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author | Adrian Frühwirth | 2018-05-02 23:35:57 +0200 |
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committer | Adrian Frühwirth | 2018-05-02 23:45:25 +0200 |
commit | 1ff3282acd0636e055202b28f48799d23a523ab3 (patch) | |
tree | 8415f75d30ec919839e0bba2abf449cef5d7763b | |
parent | 699a73d510dbee2c11717e0db2b07975b1b90418 (diff) | |
download | scummvm-rg350-1ff3282acd0636e055202b28f48799d23a523ab3.tar.gz scummvm-rg350-1ff3282acd0636e055202b28f48799d23a523ab3.tar.bz2 scummvm-rg350-1ff3282acd0636e055202b28f48799d23a523ab3.zip |
SHERLOCK: Display savegame metadata in launcher/GMM
Saving/loading already handles savegame creation/play time, the
information just wasn't displayed until now because the MetaEngine
features weren't being reported as supported which I assume to be
an oversight.
Fixes Trac#10006.
-rw-r--r-- | engines/sherlock/detection.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/sherlock/detection.cpp b/engines/sherlock/detection.cpp index a0598dcb46..e72700fbf2 100644 --- a/engines/sherlock/detection.cpp +++ b/engines/sherlock/detection.cpp @@ -200,6 +200,8 @@ bool SherlockMetaEngine::hasFeature(MetaEngineFeature f) const { (f == kSupportsDeleteSave) || (f == kSavesSupportMetaInfo) || (f == kSavesSupportThumbnail) || + (f == kSavesSupportCreationDate) || + (f == kSavesSupportPlayTime) || (f == kSimpleSavesNames); } |