ZVision(OSystem *syst, const ZVisionGameDescription *gameDesc) // Create managers _scriptManager = new ScriptManager(this); _renderManager = new RenderManager(_system, _width, _height); + _cursorManager = new CursorManager(this, &_pixelFormat); debug("ZVision::ZVision"); } @@ -90,6 +91,7 @@ ZVision::~ZVision() { // Dispose of resources delete _console; + delete _cursorManager; delete _renderManager; delete _scriptManager; delete _rnd; @@ -114,6 +116,8 @@ void ZVision::initialize() { initGraphics(_width, _height, true, &_pixelFormat); _scriptManager->initialize(); + // Has to be done after graphics has been initialized + _cursorManager->initialize(); // Create debugger console. It requires GFX to be initialized _console = new Console(this); diff --git a/engines/zvision/zvision.h b/engines/zvision/zvision.h index 29c1ddd651..0a4ed08974 100644 --- a/engines/zvision/zvision.h +++ b/engines/zvision/zvision.h @@ -47,6 +47,7 @@ struct ZVisionGameDescription; class Console; class ScriptManager; class RenderManager; +class CursorManager; // our engine debug channels enum { @@ -76,6 +77,7 @@ private: // Managers ScriptManager *_scriptManager; RenderManager *_renderManager; + CursorManager *_cursorManager; // Clock Clock _clock; @@ -91,6 +93,7 @@ public: ScriptManager *getScriptManager() const; RenderManager *getRenderManager() const; + CursorManager *getCursorManager() const; Common::RandomSource *getRandomSource() const; ZVisionGameId getGameId() const; @@ -103,6 +106,7 @@ private: void processEvents(); void onMouseDown(const Common::Point &pos); + void onMouseUp(const Common::Point &pos); void onMouseMove(const Common::Point &pos); void onKeyDown(uint keyCode); }; |