aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorPaul Gilbert2017-11-22 20:10:23 -0500
committerPaul Gilbert2017-11-22 20:10:23 -0500
commit1f2952136585877d65e4621cf6e06ebb35c69123 (patch)
tree6c11cf46a99b03aee520fc7b3b0b1433c7bccfa4
parent5dad41851e9559675a2530539efa56d25f3566f4 (diff)
downloadscummvm-rg350-1f2952136585877d65e4621cf6e06ebb35c69123.tar.gz
scummvm-rg350-1f2952136585877d65e4621cf6e06ebb35c69123.tar.bz2
scummvm-rg350-1f2952136585877d65e4621cf6e06ebb35c69123.zip
NEWS: Add lines for some recent TsAGE, MADS, Tinsel bugfixes
-rw-r--r--NEWS8
1 files changed, 8 insertions, 0 deletions
diff --git a/NEWS b/NEWS
index db92a8e42f..9c1ce8c6a4 100644
--- a/NEWS
+++ b/NEWS
@@ -57,6 +57,9 @@ For a more comprehensive changelog of the latest experimental code, see:
MADE:
- Fixed badly distorted sound (bug #9753).
+ MADS:
+ - Fix rare crash that can happen when Rex is first locked up
+
MOHAWK:
- Added patch to the original data files to correct the vault access
instructions in Myst ME.
@@ -77,6 +80,10 @@ For a more comprehensive changelog of the latest experimental code, see:
This bug is also present when using the original interpreter.
- Fixed various other script bugs.
+ TsAGE:
+ - Display fixes for Return to Ringworld Demo
+ - Fix loading Return to Ringworld savegames with unreferenced dynamic objects
+
1.9.1 (YYYY-MM-DD)
General:
- Added bilinear filtering option for SDL2 fullscreen mode.
@@ -98,6 +105,7 @@ For a more comprehensive changelog of the latest experimental code, see:
Tinsel:
- Fixed some Discworld 2 text/voice not displaying & playing all the way through
+ - Fix crash in in-game save menu when all slots are used with long names
TsAGE:
- Fixed recently introduced bug preventing animations in Return to Ringworld from playing.