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authorPaul Gilbert2013-12-02 08:29:51 -0500
committerPaul Gilbert2013-12-02 08:29:51 -0500
commit1fb422cde207b8b24ab9e8a545abb4c9204773c3 (patch)
tree2e7abe551c2d95314575d9f28cb810365f3f9f93
parent626c988841649f75c9c3dda46330f4b6805292a6 (diff)
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VOYEUR: Implemented sound effects for the lock screen
-rw-r--r--engines/voyeur/sound.cpp15
-rw-r--r--engines/voyeur/sound.h6
-rw-r--r--engines/voyeur/voyeur.cpp2
3 files changed, 17 insertions, 6 deletions
diff --git a/engines/voyeur/sound.cpp b/engines/voyeur/sound.cpp
index 628e6e27a9..baba45fb45 100644
--- a/engines/voyeur/sound.cpp
+++ b/engines/voyeur/sound.cpp
@@ -20,15 +20,22 @@
*
*/
+#include "audio/audiostream.h"
+#include "audio/decoders/raw.h"
+#include "common/memstream.h"
#include "voyeur/sound.h"
namespace Voyeur {
-SoundManager::SoundManager() {
+SoundManager::SoundManager(Audio::Mixer *mixer) {
+ _mixer = mixer;
}
void SoundManager::playVOCMap(byte *voc, int vocSize) {
- // TODO
+ Common::MemoryReadStream *dataStream = new Common::MemoryReadStream(voc, vocSize, DisposeAfterUse::NO);
+ Audio::AudioStream *audioStream = Audio::makeVOCStream(dataStream, Audio::FLAG_UNSIGNED, DisposeAfterUse::YES);
+
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, &_soundHandle, audioStream);
}
bool SoundManager::vocMapStatus() {
@@ -37,11 +44,11 @@ bool SoundManager::vocMapStatus() {
}
void SoundManager::continueVocMap() {
- // TODO
+ // No implementation needed in ScummVM
}
void SoundManager::abortVOCMap() {
- // TODO
+ _mixer->stopHandle(_soundHandle);
}
} // End of namespace Voyeur
diff --git a/engines/voyeur/sound.h b/engines/voyeur/sound.h
index 01d5dc20b9..0784b9274e 100644
--- a/engines/voyeur/sound.h
+++ b/engines/voyeur/sound.h
@@ -25,6 +25,8 @@
#include "common/scummsys.h"
#include "common/str.h"
+#include "audio/mixer.h"
+#include "audio/decoders/voc.h"
#include "voyeur/files.h"
namespace Voyeur {
@@ -32,8 +34,10 @@ namespace Voyeur {
class SoundManager {
private:
VoyeurEngine *_vm;
+ Audio::Mixer *_mixer;
+ Audio::SoundHandle _soundHandle;
public:
- SoundManager();
+ SoundManager(Audio::Mixer *mixer);
void setVm(VoyeurEngine *vm) { _vm = vm; }
void playVOCMap(byte *voc, int vocSize);
diff --git a/engines/voyeur/voyeur.cpp b/engines/voyeur/voyeur.cpp
index 871fc41d25..bafc360728 100644
--- a/engines/voyeur/voyeur.cpp
+++ b/engines/voyeur/voyeur.cpp
@@ -33,7 +33,7 @@ namespace Voyeur {
VoyeurEngine *g_vm;
VoyeurEngine::VoyeurEngine(OSystem *syst, const VoyeurGameDescription *gameDesc) : Engine(syst),
- _gameDescription(gameDesc), _randomSource("Voyeur"),
+ _gameDescription(gameDesc), _randomSource("Voyeur"), _soundManager(_mixer),
_defaultFontInfo(3, 0xff, 0xff, 0, 0, ALIGN_LEFT, 0, Common::Point(), 1, 1,
Common::Point(1, 1), 1, 0, 0) {
DebugMan.addDebugChannel(kDebugPath, "Path", "Pathfinding debug level");