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authorPaul Gilbert2014-08-28 20:24:25 -0400
committerPaul Gilbert2014-08-28 20:24:25 -0400
commit1d8f23985aa8eaf718388ba3d6ccae5824a530aa (patch)
tree816625389fd02d98743f0dff3eaa9106079bd567
parente57d7e8782e1be66a23166b04d6bec658ed2be80 (diff)
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ACCESS: Implement loadSounds
-rw-r--r--engines/access/sound.cpp31
-rw-r--r--engines/access/sound.h8
-rw-r--r--engines/access/video.cpp1
3 files changed, 24 insertions, 16 deletions
diff --git a/engines/access/sound.cpp b/engines/access/sound.cpp
index 2b8e6a7bf1..d932cc6e44 100644
--- a/engines/access/sound.cpp
+++ b/engines/access/sound.cpp
@@ -29,24 +29,24 @@ namespace Access {
SoundManager::SoundManager(AccessEngine *vm, Audio::Mixer *mixer) :
_vm(vm), _mixer(mixer) {
- Common::fill(&_soundPriority[0], &_soundPriority[MAX_SOUNDS], 0);
- for (int i = 0; i < MAX_SOUNDS; ++i)
- _soundTable[i] = nullptr;
-
_music = nullptr;
_musicRepeat = false;
}
SoundManager::~SoundManager() {
- for (int i = 0; i < MAX_SOUNDS; ++i)
+ clearSounds();
+}
+
+void SoundManager::clearSounds() {
+ for (int i = 0; i < _soundTable.size(); ++i)
delete _soundTable[i];
+ _soundTable.clear();
+ _soundPriority.clear();
}
void SoundManager::queueSound(int idx, int fileNum, int subfile) {
- /*
- _soundTable[idx]._data = _vm->_files->loadFile(fileNum, subfile);
- _soundTable[idx]._size = _vm->_files->_filesize;
- */
+ delete _soundTable[idx];
+ _soundTable[idx] = _vm->_files->loadFile(fileNum, subfile);
}
Resource *SoundManager::loadSound(int fileNum, int subfile) {
@@ -54,11 +54,11 @@ Resource *SoundManager::loadSound(int fileNum, int subfile) {
}
void SoundManager::playSound(int soundIndex) {
- int idx = _soundPriority[soundIndex - 1] - 1;
- playSound(_soundTable[idx]->data(), _soundTable[idx]->_size);
+ int idx = _soundPriority[soundIndex];
+ playSound(_soundTable[idx]);
}
-void SoundManager::playSound(byte *data, uint32 size) {
+void SoundManager::playSound(Resource *res) {
/*
Audio::QueuingAudioStream *audioStream = Audio::makeQueuingAudioStream(22050, false);
audioStream->queueBuffer(data, size, DisposeAfterUse::YES, 0);
@@ -68,7 +68,12 @@ void SoundManager::playSound(byte *data, uint32 size) {
}
void SoundManager::loadSounds(Common::Array<RoomInfo::SoundIdent> &sounds) {
- // TODO
+ clearSounds();
+
+ for (uint i = 0; i < sounds.size(); ++i) {
+ _soundTable.push_back(loadSound(sounds[i]._fileNum, sounds[i]._subfile));
+ _soundPriority.push_back(sounds[i]._priority);
+ }
}
void SoundManager::midiPlay() {
diff --git a/engines/access/sound.h b/engines/access/sound.h
index a534eac79f..8fef9e35fb 100644
--- a/engines/access/sound.h
+++ b/engines/access/sound.h
@@ -39,10 +39,12 @@ private:
Audio::Mixer *_mixer;
Audio::SoundHandle _soundHandle;
- void playSound(byte *data, uint32 size);
+ void clearSounds();
+
+ void playSound(Resource *res);
public:
- Resource *_soundTable[MAX_SOUNDS];
- int _soundPriority[MAX_SOUNDS];
+ Common::Array<Resource *> _soundTable;
+ Common::Array<int> _soundPriority;
Resource *_music;
bool _musicRepeat;
public:
diff --git a/engines/access/video.cpp b/engines/access/video.cpp
index 4c380ff915..8197b91923 100644
--- a/engines/access/video.cpp
+++ b/engines/access/video.cpp
@@ -30,6 +30,7 @@ VideoPlayer::VideoPlayer(AccessEngine *vm) : Manager(vm) {
_videoFrame = 0;
_soundFlag = false;
_soundFrame = 0;
+ _videoData = nullptr;
}
VideoPlayer::~VideoPlayer() {