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author | Eugene Sandulenko | 2013-10-07 23:22:15 +0300 |
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committer | Eugene Sandulenko | 2013-10-08 00:11:18 +0300 |
commit | 1fd58f7f2e60fa972c77bbf825631214dd4ef40e (patch) | |
tree | b14ba13a6275c7448c71f5ca511fc7a0910637cd | |
parent | 8109ffd2532aab439953a1b4f4d867d76e990870 (diff) | |
download | scummvm-rg350-1fd58f7f2e60fa972c77bbf825631214dd4ef40e.tar.gz scummvm-rg350-1fd58f7f2e60fa972c77bbf825631214dd4ef40e.tar.bz2 scummvm-rg350-1fd58f7f2e60fa972c77bbf825631214dd4ef40e.zip |
AGI: Fix bad buffer overrun. CID 1004029
-rw-r--r-- | engines/agi/preagi_mickey.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agi/preagi_mickey.cpp b/engines/agi/preagi_mickey.cpp index ed4882fcab..d0f6540651 100644 --- a/engines/agi/preagi_mickey.cpp +++ b/engines/agi/preagi_mickey.cpp @@ -850,7 +850,7 @@ void MickeyEngine::drawRoomAnimation() { } void MickeyEngine::drawRoom() { - uint8 buffer[256]; + uint8 buffer[512]; int pBuf = 0; int nObjs; |