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authorJoost Peters2005-04-11 23:01:42 +0000
committerJoost Peters2005-04-11 23:01:42 +0000
commit1f6ca5d898d7a482a52a0ace481612ff06ff573d (patch)
tree2079cc6614621ba5baf80bc3a37673ade467ac9b
parent40fb3732c0e57d8ee4e1719df74ac5de4e60e9e2 (diff)
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add comment explaining this struct contains LE values
svn-id: r17557
-rw-r--r--gob/scenery.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/gob/scenery.h b/gob/scenery.h
index 1ae1427ffb..90b098ea14 100644
--- a/gob/scenery.h
+++ b/gob/scenery.h
@@ -26,10 +26,10 @@ namespace Gob {
#pragma START_PACK_STRUCTS
typedef struct Scen_PieceDesc {
- int16 left;
- int16 right;
- int16 top;
- int16 bottom;
+ int16 left; //NOTE:
+ int16 right; //These are stored in Little Endian format
+ int16 top; //And should be converted by client code when accessed
+ int16 bottom; //i.e. use FROM_LE_16()
} GCC_PACK Scen_PieceDesc;
typedef struct Scen_StaticPlane {