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author | Tobia Tesan | 2017-04-24 22:16:57 +0200 |
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committer | Eugene Sandulenko | 2017-05-02 21:01:23 +0100 |
commit | 1de51c10dd6e27e970d7b83a469b4a1656176237 (patch) | |
tree | 2bb39acb805ac57956051d178016f841d934f324 | |
parent | 68218d15f27146a952d18c20b4130c3fb14580c6 (diff) | |
download | scummvm-rg350-1de51c10dd6e27e970d7b83a469b4a1656176237.tar.gz scummvm-rg350-1de51c10dd6e27e970d7b83a469b4a1656176237.tar.bz2 scummvm-rg350-1de51c10dd6e27e970d7b83a469b4a1656176237.zip |
DIRECTOR: Add Stxt.h
-rw-r--r-- | engines/director/stxt.h | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/engines/director/stxt.h b/engines/director/stxt.h new file mode 100644 index 0000000000..ff8f1d1e91 --- /dev/null +++ b/engines/director/stxt.h @@ -0,0 +1,118 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef DIRECTOR_STXT_H +#define DIRECTOR_STXT_H + +#include "engines/director/director.h" + +namespace Director { + +class Stxt { +public: + Stxt (Common::SeekableSubReadStreamEndian &textStream) { + uint32 unk1 = textStream.readUint32(); + uint32 strLen = textStream.readUint32(); + uint32 dataLen = textStream.readUint32(); + Common::String text; + + for (uint32 i = 0; i < strLen; i++) { + byte ch = textStream.readByte(); + if (ch == 0x0d) { + ch = '\n'; + } + text += ch; + } + debugC(3, kDebugText, "Stxt init: unk1: %d strLen: %d dataLen: %d textlen: %u", unk1, strLen, dataLen, text.size()); + if (strLen < 200) + debugC(3, kDebugText, "text: '%s'", text.c_str()); + + uint16 formattingCount = textStream.readUint16(); + uint32 prevPos = 0; + + while (formattingCount) { + uint32 formatStartOffset = textStream.readUint32(); + uint16 unk1f = textStream.readUint16(); + uint16 unk2f = textStream.readUint16(); + + _fontId = textStream.readUint16(); + _textSlant = textStream.readByte(); + byte unk3f = textStream.readByte(); + _fontSize = textStream.readUint16(); + + _palinfo1 = textStream.readUint16(); + _palinfo2 = textStream.readUint16(); + _palinfo3 = textStream.readUint16(); + + debugC(3, kDebugText, "Stxt init: formattingCount: %u, formatStartOffset: %d, unk1: %d unk2: %d, fontId: %d, textSlant: %d", + formattingCount, formatStartOffset, unk1f, unk2f, _fontId, _textSlant); + + debugC(3, kDebugText, " unk3: %d, fontSize: %d, p0: %x p1: %x p2: %x", unk3f, _fontSize, _palinfo1, _palinfo2, _palinfo3); + + assert(prevPos <= formatStartOffset); // If this is triggered, we have to implement sorting + + while (prevPos != formatStartOffset) { + char f = text.firstChar(); + _ftext += text.firstChar(); + text.deleteChar(0); + + if (f == '\001') // Insert two \001s as a replacement + _ftext += '\001'; + + prevPos++; + + debugCN(4, kDebugText, "%c", f); + } + + debugCN(4, kDebugText, "*"); + + _ftext += Common::String::format("\001\015%c%c%c%c%c%c%c%c%c%c%c%c", + (_fontId >> 8) & 0xff, _fontId & 0xff, + _textSlant & 0xff, unk3f & 0xff, + (_fontSize >> 8) & 0xff, _fontSize & 0xff, + (_palinfo1 >> 8) & 0xff, _palinfo1 & 0xff, + (_palinfo2 >> 8) & 0xff, _palinfo2 & 0xff, + (_palinfo3 >> 8) & 0xff, _palinfo3 & 0xff); + + formattingCount--; + } + + debugC(4, kDebugText, "%s", text.c_str()); + _ftext += text; + } +public: + Common::String _ftext; + uint32 _fontId; + uint16 _fontSize; + TextType _textType; + TextAlignType _textAlign; + SizeType _textShadow; + byte _textSlant; + uint16 _palinfo1, _palinfo2, _palinfo3; + uint16 _unk1f; + uint16 _unk2f; + byte _unk3f; +}; + +} // End of namespace Director + +#endif |