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author | Marcus Comstedt | 2003-03-07 15:26:29 +0000 |
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committer | Marcus Comstedt | 2003-03-07 15:26:29 +0000 |
commit | 1e0b221341c9a0a941286cfbcfeb3129bb223546 (patch) | |
tree | dabec7ce894d3c4c29a5e6b02a9da91be9411429 | |
parent | 69c51886cbab4c25e682ab0ea7346b2fdf43fb02 (diff) | |
download | scummvm-rg350-1e0b221341c9a0a941286cfbcfeb3129bb223546.tar.gz scummvm-rg350-1e0b221341c9a0a941286cfbcfeb3129bb223546.tar.bz2 scummvm-rg350-1e0b221341c9a0a941286cfbcfeb3129bb223546.zip |
Exclude movies from game name matching.
svn-id: r6743
-rw-r--r-- | backends/dc/selector.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/backends/dc/selector.cpp b/backends/dc/selector.cpp index b0209f83ef..c788873bb0 100644 --- a/backends/dc/selector.cpp +++ b/backends/dc/selector.cpp @@ -174,6 +174,8 @@ static bool isGame(const char *fn, char *base) #else char *dot; if((dot = strchr(fn, '.'))!=NULL) { + if(!strcasecmp(dot, ".SAN")) + return false; strcpy(base, fn); base[dot-fn]='\0'; if(checkName(base)) |