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author | Max Horn | 2010-09-28 20:29:25 +0000 |
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committer | Max Horn | 2010-09-28 20:29:25 +0000 |
commit | 1d3ce126eac4a7fa479df79009fd0b15ca081109 (patch) | |
tree | cd1c6aa2438c1f01a6bd806d2f43182fe6377a52 | |
parent | 07427bed7476fa050fffcedd100b97e0c0aecda2 (diff) | |
download | scummvm-rg350-1d3ce126eac4a7fa479df79009fd0b15ca081109.tar.gz scummvm-rg350-1d3ce126eac4a7fa479df79009fd0b15ca081109.tar.bz2 scummvm-rg350-1d3ce126eac4a7fa479df79009fd0b15ca081109.zip |
SDL: Fix for 32 bit mode support (untested; might be good for backporting, not sure, somebody should verify)
svn-id: r52934
-rw-r--r-- | backends/platform/sdl/graphics.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/backends/platform/sdl/graphics.cpp b/backends/platform/sdl/graphics.cpp index 0b96ef24ec..6ee10119cc 100644 --- a/backends/platform/sdl/graphics.cpp +++ b/backends/platform/sdl/graphics.cpp @@ -237,7 +237,7 @@ void OSystem_SDL::detectSupportedFormats() { // available format, it will get one that is "cheap" to // use. const Graphics::PixelFormat RGBList[] = { -#ifdef ENABLE_32BIT +#ifdef USE_RGB_COLOR // RGBA8888, ARGB8888, RGB888 Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0), Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24), @@ -251,7 +251,7 @@ void OSystem_SDL::detectSupportedFormats() { Graphics::PixelFormat(2, 4, 4, 4, 4, 8, 4, 0, 12) }; const Graphics::PixelFormat BGRList[] = { -#ifdef ENABLE_32BIT +#ifdef USE_RGB_COLOR // ABGR8888, BGRA8888, BGR888 Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24), Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0), |