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author | Travis Howell | 2003-12-11 05:20:01 +0000 |
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committer | Travis Howell | 2003-12-11 05:20:01 +0000 |
commit | 1e90d540eb55387dcac94293053c6917b11de74e (patch) | |
tree | 27947d73d710345a0e5decd3bee2dd811d38e2c6 | |
parent | 8c1cf30b6bbe6c6a26c900887c7eeb350af7091f (diff) | |
download | scummvm-rg350-1e90d540eb55387dcac94293053c6917b11de74e.tar.gz scummvm-rg350-1e90d540eb55387dcac94293053c6917b11de74e.tar.bz2 scummvm-rg350-1e90d540eb55387dcac94293053c6917b11de74e.zip |
Correct filename
svn-id: r11568
-rw-r--r-- | simon/simon.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/simon/simon.cpp b/simon/simon.cpp index eab73e8763..b32244188a 100644 --- a/simon/simon.cpp +++ b/simon/simon.cpp @@ -4766,11 +4766,12 @@ void SimonEngine::quick_load_or_save() { bool success; char buf[256]; + char *filename = gen_savename(_saveLoadSlot); if (_saveLoadFlag == 2) { Subroutine *sub; success = load_game(_saveLoadSlot); if (!success) { - sprintf(buf, "Failed to save game state to file:\n\n%s", _saveLoadName); + sprintf(buf, "Failed to load game state to file:\n\n%s", filename); } else { // Redraw Inventory lock(); @@ -4784,7 +4785,7 @@ void SimonEngine::quick_load_or_save() { } else { success = save_game(_saveLoadSlot, _saveLoadName); if (!success) - sprintf(buf, "Failed to load game state to file:\n\n%s", _saveLoadName); + sprintf(buf, "Failed to save game state to file:\n\n%s", filename); } if (!success) { @@ -4792,7 +4793,7 @@ void SimonEngine::quick_load_or_save() { dialog.runModal(); } else if (_saveLoadFlag == 1) { - sprintf(buf, "Successfully saved game state in file:\n\n%s", _saveLoadName); + sprintf(buf, "Successfully saved game state in file:\n\n%s", filename); GUI::TimedMessageDialog dialog(buf, 1500); dialog.runModal(); |