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authorPaweł Kołodziejski2003-06-06 04:20:41 +0000
committerPaweł Kołodziejski2003-06-06 04:20:41 +0000
commit1f846b55dce6c66b169d033dc0d8ab4a46616c37 (patch)
tree3ffec65eabaf144fd7a675d54bac932520f28e02
parent8e8c702e65ec4170bd8c4c8b6d89d4c97db1a5e1 (diff)
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changed height of virtscreen for v1 games
svn-id: r8344
-rw-r--r--scumm/scummvm.cpp7
1 files changed, 5 insertions, 2 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index 4f1c71c605..a7123dcfd7 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -760,7 +760,9 @@ void Scumm::scummInit() {
tempMusic = 0;
debug(9, "scummInit");
- if (_features & GF_AFTER_V7) {
+ if (_features & GF_AFTER_V1) {
+ initScreens(0, 16, _screenWidth, 152);
+ } else if (_features & GF_AFTER_V7) {
initScreens(0, 0, _screenWidth, _screenHeight);
} else {
initScreens(0, 16, _screenWidth, 144);
@@ -899,7 +901,8 @@ void Scumm::scummInit() {
initScummVars();
- getGraphicsPerformance();
+ // FIXME: disabled, why we need this, it's looks completly dummy and slow down startup
+ // getGraphicsPerformance();
_sound->_current_cache = 0;