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author | Filippos Karapetis | 2007-07-11 11:46:02 +0000 |
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committer | Filippos Karapetis | 2007-07-11 11:46:02 +0000 |
commit | 1dfc0614b7015f14d42cabd3fc5c2c542282966c (patch) | |
tree | 21cd0a1767763fbf528ee922a77b475996430fbb | |
parent | 3f2c527b0eb2ba4baa1e2af0d020f396c348be4d (diff) | |
download | scummvm-rg350-1dfc0614b7015f14d42cabd3fc5c2c542282966c.tar.gz scummvm-rg350-1dfc0614b7015f14d42cabd3fc5c2c542282966c.tar.bz2 scummvm-rg350-1dfc0614b7015f14d42cabd3fc5c2c542282966c.zip |
Fix for bug #1751390 in LSL1. When choosing a menu option, an appropriate event is set. If that event is equal to 0x20, it was incorrectly triggered when the space bar key was pressed
svn-id: r28024
-rw-r--r-- | engines/agi/menu.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/agi/menu.cpp b/engines/agi/menu.cpp index 52e402bf12..4cba788273 100644 --- a/engines/agi/menu.cpp +++ b/engines/agi/menu.cpp @@ -351,6 +351,12 @@ bool Menu::keyhandler(int key) { debugC(6, kDebugLevelMenu | kDebugLevelInput, "event %d registered", d->event); _vm->_game.evKeyp[d->event].occured = true; _vm->_game.evKeyp[d->event].data = d->event; + // In LSL1, event 0x20 is set when changing the game speed to normal via the menu + // Do not set the event data to 0x20, as this event is then incorrectly triggered + // when the spacebar is pressed, which has a keycode equal to 0x20 as well + // Fixes bug #1751390 - "LSL: after changing game speed, space key turn unfunctional" + if (d->event == 0x20) + _vm->_game.evKeyp[d->event].data = d->event + 1; goto exit_menu; } } |