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authorTobia Tesan2013-07-15 22:39:55 +0200
committerTobia Tesan2013-08-01 00:23:51 +0200
commit1ecdd2d61ad6dcf809c0cfaa37e7d9bbceb6bad3 (patch)
treed52ba9592c9f32f0b445740855885f3bc23ca8ad
parentaeb4c0953805185ab70ceecb8e38b3b47c4322d9 (diff)
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WINTERMUTE: #define to const for TransformStruct defaults
-rw-r--r--engines/wintermute/graphics/transform_struct.h4
-rw-r--r--engines/wintermute/graphics/transform_tools.cpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/engines/wintermute/graphics/transform_struct.h b/engines/wintermute/graphics/transform_struct.h
index 3fec9c0d0d..0ca7e9167d 100644
--- a/engines/wintermute/graphics/transform_struct.h
+++ b/engines/wintermute/graphics/transform_struct.h
@@ -26,8 +26,8 @@
#include "engines/wintermute/math/rect32.h"
#include "engines/wintermute/dctypes.h"
-const float kDefaultZoomX = 100.0;
-const float kDefaultZoomY = 100.0;
+const uint32 kDefaultZoomX = 100;
+const uint32 kDefaultZoomY = 100;
const uint32 kDefaultRgbaMod = 0xFFFFFFFF;
const int32 kDefaultHotspotX = 0;
const int32 kDefaultHotspotY = 0;
diff --git a/engines/wintermute/graphics/transform_tools.cpp b/engines/wintermute/graphics/transform_tools.cpp
index 52e6a51296..73f48402f4 100644
--- a/engines/wintermute/graphics/transform_tools.cpp
+++ b/engines/wintermute/graphics/transform_tools.cpp
@@ -29,8 +29,8 @@ namespace Wintermute {
FloatPoint TransformTools::transformPoint(const FloatPoint &point, const float rotate, const Point32 &zoom, const bool mirrorX, const bool mirrorY) {
float rotateRad = rotate * M_PI / 180.0f;
FloatPoint newPoint;
- newPoint.x = (point.x * cos(rotateRad) - point.y * sin(rotateRad))*zoom.x/kDefaultZoomX;
- newPoint.y = (point.x * sin(rotateRad) + point.y * cos(rotateRad))*zoom.y/kDefaultZoomY;
+ newPoint.x = (point.x * cos(rotateRad) - point.y * sin(rotateRad)) * zoom.x / kDefaultZoomX;
+ newPoint.y = (point.x * sin(rotateRad) + point.y * cos(rotateRad)) * zoom.y / kDefaultZoomY;
if (mirrorX) {
newPoint.x *= -1;
}