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authorStrangerke2013-10-27 16:59:38 +0100
committerStrangerke2013-10-27 16:59:38 +0100
commit1e983cd8fc4e8368a7d98ec0db0b1d9f8a48ad74 (patch)
tree732b5e024d8598a1bb09d7c778d0f7e5486ade40
parentc145daf6254346d893b4b402a7b0ce7ac31f1d82 (diff)
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TSAGE: Fix CID 1002397, 1002398, 1047257. Fix a bug in Scene3150::postInit()
-rw-r--r--engines/tsage/blue_force/blueforce_scenes4.cpp60
-rw-r--r--engines/tsage/blue_force/blueforce_scenes4.h7
-rw-r--r--engines/tsage/globals.cpp80
-rw-r--r--engines/tsage/globals.h31
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes1.cpp22
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes2.cpp16
-rw-r--r--engines/tsage/ringworld2/ringworld2_scenes3.cpp28
7 files changed, 150 insertions, 94 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes4.cpp b/engines/tsage/blue_force/blueforce_scenes4.cpp
index a10f311791..072761b5ac 100644
--- a/engines/tsage/blue_force/blueforce_scenes4.cpp
+++ b/engines/tsage/blue_force/blueforce_scenes4.cpp
@@ -39,7 +39,7 @@ namespace BlueForce {
void Scene410::Action1::signal() {
Scene410 *scene = (Scene410 *)BF_GLOBALS._sceneManager._scene;
- switch (scene->_field1FB6++) {
+ switch (scene->_action1Count++) {
case 0:
if (BF_GLOBALS.getFlag(fTalkedDriverNoBkup)) {
setDelay(3);
@@ -136,7 +136,7 @@ void Scene410::Action5::signal() {
switch (_actionIndex++) {
case 0:
- if (scene->_field1FC4 == 0) {
+ if (scene->_harrisonMovedFl == 0) {
ADD_PLAYER_MOVER(114, 133);
} else {
ADD_PLAYER_MOVER(195, 139);
@@ -167,7 +167,7 @@ void Scene410::Action6::signal() {
switch (_actionIndex++) {
case 0:
- if (scene->_field1FC4 == 0) {
+ if (scene->_harrisonMovedFl == 0) {
ADD_PLAYER_MOVER(114, 133);
} else {
ADD_PLAYER_MOVER(126, 99);
@@ -243,7 +243,7 @@ bool Scene410::Motorcycle::startAction(CursorType action, Event &event) {
} else if (BF_GLOBALS.getFlag(fSearchedTruck) && !BF_GLOBALS._sceneObjects->contains(&scene->_harrison)) {
scene->_sceneMode = 4103;
scene->signal();
- } else if (scene->_field1FBC != 0) {
+ } else if (scene->_cuffedDriverFl != 0) {
SceneItem::display2(410, 12);
} else {
scene->_sceneMode = 4103;
@@ -260,7 +260,7 @@ bool Scene410::TruckFront::startAction(CursorType action, Event &event) {
switch (action) {
case CURSOR_USE:
- if ((BF_GLOBALS._bookmark < bStoppedFrankie) && (!scene->_field1FBC || !scene->_field1FBA))
+ if ((BF_GLOBALS._bookmark < bStoppedFrankie) && (!scene->_cuffedDriverFl || !scene->_field1FBA))
break;
else if (BF_GLOBALS.getFlag(fSearchedTruck))
SceneItem::display2(410, 13);
@@ -293,7 +293,7 @@ bool Scene410::Driver::startAction(CursorType action, Event &event) {
} else {
SceneItem::display2(410, 7);
}
- } else if (!scene->_field1FBC) {
+ } else if (!scene->_cuffedDriverFl) {
SceneItem::display2(410, 7);
} else if (!scene->_field1FC0) {
scene->_sceneMode = 4124;
@@ -309,13 +309,13 @@ bool Scene410::Driver::startAction(CursorType action, Event &event) {
return true;
case INV_HANDCUFFS:
if (BF_GLOBALS.getFlag(fCalledBackup)) {
- if ((scene->_talkCount < 5) || (scene->_field1FB6 < 1) || (scene->_field1FBC != 0))
+ if ((scene->_talkCount < 5) || (scene->_action1Count < 1) || (scene->_cuffedDriverFl != 0))
break;
BF_GLOBALS._player.disableControl();
scene->_sceneMode = 4123;
scene->_stripManager.start(4125, scene);
- scene->_field1FBC = 1;
+ scene->_cuffedDriverFl = 1;
T2_GLOBALS._uiElements.addScore(30);
} else {
if (BF_GLOBALS.getFlag(fTalkedDriverNoBkup)) {
@@ -328,11 +328,11 @@ bool Scene410::Driver::startAction(CursorType action, Event &event) {
case INV_TICKET_BOOK:
if (!BF_GLOBALS.getFlag(fDriverOutOfTruck)) {
return startAction(CURSOR_TALK, event);
- } else if (!scene->_field1FC4) {
+ } else if (!scene->_harrisonMovedFl) {
BF_GLOBALS._player.disableControl();
scene->_sceneMode = 2;
scene->setAction(&scene->_sequenceManager1, scene, 4120, &scene->_passenger, &BF_GLOBALS._player, NULL);
- } else if ((scene->_field1FBC != 0) || (scene->_field1FC2 != 0)) {
+ } else if ((scene->_cuffedDriverFl != 0) || (scene->_field1FC2 != 0)) {
break;
} else {
scene->_field1FC2 = 1;
@@ -343,7 +343,7 @@ bool Scene410::Driver::startAction(CursorType action, Event &event) {
}
return true;
case INV_MIRANDA_CARD:
- if (scene->_field1FBC == 0)
+ if (scene->_cuffedDriverFl == 0)
return false;
if (BF_GLOBALS.getFlag(readFrankRights)) {
@@ -455,7 +455,7 @@ bool Scene410::Harrison::startAction(CursorType action, Event &event) {
SET_FONT, 4, SET_BG_COLOR, 1, SET_FG_COLOR, 32, SET_EXT_BGCOLOR, 49,
SET_EXT_FGCOLOR, 13, LIST_END);
}
- } else if ((scene->_field1FBA != 0) && (scene->_field1FBC != 0)) {
+ } else if ((scene->_field1FBA != 0) && (scene->_cuffedDriverFl != 0)) {
BF_GLOBALS._player.disableControl();
scene->_sceneMode = 4112;
scene->_stripManager.start(4113, scene);
@@ -476,13 +476,13 @@ bool Scene410::Harrison::startAction(CursorType action, Event &event) {
BF_GLOBALS._walkRegions.enableRegion(22);
scene->_sceneMode = 4122;
scene->_stripManager.start(4112, scene);
- } else if (scene->_field1FB6 < 1) {
+ } else if (scene->_action1Count < 1) {
break;
- } else if (scene->_field1FBC != 0) {
+ } else if (scene->_cuffedDriverFl != 0) {
error("Error - want to cuff driver, but he's cuffed already");
} else {
BF_GLOBALS._player.disableControl();
- scene->_field1FBC = 1;
+ scene->_cuffedDriverFl = 1;
scene->_field1FC0 = 1;
BF_GLOBALS._walkRegions.enableRegion(22);
scene->_sceneMode = 4109;
@@ -500,20 +500,20 @@ bool Scene410::Harrison::startAction(CursorType action, Event &event) {
/*--------------------------------------------------------------------------*/
Scene410::Scene410(): SceneExt() {
- _field1FB6 = _talkCount = _field1FBA = _field1FBC = 0;
- _field1FBE = _field1FC0 = _field1FC2 = _field1FC4 = 0;
+ _action1Count = _talkCount = _field1FBA = _cuffedDriverFl = 0;
+ _field1FBE = _field1FC0 = _field1FC2 = _harrisonMovedFl = 0;
}
void Scene410::synchronize(Serializer &s) {
SceneExt::synchronize(s);
- s.syncAsSint16LE(_field1FB6);
+ s.syncAsSint16LE(_action1Count);
s.syncAsSint16LE(_talkCount);
s.syncAsSint16LE(_field1FBA);
- s.syncAsSint16LE(_field1FBC);
+ s.syncAsSint16LE(_cuffedDriverFl);
s.syncAsSint16LE(_field1FBE);
s.syncAsSint16LE(_field1FC0);
s.syncAsSint16LE(_field1FC2);
- s.syncAsSint16LE(_field1FC4);
+ s.syncAsSint16LE(_harrisonMovedFl);
}
void Scene410::postInit(SceneObjectList *OwnerList) {
@@ -593,7 +593,7 @@ void Scene410::postInit(SceneObjectList *OwnerList) {
_patrolCar.fixPriority(148);
_patrolCar.setPosition(Common::Point(39, 168));
- _field1FC4 = 1;
+ _harrisonMovedFl = 1;
_sceneMode = 0;
signal();
break;
@@ -603,10 +603,10 @@ void Scene410::postInit(SceneObjectList *OwnerList) {
_driver.remove();
_sceneMode = 0;
} else {
- _field1FC4 = BF_GLOBALS._v50CC8;
+ _harrisonMovedFl = BF_GLOBALS._scene410HarrisonMovedFl;
_field1FBA = BF_GLOBALS._v50CC2;
- _talkCount = BF_GLOBALS._v50CC6;
- _field1FB6 = BF_GLOBALS._v50CC4;
+ _talkCount = BF_GLOBALS._scene410TalkCount;
+ _action1Count = BF_GLOBALS._scene410Action1Count;
_passenger.setVisage(418);
_passenger.setStrip(6);
@@ -651,7 +651,7 @@ void Scene410::postInit(SceneObjectList *OwnerList) {
_patrolCar.setDetails(410, 8, 9, 10, 1, (SceneItem *)NULL);
_patrolCar.fixPriority(148);
- if (_field1FC4) {
+ if (_harrisonMovedFl) {
_harrison.setPosition(Common::Point(108, 112));
_patrolCar.fixPriority(148);
_patrolCar.setPosition(Common::Point(39, 168));
@@ -664,7 +664,7 @@ void Scene410::postInit(SceneObjectList *OwnerList) {
_sceneMode = 0;
}
- _field1FC4 = 1;
+ _harrisonMovedFl = 1;
}
break;
case 50:
@@ -686,10 +686,10 @@ void Scene410::signal() {
BF_GLOBALS.set2Flags(f1097Frankie);
BF_GLOBALS.clearFlag(f1097Marina);
- BF_GLOBALS._v50CC8 = _field1FC4;
+ BF_GLOBALS._scene410HarrisonMovedFl = _harrisonMovedFl;
BF_GLOBALS._v50CC2 = _field1FBA;
- BF_GLOBALS._v50CC6 = _talkCount;
- BF_GLOBALS._v50CC4 = _field1FB6;
+ BF_GLOBALS._scene410TalkCount = _talkCount;
+ BF_GLOBALS._scene410Action1Count = _action1Count;
BF_GLOBALS._sceneManager.changeScene(60);
break;
case 2:
@@ -760,7 +760,7 @@ void Scene410::signal() {
break;
case 4104:
// After call for backup, patrol car is coming
- _field1FC4 = 1;
+ _harrisonMovedFl = 1;
BF_GLOBALS._player.disableControl();
_sceneMode = 0;
setAction(&_sequenceManager1, this, 4104, &_patrolCar, &_harrison, NULL);
diff --git a/engines/tsage/blue_force/blueforce_scenes4.h b/engines/tsage/blue_force/blueforce_scenes4.h
index 937c015a4c..f46b2afdde 100644
--- a/engines/tsage/blue_force/blueforce_scenes4.h
+++ b/engines/tsage/blue_force/blueforce_scenes4.h
@@ -116,9 +116,10 @@ public:
SpeakerDriver _driverSpeaker;
SpeakerShooter _shooterSpeaker;
ASoundExt _sound1;
- int _field1FB6, _talkCount, _field1FBA;
- int _field1FBC, _field1FBE;
- int _field1FC0, _field1FC2, _field1FC4;
+ int _action1Count, _talkCount, _field1FBA;
+ int _cuffedDriverFl, _field1FBE;
+ int _field1FC0; // Useless variable
+ int _field1FC2, _harrisonMovedFl;
Scene410();
virtual void postInit(SceneObjectList *OwnerList = NULL);
diff --git a/engines/tsage/globals.cpp b/engines/tsage/globals.cpp
index d777475c95..b043df0c10 100644
--- a/engines/tsage/globals.cpp
+++ b/engines/tsage/globals.cpp
@@ -119,8 +119,11 @@ Globals::Globals() : _dialogCenter(160, 140), _gfxManagerInstance(_screenSurface
_sounds.push_back(&_soundHandler);
_sounds.push_back(&_sequenceManager._soundHandler);
- _scrollFollower = NULL;
- _inventory = NULL;
+ _scrollFollower = nullptr;
+
+ _inventory = nullptr;
+ _game = nullptr;
+ _sceneHandler = nullptr;
switch (g_vm->getGameID()) {
case GType_Ringworld:
@@ -145,6 +148,7 @@ Globals::Globals() : _dialogCenter(160, 140), _gfxManagerInstance(_screenSurface
_sceneHandler = new Ringworld2::SceneHandlerExt();
break;
}
+
}
Globals::~Globals() {
@@ -229,6 +233,32 @@ void TsAGE2Globals::synchronize(Serializer &s) {
namespace BlueForce {
BlueForceGlobals::BlueForceGlobals(): TsAGE2Globals() {
+ _hiddenDoorStatus = 0;
+ _nico910State = 0;
+ _v4CEE4 = 0;
+ _v4CEE6 = 0;
+ _v4CEE8 = 0;
+ _deziTopic = 0;
+ _deathReason = 0;
+ _driveFromScene = 300;
+ _driveToScene = 0;
+ _v501F8 = 0;
+ _v501FA = 0;
+ _v501FC = 0;
+ _v5020C = 0;
+ _v50696 = 0;
+ _subFlagBitArr1 = 0;
+ _subFlagBitArr2 = 0;
+ _v50CC2 = 0;
+ _scene410Action1Count = 0;
+ _scene410TalkCount = 0;
+ _scene410HarrisonMovedFl = 0;
+ _v51C42 = 0;
+ _v51C44 = 1;
+ _bookmark = bNone;
+ _mapLocationId = 1;
+ _clip1Bullets = 8;
+ _clip2Bullets = 8;
}
void BlueForceGlobals::synchronize(Serializer &s) {
@@ -269,9 +299,9 @@ void BlueForceGlobals::synchronize(Serializer &s) {
s.syncAsSint16LE(_subFlagBitArr1);
s.syncAsSint16LE(_subFlagBitArr2);
s.syncAsSint16LE(_v50CC2);
- s.syncAsSint16LE(_v50CC4);
- s.syncAsSint16LE(_v50CC6);
- s.syncAsSint16LE(_v50CC8);
+ s.syncAsSint16LE(_scene410Action1Count);
+ s.syncAsSint16LE(_scene410TalkCount);
+ s.syncAsSint16LE(_scene410HarrisonMovedFl);
s.syncAsSint16LE(_v51C42);
s.syncAsSint16LE(_v51C44);
s.syncAsSint16LE(_bookmark);
@@ -340,9 +370,9 @@ void BlueForceGlobals::reset() {
_subFlagBitArr1 = 0;
_subFlagBitArr2 = 0;
_v50CC2 = 0;
- _v50CC4 = 0;
- _v50CC6 = 0;
- _v50CC8 = 0;
+ _scene410Action1Count = 0;
+ _scene410TalkCount = 0;
+ _scene410HarrisonMovedFl = 0;
_v51C42 = 0;
_v51C44 = 1;
_clip1Bullets = 8;
@@ -375,6 +405,32 @@ namespace Ringworld2 {
Ringworld2Globals::Ringworld2Globals() {
_scannerDialog = new ScannerDialog();
_speechSubtitles = SPEECH_TEXT;
+
+ _v5657C = 0;
+ _stripModifier = 0;
+ _flubMazeArea = 1;
+ _flubMazeEntryDirection = 0;
+ _maze3800SceneNumb = 3800;
+ _landerSuitNumber = 2;
+ _desertStepsRemaining = 5;
+ _desertCorrectDirection = 0;
+ _desertPreviousDirection = 0;
+ _desertWrongDirCtr = -1;
+ _balloonAltitude = 5;
+ _scene1925CurrLevel = 0;
+ _walkwaySceneNumber = 0;
+ _v56AA0 = 0;
+ _scientistConvIndex = 0;
+ _v56AA6 = 1;
+ _v56AA7 = 1;
+ _v56AA8 = 1;
+ _v56AAB = 0;
+ _scene180Mode = -1;
+ _v57709 = 0;
+ _v5780C = 0;
+ _v5780E = 0;
+ _v57810 = 0;
+ _v57C2C = 0;
}
Ringworld2Globals::~Ringworld2Globals() {
@@ -417,7 +473,7 @@ void Ringworld2Globals::reset() {
_foodCount = 0;
_rimLocation = 0;
_rimTransportLocation = 0;
- _v565AE = 0;
+ _stripModifier = 0;
_spillLocation[0] = 0;
_spillLocation[1] = 3;
_spillLocation[R2_SEEKER] = 5;
@@ -457,7 +513,7 @@ void Ringworld2Globals::reset() {
_vampireData[16]._shotsRequired = 1;
_vampireData[17]._shotsRequired = 1;
- _v566A6 = 3800;
+ _maze3800SceneNumb = 3800;
_landerSuitNumber = 2;
_flubMazeArea = 1;
_flubMazeEntryDirection = 0;
@@ -531,7 +587,7 @@ void Ringworld2Globals::synchronize(Serializer &s) {
s.syncAsSint32LE(_rimLocation);
s.syncAsSint16LE(_rimTransportLocation);
s.syncAsSint16LE(_landerSuitNumber);
- s.syncAsSint16LE(_v566A6);
+ s.syncAsSint16LE(_maze3800SceneNumb);
s.syncAsSint16LE(_desertWrongDirCtr);
s.syncAsSint16LE(_scene1925CurrLevel); // _v56A9C
s.syncAsSint16LE(_walkwaySceneNumber);
@@ -553,7 +609,7 @@ void Ringworld2Globals::synchronize(Serializer &s) {
for (i = 0; i < MAX_CHARACTERS; ++i)
s.syncAsByte(_scannerFrequencies[i]);
- s.syncAsByte(_v565AE);
+ s.syncAsByte(_stripModifier);
s.syncAsByte(_flubMazeArea);
s.syncAsByte(_flubMazeEntryDirection);
s.syncAsByte(_desertStepsRemaining);
diff --git a/engines/tsage/globals.h b/engines/tsage/globals.h
index bb48a87843..e514a51120 100644
--- a/engines/tsage/globals.h
+++ b/engines/tsage/globals.h
@@ -208,19 +208,19 @@ public:
int _deathReason;
int _driveFromScene;
int _driveToScene;
- int _v501F8;
- int _v501FA;
- int _v501FC;
- int _v5020C;
- int _v50696;
+ int _v501F8; // Useless variable
+ int _v501FA; // Useless variable
+ int _v501FC; // Useless variable
+ int _v5020C; // Useless variable
+ int _v50696; // Useless variable
uint8 _subFlagBitArr1;
uint8 _subFlagBitArr2;
int _v50CC2;
- int _v50CC4;
- int _v50CC6;
- int _v50CC8;
- int _v51C42;
- int _v51C44;
+ int _scene410Action1Count;
+ int _scene410TalkCount;
+ int _scene410HarrisonMovedFl;
+ int _v51C42; // Useless variable
+ int _v51C44; // Useless variable
Bookmark _bookmark;
int _mapLocationId;
int _clip1Bullets, _clip2Bullets;
@@ -273,13 +273,13 @@ public:
int _foodCount;
int _rimLocation;
int _rimTransportLocation;
- int _v5657C;
- byte _v565AE;
+ int _v5657C; // Useless variable
+ byte _stripModifier;
byte _spillLocation[14];
VampireData _vampireData[18];
byte _flubMazeArea;
byte _flubMazeEntryDirection;
- int _v566A6;
+ int _maze3800SceneNumb;
byte _landerSuitNumber;
byte _desertStepsRemaining;
byte _desertCorrectDirection;
@@ -292,17 +292,16 @@ public:
byte _v56AA0;
byte _scientistConvIndex;
Common::Point _ventCellPos;
- int _v56AA4;
byte _v56AA6;
byte _v56AA7;
byte _v56AA8;
- int _v56AAB;
+ int _v56AAB; // Useless variable
int _scene180Mode; // _v575f7
int _v57709;
int _v5780C;
int _v5780E;
int _v57810;
- int _v57C2C;
+ int _v57C2C; // Useless variable. Seems to be _speechSubtitles
int _speechSubtitles;
Common::Point _s1550PlayerArea[3]; // only used for Quinn and Seeker
byte _scannerFrequencies[4];
diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
index 82c4d13871..a57395b9f6 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp
@@ -694,13 +694,13 @@ bool Scene1100::Seeker::startAction(CursorType action, Event &event) {
} else {
R2_GLOBALS._player.disableControl();
scene->_sceneMode = 55;
- if (R2_GLOBALS._v565AE >= 3) {
+ if (R2_GLOBALS._stripModifier >= 3) {
if (R2_GLOBALS._player._characterIndex == R2_QUINN)
scene->_stripManager.start3(329, scene, R2_GLOBALS._stripManager_lookupList);
else
scene->_stripManager.start3(330, scene, R2_GLOBALS._stripManager_lookupList);
} else {
- ++R2_GLOBALS._v565AE;
+ ++R2_GLOBALS._stripModifier;
R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
if (R2_GLOBALS._player._characterIndex == R2_QUINN)
scene->_stripManager.start3(304, scene, R2_GLOBALS._stripManager_lookupList);
@@ -7832,7 +7832,7 @@ void Scene1550::postInit(SceneObjectList *OwnerList) {
switch (R2_GLOBALS._sceneManager._previousScene) {
case 1530:
- R2_GLOBALS._v565AE = 0;
+ R2_GLOBALS._stripModifier = 0;
// No break on purpose
case 300:
// No break on purpose
@@ -8058,33 +8058,33 @@ void Scene1550::signal() {
_sceneMode = 60;
R2_GLOBALS._player.disableControl();
R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
- if (R2_GLOBALS._v565AE >= 3) {
+ if (R2_GLOBALS._stripModifier >= 3) {
if (R2_GLOBALS._player._characterIndex == R2_QUINN)
_stripManager.start(572, this);
else
_stripManager.start(573, this);
} else {
- ++R2_GLOBALS._v565AE;
+ ++R2_GLOBALS._stripModifier;
if (R2_GLOBALS._player._characterIndex == R2_QUINN)
- _stripManager.start(499 + R2_GLOBALS._v565AE, this);
+ _stripManager.start(499 + R2_GLOBALS._stripModifier, this);
else
- _stripManager.start(502 + R2_GLOBALS._v565AE, this);
+ _stripManager.start(502 + R2_GLOBALS._stripModifier, this);
}
} else {
_sceneMode = 60;
R2_GLOBALS._player.disableControl();
R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
- if (R2_GLOBALS._v565AE >= 4) {
+ if (R2_GLOBALS._stripModifier >= 4) {
if (R2_GLOBALS._player._characterIndex == R2_QUINN)
_stripManager.start(572, this);
else
_stripManager.start(573, this);
} else {
- ++R2_GLOBALS._v565AE;
+ ++R2_GLOBALS._stripModifier;
if (R2_GLOBALS._player._characterIndex == R2_QUINN)
- _stripManager.start(563 + R2_GLOBALS._v565AE, this);
+ _stripManager.start(563 + R2_GLOBALS._stripModifier, this);
else
- _stripManager.start(567 + R2_GLOBALS._v565AE, this);
+ _stripManager.start(567 + R2_GLOBALS._stripModifier, this);
}
}
break;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes2.cpp b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
index 510855b162..17dca69c45 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes2.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes2.cpp
@@ -1944,14 +1944,14 @@ bool Scene2450::CareTaker::startAction(CursorType action, Event &event) {
if (action == CURSOR_TALK) {
R2_GLOBALS._player.disableControl();
- if (R2_GLOBALS._v565AE < 3) {
- ++R2_GLOBALS._v565AE;
+ if (R2_GLOBALS._stripModifier < 3) {
+ ++R2_GLOBALS._stripModifier;
scene->_sceneMode = 20;
R2_GLOBALS._events.setCursor(CURSOR_CROSSHAIRS);
if (R2_GLOBALS._player._characterIndex == R2_QUINN)
- scene->_stripManager.start(699 + (R2_GLOBALS._v565AE * 2), scene);
+ scene->_stripManager.start(699 + (R2_GLOBALS._stripModifier * 2), scene);
else
- scene->_stripManager.start(700 + (R2_GLOBALS._v565AE * 2), scene);
+ scene->_stripManager.start(700 + (R2_GLOBALS._stripModifier * 2), scene);
}
return true;
} else {
@@ -2009,7 +2009,7 @@ void Scene2450::postInit(SceneObjectList *OwnerList) {
R2_GLOBALS._player.disableControl();
switch (R2_GLOBALS._player._oldCharacterScene[R2_GLOBALS._player._characterIndex]) {
case 1900:
- R2_GLOBALS._v565AE = 0;
+ R2_GLOBALS._stripModifier = 0;
R2_GLOBALS._player._characterScene[R2_QUINN] = 2450;
R2_GLOBALS._player._characterScene[R2_SEEKER] = 2450;
R2_GLOBALS._player._oldCharacterScene[R2_QUINN] = 2450;
@@ -2145,14 +2145,14 @@ void Scene2450::signal() {
g_globals->_sceneManager.changeScene(2000);
break;
case 20:
- if (R2_GLOBALS._v565AE == 3) {
+ if (R2_GLOBALS._stripModifier == 3) {
R2_GLOBALS._player.disableControl();
- R2_GLOBALS._v565AE = 4;
+ R2_GLOBALS._stripModifier = 4;
_sceneMode = 2454;
setAction(&_sequenceManager, this, 2454, &_careTaker, NULL);
} else {
R2_GLOBALS._player.enableControl(CURSOR_TALK);
- if (R2_GLOBALS._v565AE < 4)
+ if (R2_GLOBALS._stripModifier < 4)
R2_GLOBALS._player._canWalk = false;
}
break;
diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
index 7109486501..1fe0150ff0 100644
--- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp
+++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp
@@ -697,7 +697,7 @@ void Scene3150::postInit(SceneObjectList *OwnerList) {
setAction(&_sequenceManager, this, 3156, &R2_GLOBALS._player, &_guard, &_doorBars, &_foodTray, NULL);
} else {
- if (R2_GLOBALS._v56AA0 != 2)
+ if ((R2_GLOBALS._v56AA0 != 1) && (R2_GLOBALS._v56AA0 != 2))
++R2_GLOBALS._v56AA0;
R2_GLOBALS._player.setup(30, 3, 1);
@@ -5185,7 +5185,7 @@ void Scene3800::initExits() {
_southExit._moving = false;
_westExit._moving = false;
- loadScene(R2_GLOBALS._v566A6);
+ loadScene(R2_GLOBALS._maze3800SceneNumb);
R2_GLOBALS._uiElements.draw();
}
@@ -5322,30 +5322,30 @@ void Scene3800::postInit(SceneObjectList *OwnerList) {
void Scene3800::signal() {
switch (_sceneMode) {
case 11:
- R2_GLOBALS._v566A6 += 15;
- if (R2_GLOBALS._v566A6 > 3815)
- R2_GLOBALS._v566A6 -= 20;
+ R2_GLOBALS._maze3800SceneNumb += 15;
+ if (R2_GLOBALS._maze3800SceneNumb > 3815)
+ R2_GLOBALS._maze3800SceneNumb -= 20;
initExits();
enterArea();
break;
case 12:
- R2_GLOBALS._v566A6 += 5;
- if (R2_GLOBALS._v566A6 > 3815)
- R2_GLOBALS._v566A6 = 3800;
+ R2_GLOBALS._maze3800SceneNumb += 5;
+ if (R2_GLOBALS._maze3800SceneNumb > 3815)
+ R2_GLOBALS._maze3800SceneNumb = 3800;
initExits();
enterArea();
break;
case 13:
- R2_GLOBALS._v566A6 -= 15;
- if (R2_GLOBALS._v566A6 < 3800)
- R2_GLOBALS._v566A6 += 20;
+ R2_GLOBALS._maze3800SceneNumb -= 15;
+ if (R2_GLOBALS._maze3800SceneNumb < 3800)
+ R2_GLOBALS._maze3800SceneNumb += 20;
initExits();
enterArea();
break;
case 14:
- R2_GLOBALS._v566A6 -= 5;
- if (R2_GLOBALS._v566A6 < 3800)
- R2_GLOBALS._v566A6 = 3815;
+ R2_GLOBALS._maze3800SceneNumb -= 5;
+ if (R2_GLOBALS._maze3800SceneNumb < 3800)
+ R2_GLOBALS._maze3800SceneNumb = 3815;
initExits();
enterArea();
break;