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author | Paweł Kołodziejski | 2004-04-27 17:31:28 +0000 |
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committer | Paweł Kołodziejski | 2004-04-27 17:31:28 +0000 |
commit | 1e83b30b98fa17f15384f69e527878cfcf9307ce (patch) | |
tree | 73ea0d9a6d6fdd5e4c05541d74d544d6fdbf1325 | |
parent | 54d27c12d9fe74c36f516f002da38747b28e5ad2 (diff) | |
download | scummvm-rg350-1e83b30b98fa17f15384f69e527878cfcf9307ce.tar.gz scummvm-rg350-1e83b30b98fa17f15384f69e527878cfcf9307ce.tar.bz2 scummvm-rg350-1e83b30b98fa17f15384f69e527878cfcf9307ce.zip |
that is not need anymore
svn-id: r13656
-rw-r--r-- | scumm/imuse_digi/dimuse_track.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/scumm/imuse_digi/dimuse_track.cpp b/scumm/imuse_digi/dimuse_track.cpp index a517773455..948f0b3dfb 100644 --- a/scumm/imuse_digi/dimuse_track.cpp +++ b/scumm/imuse_digi/dimuse_track.cpp @@ -136,14 +136,6 @@ void IMuseDigital::startSound(int soundId, const char *soundName, int soundType, assert(channels == 1 || channels == 2); assert(0 < freq && freq <= 65535); - // Round the frequency to a multiple of 25. This is done to - // ensure we don't run into data under-/overflows (this is a - // design limitation of the current IMuseDigital code, which - // pushes data 'blindly' into the mixer, instead of providing - // a pull based interface, i.e. a custom AudioInputStream - // subclass). - freq -= (freq % 25); - _track[l]->iteration = freq * channels; if (channels == 2) _track[l]->mixerFlags = SoundMixer::FLAG_STEREO | SoundMixer::FLAG_REVERSE_STEREO; |