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authorPaul Gilbert2010-09-08 01:36:56 +0000
committerEugene Sandulenko2010-10-12 23:43:03 +0000
commit1f184fd5a9ad3e43c77b9c49dbf46bb97baa6bc6 (patch)
tree8d7ad47b8d342633afcbfe717e13f261b158a323
parent25bb8b62430732169614a2dbbe39e7076f9ac6b1 (diff)
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SWORD25: Memory leak fixes
svn-id: r53335
-rw-r--r--engines/sword25/gfx/opengl/glimage.cpp148
1 files changed, 76 insertions, 72 deletions
diff --git a/engines/sword25/gfx/opengl/glimage.cpp b/engines/sword25/gfx/opengl/glimage.cpp
index 4402e2fff6..9feeb4e380 100644
--- a/engines/sword25/gfx/opengl/glimage.cpp
+++ b/engines/sword25/gfx/opengl/glimage.cpp
@@ -204,9 +204,11 @@ bool GLImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRect, ui
Graphics::Surface *img;
Graphics::Surface *imgScaled = NULL;
+ byte *savedPixels;
if ((width != srcImage.w) || (height != srcImage.h)) {
// Scale the image
img = imgScaled = scale(srcImage, width, height);
+ savedPixels = (byte *)img->pixels;
} else {
img = &srcImage;
}
@@ -234,86 +236,88 @@ bool GLImage::blit(int posX, int posY, int flipping, Common::Rect *pPartRect, ui
img->w = CLIP((int)img->w, 0, (int)MAX((int)_backSurface->w - posX, 0));
img->h = CLIP((int)img->h, 0, (int)MAX((int)_backSurface->h - posY, 0));
- if (img->w == 0 || img->h == 0)
- return true;
+ if (img->w > 0 && img->h > 0) {
+ int xp = 0, yp = 0;
- int xp = 0, yp = 0;
- int inStep = 4;
- int inoStep = img->pitch;
- if (flipping & Image::FLIP_V) {
- inStep = -inStep;
- xp = img->w - 1;
- }
+ int inStep = 4;
+ int inoStep = img->pitch;
+ if (flipping & Image::FLIP_V) {
+ inStep = -inStep;
+ xp = img->w - 1;
+ }
- if (flipping & Image::FLIP_H) {
- inoStep = -inoStep;
- yp = img->h - 1;
- }
+ if (flipping & Image::FLIP_H) {
+ inoStep = -inoStep;
+ yp = img->h - 1;
+ }
- byte *ino = (byte *)img->getBasePtr(xp, yp);
- byte *outo = (byte *)_backSurface->getBasePtr(posX, posY);
- byte *in, *out;
-
- for (int i = 0; i < img->h; i++) {
- out = outo;
- in = ino;
- for (int j = 0; j < img->w; j++) {
- int r = in[0];
- int g = in[1];
- int b = in[2];
- int a = in[3];
- in += inStep;
-
- switch (a) {
- case 0: // Full transparency
- out += 4;
- break;
- case 255: // Full opacity
- if (cr != 255)
- *out++ = (r * cr) >> 8;
- else
- *out++ = r;
-
- if (cg != 255)
- *out++ = (g * cg) >> 8;
- else
- *out++ = g;
-
- if (cb != 255)
- *out++ = (b * cb) >> 8;
- else
- *out++ = b;
-
- *out++ = a;
- break;
- default: // alpha blending
- if (cr != 255)
- *out += ((r - *out) * a * cr) >> 16;
- else
- *out += ((r - *out) * a) >> 8;
- out++;
- if (cg != 255)
- *out += ((g - *out) * a * cg) >> 16;
- else
- *out += ((g - *out) * a) >> 8;
- out++;
- if (cb != 255)
- *out += ((b - *out) * a * cb) >> 16;
- else
- *out += ((b - *out) * a) >> 8;
- out++;
- *out = 255;
- out++;
+ byte *ino = (byte *)img->getBasePtr(xp, yp);
+ byte *outo = (byte *)_backSurface->getBasePtr(posX, posY);
+ byte *in, *out;
+
+ for (int i = 0; i < img->h; i++) {
+ out = outo;
+ in = ino;
+ for (int j = 0; j < img->w; j++) {
+ int r = in[0];
+ int g = in[1];
+ int b = in[2];
+ int a = in[3];
+ in += inStep;
+
+ switch (a) {
+ case 0: // Full transparency
+ out += 4;
+ break;
+ case 255: // Full opacity
+ if (cr != 255)
+ *out++ = (r * cr) >> 8;
+ else
+ *out++ = r;
+
+ if (cg != 255)
+ *out++ = (g * cg) >> 8;
+ else
+ *out++ = g;
+
+ if (cb != 255)
+ *out++ = (b * cb) >> 8;
+ else
+ *out++ = b;
+
+ *out++ = a;
+ break;
+
+ default: // alpha blending
+ if (cr != 255)
+ *out += ((r - *out) * a * cr) >> 16;
+ else
+ *out += ((r - *out) * a) >> 8;
+ out++;
+ if (cg != 255)
+ *out += ((g - *out) * a * cg) >> 16;
+ else
+ *out += ((g - *out) * a) >> 8;
+ out++;
+ if (cb != 255)
+ *out += ((b - *out) * a * cb) >> 16;
+ else
+ *out += ((b - *out) * a) >> 8;
+ out++;
+ *out = 255;
+ out++;
+ }
}
+ outo += _backSurface->pitch;
+ ino += inoStep;
}
- outo += _backSurface->pitch;
- ino += inoStep;
- }
- g_system->copyRectToScreen((byte *)_backSurface->getBasePtr(posX, posY), _backSurface->pitch, posX, posY,
- img->w, img->h);
+ g_system->copyRectToScreen((byte *)_backSurface->getBasePtr(posX, posY), _backSurface->pitch, posX, posY,
+ img->w, img->h);
+ }
if (imgScaled) {
+ imgScaled->pixels = savedPixels;
imgScaled->free();
delete imgScaled;
}