diff options
author | Max Horn | 2011-12-16 16:38:21 +0100 |
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committer | Max Horn | 2011-12-16 17:43:33 +0100 |
commit | 202f9d18f142544339ecd70c13e30243b5325682 (patch) | |
tree | 624294a36d4d08305a39f4fc7e2c2ffa412c8a47 | |
parent | 027249ec30bafcf7229a25d1dbd565f0b18cbe54 (diff) | |
download | scummvm-rg350-202f9d18f142544339ecd70c13e30243b5325682.tar.gz scummvm-rg350-202f9d18f142544339ecd70c13e30243b5325682.tar.bz2 scummvm-rg350-202f9d18f142544339ecd70c13e30243b5325682.zip |
DREAMWEB: Move more things to DreamBase; cleanup some code
-rw-r--r-- | engines/dreamweb/dreambase.h | 43 | ||||
-rw-r--r-- | engines/dreamweb/keypad.cpp | 2 | ||||
-rw-r--r-- | engines/dreamweb/sprite.cpp | 70 | ||||
-rw-r--r-- | engines/dreamweb/stubs.cpp | 35 | ||||
-rw-r--r-- | engines/dreamweb/stubs.h | 44 | ||||
-rw-r--r-- | engines/dreamweb/use.cpp | 10 |
6 files changed, 91 insertions, 113 deletions
diff --git a/engines/dreamweb/dreambase.h b/engines/dreamweb/dreambase.h index 6ecf94d513..4856ae0487 100644 --- a/engines/dreamweb/dreambase.h +++ b/engines/dreamweb/dreambase.h @@ -165,13 +165,41 @@ public: // from sprite.cpp Sprite *spriteTable(); + void printSprites(); + void printASprite(const Sprite *sprite); + void clearSprites(); + Sprite *makeSprite(uint8 x, uint8 y, uint16 updateCallback, uint16 frameData, uint16 somethingInDi); + void initMan(); + void walking(Sprite *sprite); + void aboutTurn(Sprite *sprite); + void backObject(Sprite *sprite); + void constant(Sprite *sprite, SetObject *objData); + void randomSprite(Sprite *sprite, SetObject *objData); + void doorway(Sprite *sprite, SetObject *objData); + void wideDoor(Sprite *sprite, SetObject *objData); + void doDoor(Sprite *sprite, SetObject *objData, Common::Rect check); + void steady(Sprite *sprite, SetObject *objData); + void lockedDoorway(Sprite *sprite, SetObject *objData); + void liftSprite(Sprite *sprite, SetObject *objData); + Reel *getReelStart(uint16 reelPointer); const Frame *findSource(uint16 &frame); void showReelFrame(Reel *reel); + void showGameReel(ReelRoutine *routine); const Frame *getReelFrameAX(uint16 frame); + void moveMap(uint8 param); + void checkOne(uint8 x, uint8 y, uint8 *flag, uint8 *flagEx, uint8 *type, uint8 *flagX, uint8 *flagY); + + uint8 getBlockOfPixel(uint8 x, uint8 y); + Rain *splitIntoLines(uint8 x, uint8 y, Rain *rain); + void initRain(); + void rollEndCredits(); + void monks2text(); + void textForEnd(); + void textForMonkHelper(uint8 textIndex, uint8 voiceIndex, uint8 x, uint8 y, uint16 countToTimed, uint16 timeCount); + void textForMonk(); void priestText(ReelRoutine &routine); - void checkOne(uint8 x, uint8 y, uint8 *flag, uint8 *flagEx, uint8 *type, uint8 *flagX, uint8 *flagY); void soundOnReels(uint16 reelPointer); void clearBeforeLoad(); void clearReels(); @@ -179,6 +207,7 @@ public: void liftNoise(uint8 index); // from stubs.cpp + bool isCD(); void crosshair(); void delTextLine(); void showBlink(); @@ -187,6 +216,8 @@ public: void showPointer(); void delPointer(); void showRyanPage(); + void switchRyanOn(); + void switchRyanOff(); Frame *tempGraphics(); Frame *tempGraphics2(); Frame *tempGraphics3(); @@ -215,6 +246,7 @@ public: void *getAnyAd(uint8 *value1, uint8 *value2); const uint8 *getTextInFile1(uint16 index); uint8 findNextColon(const uint8 **string); + void allocateBuffers(); uint16 allocateMem(uint16 paragraphs); void deallocateMem(uint16 segment); uint16 allocateAndLoad(unsigned int size); @@ -282,6 +314,15 @@ public: void removeSetObject(uint8 index); bool isSetObOnMap(uint8 index); void dumpZoom(); + void diaryKeyP(); + void diaryKeyN(); + void findRoomInLoc(); + void loadMenu(); + void showMenu(); + void dumpMenu(); + void dealWithSpecial(uint8 firstParam, uint8 secondParam); + void plotReel(uint16 &reelPointer); + void setupTimedTemp(uint8 textIndex, uint8 voiceIndex, uint8 x, uint8 y, uint16 countToTimed, uint16 timeCount); // from use.cpp void placeFreeObject(uint8 index); diff --git a/engines/dreamweb/keypad.cpp b/engines/dreamweb/keypad.cpp index 032f01873e..43f6749cad 100644 --- a/engines/dreamweb/keypad.cpp +++ b/engines/dreamweb/keypad.cpp @@ -106,7 +106,7 @@ void DreamGenContext::enterCode(uint8 digit0, uint8 digit1, uint8 digit2, uint8 { kKeypadx+9,kKeypadx+30,kKeypady+59,kKeypady+73,&DreamBase::buttonNought }, { kKeypadx+31,kKeypadx+74,kKeypady+59,kKeypady+73,&DreamBase::buttonEnter }, { kKeypadx+72,kKeypadx+86,kKeypady+80,kKeypady+94,&DreamBase::quitKey }, - { 0,320,0,200,&DreamGenContext::blank }, + { 0,320,0,200,&DreamBase::blank }, { 0xFFFF,0,0,0,0 } }; diff --git a/engines/dreamweb/sprite.cpp b/engines/dreamweb/sprite.cpp index d82d0f19fc..99b12d1bc8 100644 --- a/engines/dreamweb/sprite.cpp +++ b/engines/dreamweb/sprite.cpp @@ -29,7 +29,7 @@ Sprite *DreamBase::spriteTable() { return sprite; } -void DreamGenContext::printSprites() { +void DreamBase::printSprites() { for (size_t priority = 0; priority < 7; ++priority) { Sprite *sprites = spriteTable(); for (size_t j = 0; j < 16; ++j) { @@ -45,7 +45,7 @@ void DreamGenContext::printSprites() { } } -void DreamGenContext::printASprite(const Sprite *sprite) { +void DreamBase::printASprite(const Sprite *sprite) { uint16 x, y; if (sprite->y >= 220) { y = data.word(kMapady) - (256 - sprite->y); @@ -67,11 +67,11 @@ void DreamGenContext::printASprite(const Sprite *sprite) { showFrame((const Frame *)getSegment(sprite->frameData()).ptr(0, 0), x, y, sprite->frameNumber, c); } -void DreamGenContext::clearSprites() { +void DreamBase::clearSprites() { memset(spriteTable(), 0xff, sizeof(Sprite) * 16); } -Sprite *DreamGenContext::makeSprite(uint8 x, uint8 y, uint16 updateCallback, uint16 frameData, uint16 somethingInDi) { +Sprite *DreamBase::makeSprite(uint8 x, uint8 y, uint16 updateCallback, uint16 frameData, uint16 somethingInDi) { Sprite *sprite = spriteTable(); while (sprite->frameNumber != 0xff) { // NB: No boundchecking in the original code either ++sprite; @@ -111,17 +111,13 @@ void DreamGenContext::spriteUpdate() { } } -void DreamGenContext::initMan() { +void DreamBase::initMan() { Sprite *sprite = makeSprite(data.byte(kRyanx), data.byte(kRyany), addr_mainman, data.word(kMainsprites), 0); sprite->priority = 4; sprite->speed = 0; sprite->walkFrame = 0; } -void DreamGenContext::mainMan() { - assert(false); -} - void DreamGenContext::mainMan(Sprite *sprite) { push(es); push(ds); @@ -186,7 +182,7 @@ void DreamGenContext::mainMan(Sprite *sprite) { es = pop(); } -void DreamGenContext::walking(Sprite *sprite) { +void DreamBase::walking(Sprite *sprite) { uint8 comp; if (data.byte(kLinedirection) != 0) { --data.byte(kLinepointer); @@ -208,14 +204,10 @@ void DreamGenContext::walking(Sprite *sprite) { return; } data.byte(kDestination) = data.byte(kFinaldest); - push(es); - push(bx); autoSetWalk(); - bx = pop(); - es = pop(); } -void DreamGenContext::aboutTurn(Sprite *sprite) { +void DreamBase::aboutTurn(Sprite *sprite) { bool incdir = true; if (data.byte(kTurndirection) == 1) @@ -249,11 +241,7 @@ void DreamGenContext::aboutTurn(Sprite *sprite) { } } -void DreamGenContext::backObject() { - assert(false); -} - -void DreamGenContext::backObject(Sprite *sprite) { +void DreamBase::backObject(Sprite *sprite) { SetObject *objData = (SetObject *)getSegment(data.word(kSetdat)).ptr(sprite->objData(), 0); if (sprite->delay != 0) { @@ -278,7 +266,7 @@ void DreamGenContext::backObject(Sprite *sprite) { steady(sprite, objData); } -void DreamGenContext::constant(Sprite *sprite, SetObject *objData) { +void DreamBase::constant(Sprite *sprite, SetObject *objData) { ++sprite->animFrame; if (objData->frames[sprite->animFrame] == 255) { sprite->animFrame = 0; @@ -288,22 +276,22 @@ void DreamGenContext::constant(Sprite *sprite, SetObject *objData) { sprite->frameNumber = frame; } -void DreamGenContext::randomSprite(Sprite *sprite, SetObject *objData) { +void DreamBase::randomSprite(Sprite *sprite, SetObject *objData) { uint8 r = engine->randomNumber(); sprite->frameNumber = objData->frames[r&7]; } -void DreamGenContext::doorway(Sprite *sprite, SetObject *objData) { +void DreamBase::doorway(Sprite *sprite, SetObject *objData) { Common::Rect check(-24, -30, 10, 10); doDoor(sprite, objData, check); } -void DreamGenContext::wideDoor(Sprite *sprite, SetObject *objData) { +void DreamBase::wideDoor(Sprite *sprite, SetObject *objData) { Common::Rect check(-24, -30, 24, 24); doDoor(sprite, objData, check); } -void DreamGenContext::doDoor(Sprite *sprite, SetObject *objData, Common::Rect check) { +void DreamBase::doDoor(Sprite *sprite, SetObject *objData, Common::Rect check) { int ryanx = data.byte(kRyanx); int ryany = data.byte(kRyany); @@ -352,13 +340,13 @@ void DreamGenContext::doDoor(Sprite *sprite, SetObject *objData, Common::Rect ch } } -void DreamGenContext::steady(Sprite *sprite, SetObject *objData) { +void DreamBase::steady(Sprite *sprite, SetObject *objData) { uint8 frame = objData->frames[0]; objData->index = frame; sprite->frameNumber = frame; } -void DreamGenContext::lockedDoorway(Sprite *sprite, SetObject *objData) { +void DreamBase::lockedDoorway(Sprite *sprite, SetObject *objData) { int ryanx = data.byte(kRyanx); int ryany = data.byte(kRyany); @@ -409,13 +397,13 @@ void DreamGenContext::lockedDoorway(Sprite *sprite, SetObject *objData) { } } -void DreamGenContext::liftSprite(Sprite *sprite, SetObject *objData) { +void DreamBase::liftSprite(Sprite *sprite, SetObject *objData) { uint8 liftFlag = data.byte(kLiftflag); if (liftFlag == 0) { //liftclosed turnPathOff(data.byte(kLiftpath)); if (data.byte(kCounttoopen) != 0) { - _dec(data.byte(kCounttoopen)); + data.byte(kCounttoopen)--; if (data.byte(kCounttoopen) == 0) data.byte(kLiftflag) = 3; } @@ -426,7 +414,7 @@ void DreamGenContext::liftSprite(Sprite *sprite, SetObject *objData) { turnPathOn(data.byte(kLiftpath)); if (data.byte(kCounttoclose) != 0) { - _dec(data.byte(kCounttoclose)); + data.byte(kCounttoclose)--; if (data.byte(kCounttoclose) == 0) data.byte(kLiftflag) = 2; } @@ -486,7 +474,7 @@ void DreamBase::showReelFrame(Reel *reel) { showFrame(base, x, y, frame, 8); } -void DreamGenContext::showGameReel(ReelRoutine *routine) { +void DreamBase::showGameReel(ReelRoutine *routine) { uint16 reelPointer = routine->reelPointer(); if (reelPointer >= 512) return; @@ -545,7 +533,7 @@ void DreamGenContext::showRain() { playChannel1(soundIndex); } -void DreamGenContext::moveMap(uint8 param) { +void DreamBase::moveMap(uint8 param) { switch (param) { case 32: data.byte(kMapy) -= 20; @@ -586,11 +574,7 @@ void DreamBase::checkOne(uint8 x, uint8 y, uint8 *flag, uint8 *flagEx, uint8 *ty *type = tileData[2]; } -void DreamGenContext::getBlockOfPixel() { - al = getBlockOfPixel(cl, ch); -} - -uint8 DreamGenContext::getBlockOfPixel(uint8 x, uint8 y) { +uint8 DreamBase::getBlockOfPixel(uint8 x, uint8 y) { uint8 flag, flagEx, type, flagX, flagY; checkOne(x + data.word(kMapxstart), y + data.word(kMapystart), &flag, &flagEx, &type, &flagX, &flagY); if (flag & 1) @@ -599,7 +583,7 @@ uint8 DreamGenContext::getBlockOfPixel(uint8 x, uint8 y) { return type; } -Rain *DreamGenContext::splitIntoLines(uint8 x, uint8 y, Rain *rain) { +Rain *DreamBase::splitIntoLines(uint8 x, uint8 y, Rain *rain) { do { // Look for line start while (!getBlockOfPixel(x, y)) { @@ -670,7 +654,7 @@ static const RainLocation rainLocationList[] = { { 255,0,0,0 } }; -void DreamGenContext::initRain() { +void DreamBase::initRain() { const RainLocation *r = rainLocationList; Rain *rainList = (Rain *)getSegment(data.word(kBuffers)).ptr(kRainlist, 0); Rain *rain = rainList; @@ -799,7 +783,7 @@ void DreamBase::rollEndCredits() { } -void DreamGenContext::monks2text() { +void DreamBase::monks2text() { bool isGermanCD = isCD() && engine->getLanguage() == Common::DE_DEU; if (data.byte(kIntrocount) == 1) @@ -836,7 +820,7 @@ void DreamGenContext::monks2text() { setupTimedTemp(18, 82, 36, 160, 120, 1); } -void DreamGenContext::textForEnd() { +void DreamBase::textForEnd() { if (data.byte(kIntrocount) == 20) setupTimedTemp(0, 83, 34, 20, 60, 1); else if (data.byte(kIntrocount) == (isCD() ? 50 : 65)) @@ -845,14 +829,14 @@ void DreamGenContext::textForEnd() { setupTimedTemp(2, 83, 34, 20, 60, 1); } -void DreamGenContext::textForMonkHelper(uint8 textIndex, uint8 voiceIndex, uint8 x, uint8 y, uint16 countToTimed, uint16 timeCount) { +void DreamBase::textForMonkHelper(uint8 textIndex, uint8 voiceIndex, uint8 x, uint8 y, uint16 countToTimed, uint16 timeCount) { if (isCD() && data.byte(kCh1playing) != 255) data.byte(kIntrocount)--; else setupTimedTemp(textIndex, voiceIndex, x, y, countToTimed, timeCount); } -void DreamGenContext::textForMonk() { +void DreamBase::textForMonk() { if (data.byte(kIntrocount) == 1) textForMonkHelper(19, 82, 68, 154, 120, 1); else if (data.byte(kIntrocount) == 5) diff --git a/engines/dreamweb/stubs.cpp b/engines/dreamweb/stubs.cpp index 1c2b70c882..352dec334d 100644 --- a/engines/dreamweb/stubs.cpp +++ b/engines/dreamweb/stubs.cpp @@ -732,11 +732,11 @@ void DreamGenContext::startup1() { fadeScreenUp(); } -void DreamGenContext::switchRyanOn() { +void DreamBase::switchRyanOn() { data.byte(kRyanon) = 255; } -void DreamGenContext::switchRyanOff() { +void DreamBase::switchRyanOff() { data.byte(kRyanon) = 1; } @@ -916,7 +916,7 @@ void DreamGenContext::useTimedText() { data.byte(kNeedtodumptimed) = 1; } -void DreamGenContext::setupTimedTemp(uint8 textIndex, uint8 voiceIndex, uint8 x, uint8 y, uint16 countToTimed, uint16 timeCount) { +void DreamBase::setupTimedTemp(uint8 textIndex, uint8 voiceIndex, uint8 x, uint8 y, uint16 countToTimed, uint16 timeCount) { #if 1 // if cd if (voiceIndex != 0) { if (loadSpeech('T', voiceIndex, 'T', textIndex)) { @@ -1110,7 +1110,6 @@ void DreamGenContext::startLoading(const Room &room) { data.byte(kLiftpath) = room.liftPath; data.byte(kDoorpath) = room.doorPath; data.byte(kLastweapon) = (uint8)-1; - ah = data.byte(kReallocation); data.byte(kReallocation) = room.realLocation; loadRoomData(room, false); @@ -1131,14 +1130,12 @@ void DreamGenContext::startLoading(const Room &room) { data.byte(kLinepointer) = 254; if (room.b27 != 255) { data.byte(kManspath) = room.b27; - push(bx); autoSetWalk(); - bx = pop(); } findXYFromPath(); } -void DreamGenContext::dealWithSpecial(uint8 firstParam, uint8 secondParam) { +void DreamBase::dealWithSpecial(uint8 firstParam, uint8 secondParam) { uint8 type = firstParam - 220; if (type == 0) { placeSetObject(secondParam); @@ -1165,7 +1162,7 @@ void DreamGenContext::dealWithSpecial(uint8 firstParam, uint8 secondParam) { } } -void DreamGenContext::plotReel(uint16 &reelPointer) { +void DreamBase::plotReel(uint16 &reelPointer) { Reel *reel = getReelStart(reelPointer); while (reel->x >= 220 && reel->x != 255) { dealWithSpecial(reel->x, reel->y); @@ -1810,7 +1807,7 @@ bool DreamBase::isItDescribed(const ObjPos *pos) { return result != 0; } -bool DreamGenContext::isCD() { +bool DreamBase::isCD() { // The original sources has two codepaths depending if the game is 'if cd' or not // This is a hack to guess which version to use with the assumption that if we have a cd version // we managed to load the speech. At least it is isolated in this function and can be changed. @@ -2208,7 +2205,7 @@ Frame * DreamBase::tempGraphics3() { return (Frame *)getSegment(data.word(kTempgraphics3)).ptr(0, 0); } -void DreamGenContext::findRoomInLoc() { +void DreamBase::findRoomInLoc() { uint8 x = data.byte(kMapx) / 11; uint8 y = data.byte(kMapy) / 10; uint8 roomNum = y * 6 + x; @@ -2619,7 +2616,7 @@ void DreamGenContext::drawFloor() { data.byte(kNewobs) = 0; } -void DreamGenContext::allocateBuffers() { +void DreamBase::allocateBuffers() { data.word(kExtras) = allocateMem(kLengthofextra/16); data.word(kMapdata) = allocateMem(kLengthofmap/16); data.word(kBuffers) = allocateMem(kLengthofbuffer/16); @@ -2639,19 +2636,19 @@ void DreamBase::workToScreenM() { delPointer(); } -void DreamGenContext::loadMenu() { +void DreamBase::loadMenu() { loadIntoTemp("DREAMWEB.S02"); // sprite name 3 loadIntoTemp2("DREAMWEB.G07"); // mon. graphics 2 } -void DreamGenContext::showMenu() { +void DreamBase::showMenu() { ++data.byte(kMenucount); if (data.byte(kMenucount) == 37*2) data.byte(kMenucount) = 0; showFrame(tempGraphics(), kMenux, kMenuy, data.byte(kMenucount) / 2, 0); } -void DreamGenContext::dumpMenu() { +void DreamBase::dumpMenu() { multiDump(kMenux, kMenuy, 48, 48); } @@ -3631,7 +3628,7 @@ void DreamGenContext::selectLocation() { { 104,124,4,44,&DreamGenContext::lastDest }, { 280,308,4,44,&DreamGenContext::lookAtPlace }, { 104,216,138,192,&DreamGenContext::destSelect }, - { 273,320,157,198,&DreamGenContext::getBack1 }, + { 273,320,157,198,&DreamBase::getBack1 }, { 0,320,0,200,&DreamBase::blank }, { 0xFFFF,0,0,0,0 } }; @@ -3905,7 +3902,7 @@ void DreamGenContext::talk() { workToScreenCPP(); RectWithCallback talkList[] = { - { 273,320,157,198,&DreamGenContext::getBack1 }, + { 273,320,157,198,&DreamBase::getBack1 }, { 240,290,2,44,&DreamGenContext::moreTalk }, { 0,320,0,200,&DreamBase::blank }, { 0xFFFF,0,0,0,0 } @@ -3984,7 +3981,7 @@ void DreamGenContext::hangOnPQ() { data.byte(kGetback) = 0; RectWithCallback quitList[] = { - { 273,320,157,198,&DreamGenContext::getBack1 }, + { 273,320,157,198,&DreamBase::getBack1 }, { 0,320,0,200,&DreamBase::blank }, { 0xFFFF,0,0,0,0 } }; @@ -4068,7 +4065,7 @@ void DreamGenContext::showGun() { getRidOfTempText(); } -void DreamGenContext::diaryKeyP() { +void DreamBase::diaryKeyP() { if (data.byte(kCommandtype) != 214) { data.byte(kCommandtype) = 214; commandOnly(23); @@ -4088,7 +4085,7 @@ void DreamGenContext::diaryKeyP() { data.byte(kDiarypage) = 11; } -void DreamGenContext::diaryKeyN() { +void DreamBase::diaryKeyN() { if (data.byte(kCommandtype) != 213) { data.byte(kCommandtype) = 213; commandOnly(23); diff --git a/engines/dreamweb/stubs.h b/engines/dreamweb/stubs.h index bed8cec87d..765b689251 100644 --- a/engines/dreamweb/stubs.h +++ b/engines/dreamweb/stubs.h @@ -25,8 +25,6 @@ void screenUpdate(); void startup(); void startup1(); - void switchRyanOn(); - void switchRyanOff(); void saveLoad(); void hangOnCurs(uint16 frameCount); void hangOnCurs(); @@ -43,7 +41,6 @@ void multiDump(uint16 x, uint16 y, uint8 width, uint8 height) { DreamBase::multiDump(x, y, width, height); } - void printSprites(); void quickQuit(); void readOneBlock(); void readCityPic(); @@ -60,7 +57,6 @@ } void useTimedText(); void dumpTimedText(); - void setupTimedTemp(uint8 textIndex, uint8 voiceIndex, uint8 x, uint8 y, uint16 countToTimed, uint16 timeCount); void getUnderTimed(); void putUnderTimed(); void dumpTextLine(); @@ -72,29 +68,10 @@ void showFrame(const Frame *frameData, uint16 x, uint16 y, uint16 frameNumber, uint8 effectsFlag) { DreamBase::showFrame(frameData, x, y, frameNumber, effectsFlag); } - void printASprite(const Sprite *sprite); void width160(); - void clearSprites(); - Sprite *makeSprite(uint8 x, uint8 y, uint16 updateCallback, uint16 frameData, uint16 somethingInDi); void spriteUpdate(); - void initMan(); void mainMan(Sprite *sprite); - void mainMan(); - void walking(Sprite *sprite); - void aboutTurn(Sprite *sprite); - void backObject(Sprite *sprite); - void backObject(); - void constant(Sprite *sprite, SetObject *objData); - void steady(Sprite *sprite, SetObject *objData); - void randomSprite(Sprite *sprite, SetObject *objData); - void doDoor(Sprite *sprite, SetObject *objData, Common::Rect check); - void doorway(Sprite *sprite, SetObject *objData); - void wideDoor(Sprite *sprite, SetObject *objData); - void lockedDoorway(Sprite *sprite, SetObject *objData); - void liftSprite(Sprite *sprite, SetObject *objData); - void showGameReel(ReelRoutine *routine); void makeBackOb(SetObject *objData); - void dealWithSpecial(uint8 firstParam, uint8 secondParam); void zoom(); void showRain(); void commandOnly(); @@ -117,7 +94,6 @@ void madman(ReelRoutine &routine); void madmanText(); void madMode(); - void moveMap(uint8 param); bool addAlong(const uint8 *mapFlags); bool addLength(const uint8 *mapFlags); void getDimension(); @@ -150,7 +126,6 @@ void setAllChanges(); void doChange(uint8 index, uint8 value, uint8 type); void deleteTaken(); - bool isCD(); void showAllFree(); void showAllEx(); bool finishedWalkingCPP(); @@ -199,8 +174,6 @@ const uint8 *getObTextStartCPP(); void useText(const uint8 *string); void useText(); - void getBlockOfPixel(); - uint8 getBlockOfPixel(uint8 x, uint8 y); void examineObText(); void showCity(); uint16 getPersFrame(uint8 index); @@ -208,23 +181,14 @@ void examineOb(bool examineAgain = true); void dumpWatch(); void transferText(); - void initRain(); - Rain *splitIntoLines(uint8 x, uint8 y, Rain *rain); void watchCount(); void loadRoom(); - void textForMonk(); - void textForMonkHelper(uint8 textIndex, uint8 voiceIndex, uint8 x, uint8 y, uint16 countToTimed, uint16 timeCount); - void textForEnd(); - void monks2text(); void intro1Text(); void intro2Text(); void intro3Text(); void readSetData(); void fadeupYellows(); void fadeupMonFirst(); - void loadMenu(); - void showMenu(); - void dumpMenu(); void useMenu(); void useMon(); void makeCaps(); @@ -247,7 +211,6 @@ void playChannel1(uint8 index) { DreamBase::playChannel1(index); } - void findRoomInLoc(); void reelsOnScreen(); void reconstruct(); void look(); @@ -316,7 +279,6 @@ void nextFolder(); void lastFolder(); void drawFloor(); - void allocateBuffers(); bool checkSpeed(ReelRoutine &routine); void checkSpeed(); void sparkyDrip(ReelRoutine &routine); @@ -450,10 +412,6 @@ void showLoadOps(); void watchReel(); void showWatchReel(); - void plotReel(uint16 &reelPointer); - void removeFreeObject(uint8 index) { - DreamBase::removeFreeObject(index); - } void afterNewRoom(); void madmanRun(); void showDecisions(); @@ -465,8 +423,6 @@ void hangOnPQ(); void showGun(); void endGame(); - void diaryKeyP(); - void diaryKeyN(); void checkInput(); void dropError(); void cantDrop(); diff --git a/engines/dreamweb/use.cpp b/engines/dreamweb/use.cpp index b0666bab33..4e956cd016 100644 --- a/engines/dreamweb/use.cpp +++ b/engines/dreamweb/use.cpp @@ -975,7 +975,7 @@ void DreamGenContext::useElvDoor() { // Axe on door showPuzText(15, 300); - _inc(data.byte(kProgresspoints)); + data.byte(kProgresspoints)++; data.word(kWatchingtime) = 46 * 2; data.word(kReeltowatch) = 31; data.word(kEndwatchreel) = 77; @@ -1288,10 +1288,10 @@ void DreamGenContext::useDiary() { data.byte(kGetback) = 0; RectWithCallback diaryList[] = { - { kDiaryx+94,kDiaryx+110,kDiaryy+97,kDiaryy+113,&DreamGenContext::diaryKeyN }, - { kDiaryx+151,kDiaryx+167,kDiaryy+71,kDiaryy+87,&DreamGenContext::diaryKeyP }, - { kDiaryx+176,kDiaryx+192,kDiaryy+108,kDiaryy+124,&DreamGenContext::quitKey }, - { 0,320,0,200,&DreamGenContext::blank }, + { kDiaryx+94,kDiaryx+110,kDiaryy+97,kDiaryy+113,&DreamBase::diaryKeyN }, + { kDiaryx+151,kDiaryx+167,kDiaryy+71,kDiaryy+87,&DreamBase::diaryKeyP }, + { kDiaryx+176,kDiaryx+192,kDiaryy+108,kDiaryy+124,&DreamBase::quitKey }, + { 0,320,0,200,&DreamBase::blank }, { 0xFFFF,0,0,0,0 } }; |