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author | Max Horn | 2003-06-06 20:55:39 +0000 |
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committer | Max Horn | 2003-06-06 20:55:39 +0000 |
commit | 1cae280e79ded4bf68b5692f74de9c1f47644a5c (patch) | |
tree | f1af0b41f992a1a13f7f90ed3a258e389f640c6c | |
parent | 0f9d447bd450ad65727c925371773be0519e3d2a (diff) | |
download | scummvm-rg350-1cae280e79ded4bf68b5692f74de9c1f47644a5c.tar.gz scummvm-rg350-1cae280e79ded4bf68b5692f74de9c1f47644a5c.tar.bz2 scummvm-rg350-1cae280e79ded4bf68b5692f74de9c1f47644a5c.zip |
rewrite code a bit: personally I find it much easier to understand what the code does this way (the &6 trick is cute, but obfuscates the meaning of the code)
svn-id: r8360
-rw-r--r-- | scumm/gfx.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/scumm/gfx.cpp b/scumm/gfx.cpp index aec3c9ca91..8a5fc45bc7 100644 --- a/scumm/gfx.cpp +++ b/scumm/gfx.cpp @@ -1335,45 +1335,45 @@ StripTable *Gdi::generateStripTable(const byte *src, int width, int height, Stri } void Gdi::drawStripC64Background(byte *dst, int stripnr, int height) { - int y, i, j; height >>= 3; - for (y = 0; y < height; y++) { + for (int y = 0; y < height; y++) { _C64Colors[3] = (_C64ColorMap[y + stripnr * height] & 7); - for (i = 0; i < 8; i++) { - for (j = 7; j >= 0; j--) { - byte c = _C64CharMap[_C64PicMap[y + stripnr * height] * 8 + i] >> (j & 6); - dst[7 - j] = _C64Colors[c & 3]; - } + for (int i = 0; i < 8; i++) { + byte c = _C64CharMap[_C64PicMap[y + stripnr * height] * 8 + i]; + dst[0] = dst[1] = _C64Colors[(c >> 6) & 3]; + dst[2] = dst[3] = _C64Colors[(c >> 4) & 3]; + dst[4] = dst[5] = _C64Colors[(c >> 2) & 3]; + dst[6] = dst[7] = _C64Colors[(c >> 0) & 3]; dst += _vm->_screenWidth; } } } void Gdi::drawStripC64Object(byte *dst, int stripnr, int width, int height) { - int y, i, j; height >>= 3; width >>= 3; - for (y = 0; y < height; y++) { + for (int y = 0; y < height; y++) { _C64Colors[3] = (_C64ObjectMap[y * width + stripnr + (width * height)] & 7); - for (i = 0; i < 8; i++) { - for (j = 7; j >= 0; j--) { - byte c = _C64CharMap[_C64ObjectMap[y * width + stripnr] * 8 + i] >> (j & 6); - dst[7 - j] = _C64Colors[c & 3]; - } + for (int i = 0; i < 8; i++) { + byte c = _C64CharMap[_C64ObjectMap[y * width + stripnr] * 8 + i]; + dst[0] = dst[1] = _C64Colors[(c >> 6) & 3]; + dst[2] = dst[3] = _C64Colors[(c >> 4) & 3]; + dst[4] = dst[5] = _C64Colors[(c >> 2) & 3]; + dst[6] = dst[7] = _C64Colors[(c >> 0) & 3]; dst += _vm->_screenWidth; } } } void Gdi::drawStripC64Mask(byte *dst, int stripnr, int height) { - int y, i, j; height >>= 3; - for (y = 0; y < height; y++) { - for (i = 0; i < 8; i++) { - for (j = 7; j >= 0; j--) { - byte c = _C64MaskChar[_C64MaskMap[y + stripnr * height] * 8 + i] >> (j & 6); - dst[7 - j] = c & 3; - } + for (int y = 0; y < height; y++) { + for (int i = 0; i < 8; i++) { + byte c = _C64MaskChar[_C64MaskMap[y + stripnr * height] * 8 + i]; + dst[0] = dst[1] = (c >> 6) & 3; + dst[2] = dst[3] = (c >> 4) & 3; + dst[4] = dst[5] = (c >> 2) & 3; + dst[6] = dst[7] = (c >> 0) & 3; dst += _vm->_screenWidth; } } |