diff options
author | Travis Howell | 2004-09-12 02:05:12 +0000 |
---|---|---|
committer | Travis Howell | 2004-09-12 02:05:12 +0000 |
commit | 1f4abd4432de2146cd57eca318c8e1bc9d3eb4a2 (patch) | |
tree | 885ab57e1f53aaa1b25866d5f6c9ad6372636f4e | |
parent | c77df77180c49a684de568cab7de6de7c38387d5 (diff) | |
download | scummvm-rg350-1f4abd4432de2146cd57eca318c8e1bc9d3eb4a2.tar.gz scummvm-rg350-1f4abd4432de2146cd57eca318c8e1bc9d3eb4a2.tar.bz2 scummvm-rg350-1f4abd4432de2146cd57eca318c8e1bc9d3eb4a2.zip |
Typo
svn-id: r15016
-rw-r--r-- | scumm/actor.cpp | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/scumm/actor.cpp b/scumm/actor.cpp index 7e5b11dd58..e37456ab40 100644 --- a/scumm/actor.cpp +++ b/scumm/actor.cpp @@ -1070,13 +1070,12 @@ void Actor::drawActorCostume(bool hitTestMode) { if (_vm->_heversion >= 80 && talkUnk == 0) { condMask &= 0xFFFFFC00; - condMask |= 1 -; if (_vm->getTalkingActor() == number) { + condMask |= 1; + if (_vm->getTalkingActor() == number) { // Checks if talk sound is active? // Otherwise just do rand animation int rnd = _vm->_rnd.getRandomNumberRng(1, 10); -; setTalkCondition(rnd); - + setTalkCondition(rnd); } } talkUnk = 0; |