diff options
author | Johannes Schickel | 2009-06-06 20:22:16 +0000 |
---|---|---|
committer | Johannes Schickel | 2009-06-06 20:22:16 +0000 |
commit | 1f9af832595cb344a2393853c3289a20a884f5ad (patch) | |
tree | 95632a7980b8fac5a37ba974ddcad2220e32092d | |
parent | d89fbd5b7568203c9634e93994bd28120d4adcc8 (diff) | |
download | scummvm-rg350-1f9af832595cb344a2393853c3289a20a884f5ad.tar.gz scummvm-rg350-1f9af832595cb344a2393853c3289a20a884f5ad.tar.bz2 scummvm-rg350-1f9af832595cb344a2393853c3289a20a884f5ad.zip |
Made fix for empty game list on starting MassAdd a bit more robust.
svn-id: r41301
-rw-r--r-- | gui/launcher.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gui/launcher.cpp b/gui/launcher.cpp index 61cb1aa963..3b844c20b1 100644 --- a/gui/launcher.cpp +++ b/gui/launcher.cpp @@ -651,7 +651,7 @@ void LauncherDialog::addGame() { if (alert.runModal() == GUI::kMessageOK && _browser->runModal() > 0) { MassAddDialog massAddDlg(_browser->getResult()); - if (_list->getList().size() > 0) { + if (_list->getSelected() != -1) { // Save current game position, so on cancel cursor will move back ConfMan.set("temp_selection", _domains[_list->getSelected()], ConfigManager::kApplicationDomain); } |