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author | Sven Hesse | 2007-12-13 13:26:49 +0000 |
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committer | Sven Hesse | 2007-12-13 13:26:49 +0000 |
commit | 1d338096f074d469f5ec3f341d188b6c7c67272c (patch) | |
tree | 477026b6e20f43ceff07b66e26139ab385dc892b | |
parent | 2991b03cc4a38dfb85b6f3155bc83a0656f1c25e (diff) | |
download | scummvm-rg350-1d338096f074d469f5ec3f341d188b6c7c67272c.tar.gz scummvm-rg350-1d338096f074d469f5ec3f341d188b6c7c67272c.tar.bz2 scummvm-rg350-1d338096f074d469f5ec3f341d188b6c7c67272c.zip |
Muting the compiler :P
svn-id: r29846
-rw-r--r-- | engines/cine/bg_list.cpp | 2 | ||||
-rw-r--r-- | engines/cine/various.cpp | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/engines/cine/bg_list.cpp b/engines/cine/bg_list.cpp index 5e4db13911..1d69407c8a 100644 --- a/engines/cine/bg_list.cpp +++ b/engines/cine/bg_list.cpp @@ -43,7 +43,7 @@ void addToBGList(int16 objIdx, bool addList) { int16 y = objectTable[objIdx].y; int16 width = animDataTable[objectTable[objIdx].frame].var1; int16 height = animDataTable[objectTable[objIdx].frame].height; - int16 part = objectTable[objIdx].part; +// int16 part = objectTable[objIdx].part; if (g_cine->getGameType() == GType_OS) { drawSpriteRaw2(animDataTable[objectTable[objIdx].frame].ptr1, objectTable[objIdx].part, width, height, page2Raw, x, y); diff --git a/engines/cine/various.cpp b/engines/cine/various.cpp index 89e0e679c1..f07f6b3984 100644 --- a/engines/cine/various.cpp +++ b/engines/cine/various.cpp @@ -907,7 +907,7 @@ void CineEngine::makeSystemMenu(void) { case 4: // load game { if (loadSaveDirectory()) { - int16 selectedSave; +// int16 selectedSave; getMouseData(mouseUpdateStatus, (uint16 *)&mouseButton, (uint16 *)&mouseX, (uint16 *)&mouseY); selectedSave = makeMenuChoice(currentSaveName, 10, mouseX, mouseY + 8, 180); @@ -1259,7 +1259,7 @@ int16 makeMenuChoice(const commandeType commandList[], uint16 height, uint16 X, currentX = X + 4; for (j = 0; j < strlen(commandList[i]); j++) { - byte currentChar = commandList[i][j]; + currentChar = commandList[i][j]; currentX = drawChar(currentChar, currentX, currentY); } @@ -2598,7 +2598,7 @@ bool makeTextEntryMenu(const char *messagePtr, char *inputString, int stringMaxL int currentX = x + 4; for (uint j = 0; j < strlen(inputString); j++) { - char currentChar = inputString[j]; + currentChar = inputString[j]; currentX = drawChar(currentChar, currentX, localY); // draw cursor here |