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authorPaul Gilbert2017-08-11 21:07:33 -0400
committerPaul Gilbert2017-08-11 21:07:33 -0400
commit20a3a08a905a51d4d38809bf9c8a4a48cb5884cd (patch)
treec7af3931be3189ef74812906c7ccb328d24b02e0
parent78a1d34e78277cfe30fada79381b51648bdf5297 (diff)
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TITANIC: Fix rendering bottom line of room glyphs
-rw-r--r--engines/titanic/pet_control/pet_rooms_glyphs.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/titanic/pet_control/pet_rooms_glyphs.cpp b/engines/titanic/pet_control/pet_rooms_glyphs.cpp
index a69704c7a5..1a5d5e139e 100644
--- a/engines/titanic/pet_control/pet_rooms_glyphs.cpp
+++ b/engines/titanic/pet_control/pet_rooms_glyphs.cpp
@@ -90,7 +90,7 @@ void CPetRoomsGlyph::drawAt(CScreenManager *screenManager, const Point &pt, bool
drawObjects(floorBits & 15, destPt, screenManager);
destPt.y += 10;
drawObjects(roomBits >> 3, destPt, screenManager);
- destPt.y += 7;
+ destPt.y += 10;
drawObjects(((roomBits & 7) << 1) + (roomFlags.getBit0() ? 1 : 0),
destPt, screenManager);