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authorAdrian Frühwirth2018-05-02 23:35:57 +0200
committerAdrian Frühwirth2018-05-02 23:45:25 +0200
commit1ff3282acd0636e055202b28f48799d23a523ab3 (patch)
tree8415f75d30ec919839e0bba2abf449cef5d7763b
parent699a73d510dbee2c11717e0db2b07975b1b90418 (diff)
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SHERLOCK: Display savegame metadata in launcher/GMM
Saving/loading already handles savegame creation/play time, the information just wasn't displayed until now because the MetaEngine features weren't being reported as supported which I assume to be an oversight. Fixes Trac#10006.
-rw-r--r--engines/sherlock/detection.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sherlock/detection.cpp b/engines/sherlock/detection.cpp
index a0598dcb46..e72700fbf2 100644
--- a/engines/sherlock/detection.cpp
+++ b/engines/sherlock/detection.cpp
@@ -200,6 +200,8 @@ bool SherlockMetaEngine::hasFeature(MetaEngineFeature f) const {
(f == kSupportsDeleteSave) ||
(f == kSavesSupportMetaInfo) ||
(f == kSavesSupportThumbnail) ||
+ (f == kSavesSupportCreationDate) ||
+ (f == kSavesSupportPlayTime) ||
(f == kSimpleSavesNames);
}