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author | Paul Gilbert | 2017-11-22 20:10:23 -0500 |
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committer | Paul Gilbert | 2017-11-22 20:10:23 -0500 |
commit | 1f2952136585877d65e4621cf6e06ebb35c69123 (patch) | |
tree | 6c11cf46a99b03aee520fc7b3b0b1433c7bccfa4 | |
parent | 5dad41851e9559675a2530539efa56d25f3566f4 (diff) | |
download | scummvm-rg350-1f2952136585877d65e4621cf6e06ebb35c69123.tar.gz scummvm-rg350-1f2952136585877d65e4621cf6e06ebb35c69123.tar.bz2 scummvm-rg350-1f2952136585877d65e4621cf6e06ebb35c69123.zip |
NEWS: Add lines for some recent TsAGE, MADS, Tinsel bugfixes
-rw-r--r-- | NEWS | 8 |
1 files changed, 8 insertions, 0 deletions
@@ -57,6 +57,9 @@ For a more comprehensive changelog of the latest experimental code, see: MADE: - Fixed badly distorted sound (bug #9753). + MADS: + - Fix rare crash that can happen when Rex is first locked up + MOHAWK: - Added patch to the original data files to correct the vault access instructions in Myst ME. @@ -77,6 +80,10 @@ For a more comprehensive changelog of the latest experimental code, see: This bug is also present when using the original interpreter. - Fixed various other script bugs. + TsAGE: + - Display fixes for Return to Ringworld Demo + - Fix loading Return to Ringworld savegames with unreferenced dynamic objects + 1.9.1 (YYYY-MM-DD) General: - Added bilinear filtering option for SDL2 fullscreen mode. @@ -98,6 +105,7 @@ For a more comprehensive changelog of the latest experimental code, see: Tinsel: - Fixed some Discworld 2 text/voice not displaying & playing all the way through + - Fix crash in in-game save menu when all slots are used with long names TsAGE: - Fixed recently introduced bug preventing animations in Return to Ringworld from playing. |