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author | Max Horn | 2003-12-27 16:11:05 +0000 |
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committer | Max Horn | 2003-12-27 16:11:05 +0000 |
commit | 1d2e7f7e38e89cd6abd52617b89799f8ed98fe45 (patch) | |
tree | 5631251455fb027e1e8d2741f325ad4556d91c8a | |
parent | d3224918e53becc575ddbbaac1035591c6eaa626 (diff) | |
download | scummvm-rg350-1d2e7f7e38e89cd6abd52617b89799f8ed98fe45.tar.gz scummvm-rg350-1d2e7f7e38e89cd6abd52617b89799f8ed98fe45.tar.bz2 scummvm-rg350-1d2e7f7e38e89cd6abd52617b89799f8ed98fe45.zip |
no need to convert data to stereo, the mixer can handle mono data just fine
svn-id: r11971
-rw-r--r-- | scumm/imuse_digi.cpp | 70 |
1 files changed, 20 insertions, 50 deletions
diff --git a/scumm/imuse_digi.cpp b/scumm/imuse_digi.cpp index 8dc4381980..813cba7588 100644 --- a/scumm/imuse_digi.cpp +++ b/scumm/imuse_digi.cpp @@ -634,12 +634,9 @@ static const imuse_ft_music_table _ftSeqMusicTable[] = { }; #endif -static uint32 decode12BitsSample(byte *src, byte **dst, uint32 size, bool stereo) { +static uint32 decode12BitsSample(byte *src, byte **dst, uint32 size) { uint32 loop_size = size / 3; uint32 s_size = loop_size * 4; - if (stereo) { - s_size *= 2; - } byte *ptr = *dst = (byte *)malloc(s_size); uint32 tmp; @@ -649,14 +646,8 @@ static uint32 decode12BitsSample(byte *src, byte **dst, uint32 size, bool stereo byte v3 = *src++; tmp = ((((v2 & 0x0f) << 8) | v1) << 4) - 0x8000; WRITE_BE_UINT16(ptr, tmp); ptr += 2; - if (stereo) { - WRITE_BE_UINT16(ptr, tmp); ptr += 2; - } tmp = ((((v2 & 0xf0) << 4) | v3) << 4) - 0x8000; WRITE_BE_UINT16(ptr, tmp); ptr += 2; - if (stereo) { - WRITE_BE_UINT16(ptr, tmp); ptr += 2; - } } return s_size; } @@ -803,7 +794,6 @@ void IMuseDigital::startSound(int sound, byte *voc_src, int voc_size, int voc_ra uint32 tag; int32 size = 0; - int t; if ((sound == kTalkSoundID) && (_voiceVocData) || (READ_UINT32(ptr) == MKID('Crea'))) { if (READ_UINT32(ptr) == MKID('Crea')) { @@ -815,16 +805,8 @@ void IMuseDigital::startSound(int sound, byte *voc_src, int voc_size, int voc_ra _channel[l].size = voc_size * 2; _channel[l].bits = 8; _channel[l].channels = 2; - _channel[l].mixerFlags = SoundMixer::FLAG_STEREO | SoundMixer::FLAG_REVERSE_STEREO | SoundMixer::FLAG_UNSIGNED; - _channel[l].data = (byte *)malloc(_channel[l].size); - - // Widen data to two channels - for (t = 0; t < _channel[l].size / 2; t++) { - *(_channel[l].data + t * 2 + 0) = *(voc_src + t); - *(_channel[l].data + t * 2 + 1) = *(voc_src + t); - } - - free(voc_src); + _channel[l].mixerFlags = SoundMixer::FLAG_UNSIGNED; + _channel[l].data = voc_src; } else if (READ_UINT32(ptr) == MKID('iMUS')) { ptr += 16; for (;;) { @@ -928,13 +910,21 @@ void IMuseDigital::startSound(int sound, byte *voc_src, int voc_size, int voc_ra // flag - since we copy the data around anyway, swapping the // channels should be little extra work (in fact, none for // mono data, which includes the 12 bit compressed format). - _channel[l].mixerFlags = SoundMixer::FLAG_STEREO | SoundMixer::FLAG_REVERSE_STEREO; - _channel[l].mixerSize = _channel[l].freq * 2; + + assert(_channel[l].channels == 1 || _channel[l].channels == 2); + + if (_channel[l].channels == 2) { + _channel[l].mixerFlags = SoundMixer::FLAG_STEREO | SoundMixer::FLAG_REVERSE_STEREO; + _channel[l].mixerSize = _channel[l].freq * 2; + } else { + _channel[l].mixerFlags = 0; + _channel[l].mixerSize = _channel[l].freq; + } if (_channel[l].bits == 12) { _channel[l].mixerSize *= 2; _channel[l].mixerFlags |= SoundMixer::FLAG_16BITS; - _channel[l].size = decode12BitsSample(ptr, &_channel[l].data, size, (_channel[l].channels == 2) ? false : true); + _channel[l].size = decode12BitsSample(ptr, &_channel[l].data, size); } else if (_channel[l].bits == 16) { _channel[l].mixerSize *= 2; _channel[l].mixerFlags |= SoundMixer::FLAG_16BITS; @@ -943,34 +933,14 @@ void IMuseDigital::startSound(int sound, byte *voc_src, int voc_size, int voc_ra // the data is supposed to be in 16 bit format... that makes no sense... size &= ~1; - if (_channel[l].channels == 1) { - size *= 2; - _channel[l].channels = 2; - _channel[l].data = (byte *)malloc(size); - // Widen data to two channels - for (t = 0; t < size / 4; t++) { - *(uint16 *)(_channel[l].data + t * 4 + 0) = *(uint16 *)(ptr + t * 2); - *(uint16 *)(_channel[l].data + t * 4 + 2) = *(uint16 *)(ptr + t * 2); - } - } else { - error("IMuseDigital::startSound() Stereo 16 bit sound support not yet implemented"); - } + _channel[l].data = (byte *)malloc(size); + memcpy(_channel[l].data, ptr, size); _channel[l].size = size; } else if (_channel[l].bits == 8) { _channel[l].mixerFlags |= SoundMixer::FLAG_UNSIGNED; - if (_channel[l].channels == 1) { - size *= 2; - _channel[l].channels = 2; - _channel[l].data = (byte *)malloc(size); - // Widen data to two channels - for (t = 0; t < size / 2; t++) { - *(_channel[l].data + t * 2 + 0) = *(ptr + t); - *(_channel[l].data + t * 2 + 1) = *(ptr + t); - } - } else { - _channel[l].data = (byte *)malloc(size); - memcpy(_channel[l].data, ptr, size); - } + + _channel[l].data = (byte *)malloc(size); + memcpy(_channel[l].data, ptr, size); _channel[l].size = size; } else error("IMuseDigital::startSound() Can't handle %d bit samples", _channel[l].bits); @@ -1394,7 +1364,7 @@ void IMuseDigital::bundleMusicHandler() { byte *buffer = NULL; uint32 final_size; if (_bundleMusicSampleBits == 12) { - final_size = decode12BitsSample(ptr, &buffer, _outputMixerSize, false); + final_size = decode12BitsSample(ptr, &buffer, _outputMixerSize); } else if (_bundleMusicSampleBits == 16) { buffer = (byte *)malloc(_outputMixerSize); final_size = _outputMixerSize; |